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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-03 17:09:10 +0100 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-02-03 17:12:22 +0100 |
commit | 19d932391160ac75a05cda7f657ce2a271491935 (patch) | |
tree | 8c535487e28169dbc3e99dfc4e5306a354c5d7ce | |
parent | eb6dfbbcd8091f645834d9076d07995b336dbfd1 (diff) | |
download | manaserv-19d932391160ac75a05cda7f657ce2a271491935.tar.gz manaserv-19d932391160ac75a05cda7f657ce2a271491935.tar.bz2 manaserv-19d932391160ac75a05cda7f657ce2a271491935.tar.xz manaserv-19d932391160ac75a05cda7f657ce2a271491935.zip |
Fixed codeblocks compile for linux with sigc++
-rw-r--r-- | gameserver.cbp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/gameserver.cbp b/gameserver.cbp index 14d1dc14..ff1e9ed3 100644 --- a/gameserver.cbp +++ b/gameserver.cbp @@ -31,9 +31,12 @@ <Option parameters="--verbosity 4" /> <Compiler> <Add option="-g" /> + <Add option="-DHAS_SOCKLEN_T" /> <Add directory="src" /> <Add directory="/usr/include/libxml2" /> <Add directory="/usr/include/lua51" /> + <Add directory="/usr/include/sigc++-2.0" /> + <Add directory="/usr/lib/sigc++-2.0/include" /> </Compiler> <Linker> <Add library="pthread" /> @@ -45,9 +48,9 @@ <Add alias="All" targets="default;" /> </VirtualTargets> <Compiler> - <Add option="-g" /> <Add option="-O3" /> <Add option="-Wall" /> + <Add option="-g" /> <Add option="-Wno-switch" /> <Add option="-Wno-unknown-pragmas" /> <Add directory="libs/enet/include" /> @@ -61,6 +64,7 @@ <Add library="physfs" /> <Add library="z" /> <Add library="lua" /> + <Add library="sigc-2.0" /> <Add directory="../lib" /> <Add directory="lib" /> </Linker> @@ -114,12 +118,12 @@ <Unit filename="src/game-server/accountconnection.h" /> <Unit filename="src/game-server/actor.cpp" /> <Unit filename="src/game-server/actor.h" /> + <Unit filename="src/game-server/attack.cpp" /> + <Unit filename="src/game-server/attack.h" /> <Unit filename="src/game-server/attribute.cpp" /> <Unit filename="src/game-server/attribute.h" /> <Unit filename="src/game-server/attributemanager.cpp" /> <Unit filename="src/game-server/attributemanager.h" /> - <Unit filename="src/game-server/attack.cpp" /> - <Unit filename="src/game-server/attack.h" /> <Unit filename="src/game-server/being.cpp" /> <Unit filename="src/game-server/being.h" /> <Unit filename="src/game-server/buysell.cpp" /> |