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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-27 01:31:17 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-27 01:31:17 +0100 |
commit | 0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44 (patch) | |
tree | 98e1839741f977d0fbcf1ec558359c0427728a01 /example/serverdata/scripts/npcs | |
parent | f8cde72ad21ea16f129203a5740db02da7a24f0a (diff) | |
download | manaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.tar.gz manaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.tar.bz2 manaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.tar.xz manaserv-0b10fd63ad74a5c1fad4e1cc59e2b623e7049e44.zip |
Updates to the example data.
- Fixed monsters Id.
- Added collision layer to the desert map.
- Added a few simple NPCs on the map (They still need a sprite.)
- Added player and hairstyles sprites files and definition in items.xml.
Diffstat (limited to 'example/serverdata/scripts/npcs')
-rw-r--r-- | example/serverdata/scripts/npcs/barber.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/example/serverdata/scripts/npcs/barber.lua b/example/serverdata/scripts/npcs/barber.lua index 24ad8c9b..bf872a0c 100644 --- a/example/serverdata/scripts/npcs/barber.lua +++ b/example/serverdata/scripts/npcs/barber.lua @@ -92,7 +92,7 @@ function Barber(npc, ch, data) -- Repeat until the user selects nothing repeat if (result == 1) then -- Do styles - result = do_choice(npc, ch, "Bald", styles, "Supprise me", "Never mind") + result = do_choice(npc, ch, "Bald", styles, "Surprise me", "Never mind") result = result -1 @@ -114,7 +114,7 @@ function Barber(npc, ch, data) result = 3 end elseif (result == 2) then -- Do colors - result = do_choice(npc, ch, colors, "Supprise me", "Never mind") + result = do_choice(npc, ch, colors, "Surprise me", "Never mind") --Random if (result == #colors + 1) then |