/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COLLISIONDETECTION_H
#define COLLISIONDETECTION_H
class Point;
/**
* This namespace collects all needed collision detection functions
*/
namespace Collision
{
bool circleWithCirclesector(const Point &circlePos, int circleRadius,
const Point &secPos, int secRadius,
float secAngle, float secSize);
/**
* Checks if a disk and a circle-sector collide
*
* @param halfTopAngle
* The half-top-angle of the circle sector in degrees (0,359).
* @param placeAngle
* The placement-angle of the circle sector in degrees (0,359).
*/
bool diskWithCircleSector(const Point &diskCenter, int diskRadius,
const Point §orCenter, int sectorRadius,
int halfTopAngle, int placeAngle);
/**
* Checks if two circles intersect.
*/
bool circleWithCircle(const Point ¢er1, int radius1,
const Point ¢er2, int radius2);
}
#endif