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authorPhilipp Sehmisch <tmw@crushnet.org>2008-11-01 19:03:14 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-11-01 19:03:14 +0000
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Magic implementation roadmap phase 1 and 2 (calling a script function on PGMSG_USE_SPECIAL)
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@@ -7,6 +7,11 @@
* data/scripts/lib/test.lua: added constants for character skills.
* data/scripts/test.lua: Added example script for manipulating character
experience.
+ * src/game-server/character.cpp, src/game-server/character.hpp,
+ src/game-server/gamehandler.cpp, src/defines.h: Implemented basic netcode
+ for using special actions like magic. Currently triggers a function in
+ libtmw.lua which makes the caster speak some text (magic system
+ implementation phase 1 and 2)
2008-10-31 David Athay <ko2fan@gmail.com>