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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-25 21:18:46 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-25 22:14:44 +0100 |
commit | 3629aebb96959afc56cf04d1f2fc4a9f03e94183 (patch) | |
tree | 888f44e806a98b050cad38727b4afb0b73e75824 /example/paths.xml | |
parent | ef18650cacc0ce7ef71885bf6d23e1adeb4d7e19 (diff) | |
download | manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.tar.gz manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.tar.bz2 manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.tar.xz manaserv-3629aebb96959afc56cf04d1f2fc4a9f03e94183.zip |
Merged the example client and server data
It's easier to just talk about world data and to modify it as a whole.
If there is really a need to separate it, a project can still choose to do
that (and in whatever suitable way). There is no need to enforce this
separation or to do it in our example.
Reviewed-by: Erik Schilling
Diffstat (limited to 'example/paths.xml')
-rw-r--r-- | example/paths.xml | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/example/paths.xml b/example/paths.xml new file mode 100644 index 00000000..21d1fc23 --- /dev/null +++ b/example/paths.xml @@ -0,0 +1,54 @@ +<?xml version="1.0"?> +<!-- Use this file to override default data paths used by the system +If this file is not used, the hard-coded defaults are the following: + +Files: Default paths: +============= =============== +(All folders listed below are relative to the data/ directory.) + +Default wallpaper: graphics/images/ +Default error path: graphics/images/ + +Default items path: graphics/items/ +Default minimaps path: graphics/minimaps/ +Default particles path: graphics/particles/ +Default sprite path: graphics/sprites/ +Default maps path: maps/ +Default sfx path: sfx/ + +Hard-coded reference files (Some could be handled differently later): + +Files: Default paths: +============= =============== +Error handling for missing sprites files: graphics/sprites/error.xml +Level Up particle XML file: graphics/particles/levelup.particle.xml +Warp/Portal effect XML file: graphics/particles/warparea.particle.xml +Player unarmed attack sound effect: sfx/fist-swish.ogg + +You can also have a look the client data handling reference page, here: +http://doc.manasource.org/client_data_handling + +Also, don't forget to add the '/' path separator at the end of folder values. +--> + +<configuration> + <!-- Required data paths --> + <option name="itemIcons" value="graphics/items/" /> + <option name="unknownItemFile" value="unknown.png" /> + <option name="sprites" value="graphics/sprites/" /> + <option name="spriteErrorFile" value="error.xml" /> + + <option name="particles" value="graphics/particles/" /> + <option name="levelUpEffectFile" value="levelup.particle.xml" /> + <option name="portalEffectFile" value="warparea.particle.xml" /> + + <option name="minimaps" value="graphics/minimaps/" /> + <option name="maps" value="maps/" /> + + <option name="sfx" value="sfx/" /> + <option name="attackSfxFile" value="fist-swish.ogg" /> + <option name="music" value="music/" /> + + <option name="wallpapers" value="graphics/images/" /> + <option name="wallpaperFile" value="login_wallpaper.png" /> +</configuration>
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