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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-04 16:12:39 +0100 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-04 16:32:02 +0100 |
commit | 5255be5a5457e287464606478df62300a44d8479 (patch) | |
tree | 5ad539c9d9c79ccc280b32724d9f3152af6571e7 /example/items.xml | |
parent | a114390b372352383241816a29f9c35a368cd4f9 (diff) | |
download | manaserv-5255be5a5457e287464606478df62300a44d8479.tar.gz manaserv-5255be5a5457e287464606478df62300a44d8479.tar.bz2 manaserv-5255be5a5457e287464606478df62300a44d8479.tar.xz manaserv-5255be5a5457e287464606478df62300a44d8479.zip |
Changed Sword to Vit bonus since it has a lot derived attributes
Only done for easier debugging
Diffstat (limited to 'example/items.xml')
-rw-r--r-- | example/items.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/example/items.xml b/example/items.xml index a42879b5..9d862a93 100644 --- a/example/items.xml +++ b/example/items.xml @@ -125,7 +125,7 @@ element="neutral" type="physical" /> </effect> <effect trigger="in-inventory"> - <modifier attribute="cap1" value="-2000" /> + <modifier attribute="vit" value="100" /> </effect> <sprite>weapons/weapon-sword.xml</sprite> </item> |