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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-19 08:05:45 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-19 08:05:45 +0000
commit31232e3a5702a7618fe40dc74f5d987a662cb081 (patch)
tree170b799b14dc950201eb7eec63c957e542e4c96d /ChangeLog
parent2ae3f3a3ef5caee193138a3e5c1613403302089c (diff)
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Added support for protective equipment.
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+2007-08-19 Guillaume Melquiond <guillaume.melquiond@gmail.com>
+
+ * src/account-server/accounthandler.cpp, src/defines.h: Fixed typos.
+ * src/game-server/itemmanager.cpp: Worked around inconsistent spelling.
+ * src/game-server/item.cpp, src/game-server/item.hpp: Added support for
+ equipment modifiers.
+ * src/game-server/inventory.hpp, src/game-server/inventory.cpp: Added
+ sanity checks at initialization. Applied equipment modifiers to
+ character.
+ * src/game-server/being.hpp, src/game-server/being.cpp: Set base
+ element resistance to 100. Added support for temporary modifiers.
+ * src/game-server/character.cpp: Removed redundant updates of
+ attributes.
+ * src/game-server/monster.cpp, src/game-server/character.hpp: Cleaned
+ fallout due to above patches.
+
2007-08-18 Guillaume Melquiond <guillaume.melquiond@gmail.com>
* src/serialize/characterdata.hpp, src/account-server/dalstorage.cpp,