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authorPhilipp Sehmisch <mana@crushnet.org>2010-12-17 20:47:11 +0100
committerPhilipp Sehmisch <mana@crushnet.org>2010-12-17 20:47:11 +0100
commit3f559162b2e3cb0b434095d0bac297f67ff53d86 (patch)
treedfa61e2907ca26b37992604adc00abfb22d60083 /example
parent7e6e1012ebbf96f8e0ca149304ef970b4a55e2dd (diff)
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Implemented @die chat command
The @die chat command kills the evoking character by setting its hit points to 0. The example permissions.xml assigns it to the "tester" rights group and not "players" because server admins who are not aware of this command might run into trouble when they assume that players don't have a method to teleport to their spawn point voluntarily. Resolves: mantis ticket #192 Reviewed-by: Jaxad0127
Diffstat (limited to 'example')
-rw-r--r--example/serverdata/permissions.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/example/serverdata/permissions.xml b/example/serverdata/permissions.xml
index 3c323df7..3f759951 100644
--- a/example/serverdata/permissions.xml
+++ b/example/serverdata/permissions.xml
@@ -10,6 +10,7 @@
<class level="2">
<alias>tester</alias>
<allow>@warp</allow>
+ <allow>@die</allow>
</class>
<class level="3">
<alias>dev</alias>