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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-19 02:48:23 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-08-19 02:48:23 +0200
commita4d0b4d6e0360f09b1f01ec59f548cdb297ebd4c (patch)
tree3ec5f5d2452205259789a5106df53c0002a586b8 /example/clientdata/graphics/sprites
parent70f3c0e3d530304b1b1162b1bdc6c1177522b7ff (diff)
parent2a581a0f65f4a381a76590be0f8a6e1048347177 (diff)
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Merge git://gitorious.org/~bertram/mana/manaserv-equipment-fix into equipment-fix
Conflicts: example/serverdata/scripts/maps/desert.lua
Diffstat (limited to 'example/clientdata/graphics/sprites')
-rw-r--r--example/clientdata/graphics/sprites/equipment/feet/boots-female.pngbin0 -> 8734 bytes
-rw-r--r--example/clientdata/graphics/sprites/equipment/feet/boots-female.xml8
-rw-r--r--example/clientdata/graphics/sprites/equipment/feet/boots-male.pngbin0 -> 8662 bytes
-rw-r--r--example/clientdata/graphics/sprites/equipment/feet/boots-male.xml104
-rw-r--r--example/clientdata/graphics/sprites/equipment/legs/pants-female.pngbin0 -> 19817 bytes
-rw-r--r--example/clientdata/graphics/sprites/equipment/legs/pants-female.xml104
-rw-r--r--example/clientdata/graphics/sprites/equipment/legs/pants-male.pngbin0 -> 55222 bytes
-rw-r--r--example/clientdata/graphics/sprites/equipment/legs/pants-male.xml104
-rw-r--r--example/clientdata/graphics/sprites/weapons/weapon-dagger.xml27
9 files changed, 347 insertions, 0 deletions
diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-female.png b/example/clientdata/graphics/sprites/equipment/feet/boots-female.png
new file mode 100644
index 00000000..ba984324
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/feet/boots-female.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-female.xml b/example/clientdata/graphics/sprites/equipment/feet/boots-female.xml
new file mode 100644
index 00000000..4bb2fffe
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/feet/boots-female.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64" />
+
+ <include file="equipment/feet/boots-male.xml"/>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-male.png b/example/clientdata/graphics/sprites/equipment/feet/boots-male.png
new file mode 100644
index 00000000..f441c5b0
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/feet/boots-male.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/equipment/feet/boots-male.xml b/example/clientdata/graphics/sprites/equipment/feet/boots-male.xml
new file mode 100644
index 00000000..7edbcef6
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/feet/boots-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-female.png b/example/clientdata/graphics/sprites/equipment/legs/pants-female.png
new file mode 100644
index 00000000..ad8c2e0e
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/legs/pants-female.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-female.xml b/example/clientdata/graphics/sprites/equipment/legs/pants-female.xml
new file mode 100644
index 00000000..4f5dbcdf
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/legs/pants-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/pants-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-male.png b/example/clientdata/graphics/sprites/equipment/legs/pants-male.png
new file mode 100644
index 00000000..f8415753
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/legs/pants-male.png
Binary files differ
diff --git a/example/clientdata/graphics/sprites/equipment/legs/pants-male.xml b/example/clientdata/graphics/sprites/equipment/legs/pants-male.xml
new file mode 100644
index 00000000..3a90c6aa
--- /dev/null
+++ b/example/clientdata/graphics/sprites/equipment/legs/pants-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/pants-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/example/clientdata/graphics/sprites/weapons/weapon-dagger.xml b/example/clientdata/graphics/sprites/weapons/weapon-dagger.xml
new file mode 100644
index 00000000..1909aff6
--- /dev/null
+++ b/example/clientdata/graphics/sprites/weapons/weapon-dagger.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="dagger" src="graphics/sprites/weapons/weapon-sword.png" width="64" height="64" />
+
+ <action name="default" imageset="dagger">
+ </action>
+
+ <action name="attack_stab" imageset="dagger">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file