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authorPhilipp Sehmisch <tmw@crushnet.org>2008-05-06 18:49:04 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-05-06 18:49:04 +0000
commit7d559cbae9c713e15ae0c943a4d571122bf29bc6 (patch)
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Implemented script trigger areas which call a script function when an object steps into them.
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+2008-05-06 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/game-server/trigger.cpp, src/game-server/trigger.h,
+ src/scripting/lua.cpp: Implemented script trigger areas which call a
+ script function when an object steps into them.
+ * data/test.lua: Used script trigger areas to send all objects which
+ step into one of the areas onto a patrol path.
+
2008-05-03 Philipp Sehmisch <tmw@crushnet.org>
* data/test.lua, data/scripts/libtmw.lua, data/scripts/npclib.lua: Added