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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-19 02:48:23 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-19 02:48:23 +0200 |
commit | a4d0b4d6e0360f09b1f01ec59f548cdb297ebd4c (patch) | |
tree | 3ec5f5d2452205259789a5106df53c0002a586b8 /example/clientdata/graphics/sprites | |
parent | 70f3c0e3d530304b1b1162b1bdc6c1177522b7ff (diff) | |
parent | 2a581a0f65f4a381a76590be0f8a6e1048347177 (diff) | |
download | manaserv-a4d0b4d6e0360f09b1f01ec59f548cdb297ebd4c.tar.gz manaserv-a4d0b4d6e0360f09b1f01ec59f548cdb297ebd4c.tar.bz2 manaserv-a4d0b4d6e0360f09b1f01ec59f548cdb297ebd4c.tar.xz manaserv-a4d0b4d6e0360f09b1f01ec59f548cdb297ebd4c.zip |
Merge git://gitorious.org/~bertram/mana/manaserv-equipment-fix into equipment-fix
Conflicts:
example/serverdata/scripts/maps/desert.lua
Diffstat (limited to 'example/clientdata/graphics/sprites')
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/feet/boots-female.png | bin | 0 -> 8734 bytes | |||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/feet/boots-female.xml | 8 | ||||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/feet/boots-male.png | bin | 0 -> 8662 bytes | |||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/feet/boots-male.xml | 104 | ||||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/legs/pants-female.png | bin | 0 -> 19817 bytes | |||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/legs/pants-female.xml | 104 | ||||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/legs/pants-male.png | bin | 0 -> 55222 bytes | |||
-rw-r--r-- | example/clientdata/graphics/sprites/equipment/legs/pants-male.xml | 104 | ||||
-rw-r--r-- | example/clientdata/graphics/sprites/weapons/weapon-dagger.xml | 27 |
9 files changed, 347 insertions, 0 deletions
diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-female.png b/example/clientdata/graphics/sprites/equipment/feet/boots-female.png Binary files differnew file mode 100644 index 00000000..ba984324 --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/feet/boots-female.png diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-female.xml b/example/clientdata/graphics/sprites/equipment/feet/boots-female.xml new file mode 100644 index 00000000..4bb2fffe --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/feet/boots-female.xml @@ -0,0 +1,8 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64" /> + + <include file="equipment/feet/boots-male.xml"/> + +</sprite> diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-male.png b/example/clientdata/graphics/sprites/equipment/feet/boots-male.png Binary files differnew file mode 100644 index 00000000..f441c5b0 --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/feet/boots-male.png diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-male.xml b/example/clientdata/graphics/sprites/equipment/feet/boots-male.xml new file mode 100644 index 00000000..7edbcef6 --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/feet/boots-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-female.png b/example/clientdata/graphics/sprites/equipment/legs/pants-female.png Binary files differnew file mode 100644 index 00000000..ad8c2e0e --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/legs/pants-female.png diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-female.xml b/example/clientdata/graphics/sprites/equipment/legs/pants-female.xml new file mode 100644 index 00000000..4f5dbcdf --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/legs/pants-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-male.png b/example/clientdata/graphics/sprites/equipment/legs/pants-male.png Binary files differnew file mode 100644 index 00000000..f8415753 --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/legs/pants-male.png diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-male.xml b/example/clientdata/graphics/sprites/equipment/legs/pants-male.xml new file mode 100644 index 00000000..3a90c6aa --- /dev/null +++ b/example/clientdata/graphics/sprites/equipment/legs/pants-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/example/clientdata/graphics/sprites/weapons/weapon-dagger.xml b/example/clientdata/graphics/sprites/weapons/weapon-dagger.xml new file mode 100644 index 00000000..1909aff6 --- /dev/null +++ b/example/clientdata/graphics/sprites/weapons/weapon-dagger.xml @@ -0,0 +1,27 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/weapons/weapon-sword.png" width="64" height="64" /> + + <action name="default" imageset="dagger"> + </action> + + <action name="attack_stab" imageset="dagger"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> + +</sprite>
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