/*
* The Mana World Server
* Copyright 2006 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_TRIGGER
#define _TMWSERV_TRIGGER
#include "point.h"
#include "game-server/thing.hpp"
class Object;
class TriggerAction
{
public:
virtual ~TriggerAction() {}
virtual void process(Object *obj) = 0;
};
class WarpAction : public TriggerAction
{
public:
WarpAction(MapComposite *m, int x, int y)
: mMap(m), mX(x), mY(y) {}
virtual void process(Object *obj);
private:
MapComposite *mMap;
unsigned short mX, mY;
};
class TriggerArea : public Thing
{
public:
/**
* Creates a rectangular trigger for a given map.
*/
TriggerArea(MapComposite *m, Rectangle const &r, TriggerAction *ptr)
: Thing(OBJECT_OTHER, m), mZone(r), mAction(ptr) {}
virtual void update();
private:
Rectangle mZone;
TriggerAction *mAction;
};
#endif