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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _TMW_STATUSEFFECT_H
#define _TMW_STATUSEFFECT_H

class Script;
class Being;

class StatusEffect
{
    public:
        StatusEffect(int);
        ~StatusEffect();

        void tick(Being *target, int count);

        int getId() const
        { return mId; }

        void setScript(Script *script)
        { mScript = script; };

    private:
        int mId;
        Script *mScript;
};

#endif