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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-11 02:20:39 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-11 02:20:39 +0200 |
commit | 8766149dc12d197205b1632ec6e9fc663de05990 (patch) | |
tree | 56594a56e8602a1146d739bf155fbc6f7a5d385f /example/serverdata | |
parent | dfe18975cf97d31005354cfeaac45cb66388e105 (diff) | |
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Basically redid equip and unequip functions().
I made the system handle the fact that equipment item
are completely unlinked to the inventory items.
Equip items now have a unique itemInstance number permitting
to equip the same item type multiple time when the slot capacity
is wide enough to do so.
I also prepared the functions to welcome in the near tests against
scripted equipment.
The equip process is known to be working server-side but the unequip
process has yet to be reviewed, even if implemented.
Diffstat (limited to 'example/serverdata')
0 files changed, 0 insertions, 0 deletions