/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#include "attribute.h"
#include "game-server/being.h"
#include "utils/logger.h"
#include <cassert>
AttributeModifiersEffect::AttributeModifiersEffect(StackableType stackableType,
ModifierEffectType effectType) :
mCacheVal(0),
mMod(effectType == Multiplicative ? 1 : 0),
mStackableType(stackableType),
mEffectType(effectType)
{
assert(effectType == Multiplicative
|| effectType == Additive);
assert(stackableType == Stackable
|| stackableType == NonStackable
|| stackableType == NonStackableBonus);
LOG_DEBUG("Layer created with effectType " << effectType
<< " and stackableType " << stackableType << ".");
}
AttributeModifiersEffect::~AttributeModifiersEffect()
{
// ?
/*mStates.clear();*/
LOG_WARN("DELETION of attribute effect!");
}
bool AttributeModifiersEffect::add(unsigned short duration,
double value,
double prevLayerValue,
int level)
{
LOG_DEBUG("Adding modifier with value " << value <<
" with a previous layer value of " << prevLayerValue << ". "
"Current mod at this layer: " << mMod << ".");
bool ret = false;
mStates.push_back(new AttributeModifierState(duration, value, level));
switch (mStackableType) {
case Stackable:
switch (mEffectType) {
case Additive:
if (value)
{
ret = true;
mMod += value;
mCacheVal = prevLayerValue + mMod;
}
break;
case Multiplicative:
if (value != 1)
{
ret = true;
mMod *= value;
mCacheVal = prevLayerValue * mMod;
}
break;
default:
LOG_FATAL("Attribute modifiers effect: unhandled type '"
<< mEffectType << "' as a stackable!");
assert(0);
break;
}
break;
case NonStackable:
switch (mEffectType) {
case Additive:
if (value > mMod)
{
ret = true;
mMod = value;
if (mMod > prevLayerValue)
mCacheVal = mMod;
}
break;
default:
LOG_FATAL("Attribute modifiers effect: unhandled type '"
<< mEffectType << "' as a non-stackable!");
assert(0);
}
// A multiplicative type would also be nonsensical
break;
case NonStackableBonus:
switch (mEffectType) {
case Additive:
case Multiplicative:
if (value > mMod)
{
ret = true;
mMod = value;
mCacheVal = mEffectType == Additive ? prevLayerValue + mMod
: prevLayerValue * mMod;
}
break;
default:
LOG_FATAL("Attribute modifiers effect: unhandled type '"
<< mEffectType << "' as a non-stackable bonus!");
assert(0);
}
break;
default:
LOG_FATAL("Attribute modifiers effect: unknown stackable type '"
<< mStackableType << "'!");
assert(0);
}
return ret;
}
bool durationCompare(const AttributeModifierState *lhs,
const AttributeModifierState *rhs)
{
return lhs->mDuration < rhs->mDuration;
}
bool AttributeModifiersEffect::remove(double value, unsigned int id,
bool fullCheck)
{
/* We need to find and check this entry exists, and erase the entry
from the list too. */
if (!fullCheck)
mStates.sort(durationCompare); /* Search only through those with a duration of 0. */
bool ret = false;
for (std::list< AttributeModifierState * >::iterator it = mStates.begin();
it != mStates.end() && (fullCheck || !(*it)->mDuration);)
{
/* Check for a match */
if ((*it)->mValue != value || (*it)->mId != id)
{
++it;
continue;
}
delete *it;
mStates.erase(it++);
/* If this is stackable, we need to update for every modifier affected */
if (mStackableType == Stackable)
updateMod();
ret = true;
if (!id)
break;
}
/*
* Non stackables only need to be updated once, since this is recomputed
* from scratch. This is done at the end after modifications have been
* made as necessary.
*/
if (ret && mStackableType != Stackable)
updateMod();
return ret;
}
void AttributeModifiersEffect::updateMod(double value)
{
if (mStackableType == Stackable)
{
if (mEffectType == Additive)
{
mMod -= value;
}
else if (mEffectType == Multiplicative)
{
if (value)
mMod /= value;
else
{
mMod = 1;
for (std::list< AttributeModifierState * >::const_iterator
it = mStates.begin(),
it_end = mStates.end();
it != it_end;
++it)
mMod *= (*it)->mValue;
}
}
else LOG_ERROR("Attribute modifiers effect: unhandled type '"
<< mEffectType << "' as a stackable in cache update!");
}
else if (mStackableType == NonStackable || mStackableType == NonStackableBonus)
{
if (mMod == value)
{
mMod = 0;
for (std::list< AttributeModifierState * >::const_iterator
it = mStates.begin(),
it_end = mStates.end();
it != it_end;
++it)
if ((*it)->mValue > mMod)
mMod = (*it)->mValue;
}
}
else
{
LOG_ERROR("Attribute modifiers effect: unknown stackable type '"
<< mStackableType << "' in cache update!");
}
}
bool AttributeModifiersEffect::recalculateModifiedValue(double newPrevLayerValue)
{
double oldValue = mCacheVal;
switch (mEffectType) {
case Additive:
switch (mStackableType) {
case Stackable:
case NonStackableBonus:
mCacheVal = newPrevLayerValue + mMod;
break;
case NonStackable:
mCacheVal = newPrevLayerValue < mMod ? mMod : newPrevLayerValue;
break;
default:
LOG_FATAL("Unknown effect type '" << mEffectType << "'!");
assert(0);
} break;
case Multiplicative:
mCacheVal = mStackableType == Stackable ? newPrevLayerValue * mMod : newPrevLayerValue * mMod;
break;
default:
LOG_FATAL("Unknown effect type '" << mEffectType << "'!");
assert(0);
}
return oldValue != mCacheVal;
}
bool Attribute::add(unsigned short duration, double value,
unsigned int layer, int level)
{
assert(mMods.size() > layer);
LOG_DEBUG("Adding modifier to attribute with duration " << duration <<
", value " << value << ", at layer " << layer << " with id "
<< level);
if (mMods.at(layer)->add(duration, value,
(layer ? mMods.at(layer - 1)->getCachedModifiedValue()
: mBase)
, level))
{
while (++layer < mMods.size())
{
if (!mMods.at(layer)->recalculateModifiedValue(
mMods.at(layer - 1)->getCachedModifiedValue()))
{
LOG_DEBUG("Modifier added, but modified value not changed.");
return false;
}
}
LOG_DEBUG("Modifier added. Base value: " << mBase << ", new modified "
"value: " << getModifiedAttribute() << ".");
return true;
}
LOG_DEBUG("Failed to add modifier!");
return false;
}
bool Attribute::remove(double value, unsigned int layer,
int lvl, bool fullcheck)
{
assert(mMods.size() > layer);
if (mMods.at(layer)->remove(value, lvl, fullcheck))
{
while (++layer < mMods.size())
if (!mMods.at(layer)->recalculateModifiedValue(
mMods.at(layer - 1)->getCachedModifiedValue()))
return false;
return true;
}
return false;
}
bool AttributeModifiersEffect::tick()
{
bool ret = false;
std::list<AttributeModifierState *>::iterator it = mStates.begin();
while (it != mStates.end())
{
if ((*it)->tick())
{
double value = (*it)->mValue;
LOG_DEBUG("Modifier of value " << value << " expiring!");
delete *it;
mStates.erase(it++);
updateMod(value);
ret = true;
}
++it;
}
return ret;
}
Attribute::Attribute(const std::vector<struct AttributeInfoType> &type)
: mBase(0)
{
LOG_DEBUG("Construction of new attribute with '" << type.size() << "' layers.");
for (unsigned int i = 0; i < type.size(); ++i)
{
LOG_DEBUG("Adding layer with stackable type " << type[i].stackableType
<< " and effect type " << type[i].effectType << ".");
mMods.push_back(new AttributeModifiersEffect(type[i].stackableType,
type[i].effectType));
LOG_DEBUG("Layer added.");
}
}
Attribute::~Attribute()
{
for (std::vector<AttributeModifiersEffect *>::iterator it = mMods.begin(),
it_end = mMods.end(); it != it_end; ++it)
{
// ?
//delete *it;
}
}
bool Attribute::tick()
{
bool ret = false;
double prev = mBase;
for (std::vector<AttributeModifiersEffect *>::iterator it = mMods.begin(),
it_end = mMods.end(); it != it_end; ++it)
{
if ((*it)->tick())
{
LOG_DEBUG("Attribute layer " << mMods.begin() - it
<< " has expiring modifiers.");
ret = true;
}
if (ret)
if (!(*it)->recalculateModifiedValue(prev)) ret = false;
prev = (*it)->getCachedModifiedValue();
}
return ret;
}
void Attribute::clearMods()
{
for (std::vector<AttributeModifiersEffect *>::iterator it = mMods.begin(),
it_end = mMods.end(); it != it_end; ++it)
(*it)->clearMods(mBase);
}
void Attribute::setBase(double base)
{
LOG_DEBUG("Setting base attribute from " << mBase << " to " << base << ".");
double prev = mBase = base;
std::vector<AttributeModifiersEffect *>::iterator it = mMods.begin();
while (it != mMods.end())
{
if ((*it)->recalculateModifiedValue(prev))
prev = (*it++)->getCachedModifiedValue();
else
break;
}
}
void AttributeModifiersEffect::clearMods(double baseValue)
{
mStates.clear();
mCacheVal = baseValue;
mMod = mEffectType == Additive ? 0 : 1;
}