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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "game-server/item.hpp"
#include "game-server/being.hpp"
int ItemModifiers::getValue(int type) const
{
for (std::vector< ItemModifier >::const_iterator i = mModifiers.begin(),
i_end = mModifiers.end(); i != i_end; ++i)
{
if (i->type == type) return i->value;
}
return 0;
}
int ItemModifiers::getAttributeValue(int attr) const
{
return getValue(MOD_ATTRIBUTE + attr);
}
void ItemModifiers::setValue(int type, int value)
{
if (value)
{
ItemModifier m;
m.type = type;
m.value = value;
mModifiers.push_back(m);
}
}
void ItemModifiers::setAttributeValue(int attr, int value)
{
setValue(MOD_ATTRIBUTE + attr, value);
}
void ItemModifiers::applyAttributes(Being *b) const
{
int lifetime = getValue(MOD_LIFETIME);
for (std::vector< ItemModifier >::const_iterator i = mModifiers.begin(),
i_end = mModifiers.end(); i != i_end; ++i)
{
if (i->type < MOD_ATTRIBUTE) continue;
AttributeModifier am;
am.attr = i->type - MOD_ATTRIBUTE;
am.duration = lifetime;
am.value = i->value;
// TODO: No spell currently.
am.level = 0;
b->addModifier(am);
}
}
void ItemModifiers::cancelAttributes(Being *b) const
{
for (std::vector< ItemModifier >::const_iterator i = mModifiers.begin(),
i_end = mModifiers.end(); i != i_end; ++i)
{
if (i->type < MOD_ATTRIBUTE) continue;
b->removeEquipmentModifier(i->type - MOD_ATTRIBUTE, i->value);
}
}
bool ItemClass::use(Being *itemUser)
{
bool usedSuccessfully = true;
// Applying Modifiers for a given lifetime
// TODO
// Calling a script if scriptName != ""
if (!mScriptName.empty())
return (runScript(itemUser) && usedSuccessfully);
return usedSuccessfully;
}
bool ItemClass::runScript(Being *itemUser)
{
//TODO
return true;
}
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