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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-10 23:20:44 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-11 16:56:47 +0100 |
commit | 2dd3c5c06978584e3e076609554f225ffbabd3e2 (patch) | |
tree | 0673264e014e235982dca26dbfd426ae09a94c62 /example/scripts/npcs/debugger.lua | |
parent | 520705579d6a68cf6908275026eef2edee0758af (diff) | |
download | manaserv-2dd3c5c06978584e3e076609554f225ffbabd3e2.tar.gz manaserv-2dd3c5c06978584e3e076609554f225ffbabd3e2.tar.bz2 manaserv-2dd3c5c06978584e3e076609554f225ffbabd3e2.tar.xz manaserv-2dd3c5c06978584e3e076609554f225ffbabd3e2.zip |
Removed deprecated NPC helper functions
Reviewed-by: Erik Schilling
Diffstat (limited to 'example/scripts/npcs/debugger.lua')
-rw-r--r-- | example/scripts/npcs/debugger.lua | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/example/scripts/npcs/debugger.lua b/example/scripts/npcs/debugger.lua index 142c3fd8..80f765c9 100644 --- a/example/scripts/npcs/debugger.lua +++ b/example/scripts/npcs/debugger.lua @@ -12,38 +12,38 @@ function npc1_talk(npc, ch) on_remove(ch, function() print "Player has left the map." end); - do_message(npc, ch, "Hello! I am the testing NPC.") + mana.npc_message(npc, ch, "Hello! I am the testing NPC.") local rights = mana.chr_get_rights(ch); if (rights >= 128) then - do_message(npc, ch, "Oh mighty server administrator, how can I avoid your wrath?") + mana.npc_message(npc, ch, "Oh mighty server administrator, how can I avoid your wrath?") elseif (rights >= 8) then - do_message(npc, ch, "How can I be of assistance, sir gamemaster?") + mana.npc_message(npc, ch, "How can I be of assistance, sir gamemaster?") elseif (rights >= 4) then - do_message(npc, ch, "What feature would you like to debug, developer?") + mana.npc_message(npc, ch, "What feature would you like to debug, developer?") elseif (rights >= 2) then - do_message(npc, ch, "How can I assist you in your testing duties?") + mana.npc_message(npc, ch, "How can I assist you in your testing duties?") elseif (rights >= 1) then - do_message(npc, ch, "What do you want, lowly player?") + mana.npc_message(npc, ch, "What do you want, lowly player?") else - do_message(npc, ch, "...aren't you supposed to be banned??") + mana.npc_message(npc, ch, "...aren't you supposed to be banned??") end - local v = do_choice(npc, ch, "Guns! Lots of guns!", + local v = mana.npc_choice(npc, ch, "Guns! Lots of guns!", "A Christmas party!", "To make a donation.", "Slowly count from one to ten.", "Tablepush Test") if v == 1 then - do_message(npc, ch, "Sorry, this is a heroic-fantasy game, I do not have any gun.") + mana.npc_message(npc, ch, "Sorry, this is a heroic-fantasy game, I do not have any gun.") elseif v == 2 then local n1, n2 = mana.chr_inv_count(ch, 524, 511) if n1 == 0 or n2 ~= 0 then - do_message(npc, ch, "Yeah right...") + mana.npc_message(npc, ch, "Yeah right...") else - do_message(npc, ch, "I can't help you with the party. But I see you have a fancy hat. I could change it into Santa's hat. Not much of a party, but it would get you going.") - v = do_choice(npc, ch, "Please do.", "No way! Fancy hats are classier.") + mana.npc_message(npc, ch, "I can't help you with the party. But I see you have a fancy hat. I could change it into Santa's hat. Not much of a party, but it would get you going.") + v = mana.npc_choice(npc, ch, "Please do.", "No way! Fancy hats are classier.") if v == 1 then mana.chr_inv_change(ch, 524, -1, 511, 1) end @@ -51,14 +51,14 @@ function npc1_talk(npc, ch) elseif v == 3 then if mana.chr_money_change(ch, -100) then - do_message(npc, ch, string.format("Thank you for you patronage! You are left with %d GP.", mana.chr_money(ch))) - local g = tonumber(get_quest_var(ch, "001_donation")) + mana.npc_message(npc, ch, string.format("Thank you for you patronage! You are left with %d GP.", mana.chr_money(ch))) + local g = tonumber(mana.chr_get_quest(ch, "001_donation")) if not g then g = 0 end g = g + 100 mana.chr_set_quest(ch, "001_donation", g) - do_message(npc, ch, string.format("As of today, you have donated %d GP.", g)) + mana.npc_message(npc, ch, string.format("As of today, you have donated %d GP.", g)) else - do_message(npc, ch, "I would feel bad taking money from someone that poor.") + mana.npc_message(npc, ch, "I would feel bad taking money from someone that poor.") end elseif v == 4 then @@ -95,6 +95,6 @@ function npc1_talk(npc, ch) print("---------------"); end - do_message(npc, ch, "See you later!") + mana.npc_message(npc, ch, "See you later!") end |