From 7d559cbae9c713e15ae0c943a4d571122bf29bc6 Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Tue, 6 May 2008 18:49:04 +0000 Subject: Implemented script trigger areas which call a script function when an object steps into them. --- ChangeLog | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index e0a959f2..5474c763 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,11 @@ +2008-05-06 Philipp Sehmisch + + * src/game-server/trigger.cpp, src/game-server/trigger.h, + src/scripting/lua.cpp: Implemented script trigger areas which call a + script function when an object steps into them. + * data/test.lua: Used script trigger areas to send all objects which + step into one of the areas onto a patrol path. + 2008-05-03 Philipp Sehmisch * data/test.lua, data/scripts/libtmw.lua, data/scripts/npclib.lua: Added -- cgit v1.2.3-60-g2f50