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author | Philipp Sehmisch <mana@crushnet.org> | 2011-03-14 21:44:02 +0100 |
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committer | Philipp Sehmisch <mana@crushnet.org> | 2011-03-14 21:47:09 +0100 |
commit | 3b2331d7689116f50366612233ad005032138658 (patch) | |
tree | dbc25f7dc89bf71e9f2b7acc968e3385c67441a6 | |
parent | 967caa8a91702510fc9b4a35292042802c27d14c (diff) | |
download | manaserv-3b2331d7689116f50366612233ad005032138658.tar.gz manaserv-3b2331d7689116f50366612233ad005032138658.tar.bz2 manaserv-3b2331d7689116f50366612233ad005032138658.tar.xz manaserv-3b2331d7689116f50366612233ad005032138658.zip |
Made the "No game server for map" error message report the map ID
(trivial patch)
-rw-r--r-- | src/account-server/accounthandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/account-server/accounthandler.cpp b/src/account-server/accounthandler.cpp index 46f202a3..41231b9d 100644 --- a/src/account-server/accounthandler.cpp +++ b/src/account-server/accounthandler.cpp @@ -877,7 +877,7 @@ void AccountHandler::handleCharacterSelectMessage(AccountClient &client, if (!GameServerHandler::getGameServerFromMap (selectedChar->getMapId(), address, port)) { - LOG_ERROR("Character Selection: No game server for the map."); + LOG_ERROR("Character Selection: No game server for map #"<<selectedChar->getMapId()); reply.writeInt8(ERRMSG_FAILURE); client.send(reply); return; |