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author | Freeyorp <Freeyorp101@hotmail.com> | 2010-07-13 00:09:17 +1200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-08-03 17:57:29 +0200 |
commit | 6e1d5a811339a75f80ebb66a697c16ef0e9a7e67 (patch) | |
tree | b2866e2ea7cb4307ea1650e82fca0be90d5aaa8f /scripts/lua | |
parent | 5f4936e70b92a625f54d791debadf65d8fa3a02c (diff) | |
download | manaserv-6e1d5a811339a75f80ebb66a697c16ef0e9a7e67.tar.gz manaserv-6e1d5a811339a75f80ebb66a697c16ef0e9a7e67.tar.bz2 manaserv-6e1d5a811339a75f80ebb66a697c16ef0e9a7e67.tar.xz manaserv-6e1d5a811339a75f80ebb66a697c16ef0e9a7e67.zip |
Allow default values for attributes at character creation time.
TODO: The game-server also needs to keep track of this for when new attributes
or attributes not in the default scope need to be created.
Also hopefully fix attribute calculation order for derived attributes. Still
hardcoded for now.
Reviewed-by: Bertram.
Diffstat (limited to 'scripts/lua')
0 files changed, 0 insertions, 0 deletions