/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/resourcemanager.h"
#include "common/configuration.h"
#include "utils/logger.h"
#include <sys/stat.h>
#include <cstdlib>
#include <cstring>
#include <vector>
#ifdef _WIN32
#include <io.h>
#include <direct.h>
#else
#include <unistd.h>
#include <dirent.h>
#endif
#include <physfs.h>
#ifndef PKG_DATADIR
#define PKG_DATADIR "."
#endif
void ResourceManager::initialize()
{
PHYSFS_permitSymbolicLinks(1);
const std::string worldDataPath =
Configuration::getValue("worldDataPath", "example");
const std::string serverPath =
Configuration::getValue("serverPath", PKG_DATADIR);
// world first to allow overriding of server's libraries
PHYSFS_mount(worldDataPath.c_str(), nullptr, 1);
PHYSFS_mount(serverPath.c_str(), nullptr, 1);
}
/**
* This function tries to check if a file exists based on the existence of
* stats about it. Because simply trying to open it and check for failure is a
* bad thing, as you don't know if you weren't able to open it because it
* doesn't exist or because you don't have the right to.
*/
static bool fileExists(const std::string &filename)
{
struct stat buffer;
// When stat is succesful, the file exists
return stat(filename.c_str(), &buffer) == 0;
}
bool ResourceManager::exists(const std::string &path, bool lookInSearchPath)
{
if (!lookInSearchPath)
return fileExists(path);
return PHYSFS_exists(path.c_str());
}
std::string ResourceManager::resolve(const std::string &path)
{
const char *realDir = PHYSFS_getRealDir(path.c_str());
if (realDir)
return std::string(realDir) + "/" + path;
return std::string();
}
char *ResourceManager::loadFile(const std::string &fileName, int &fileSize)
{
// Attempt to open the specified file using PhysicsFS
PHYSFS_file *file = PHYSFS_openRead(fileName.c_str());
// If the handler is an invalid pointer indicate failure
if (file == nullptr)
{
LOG_WARN("Failed to load '" << fileName << "': "
<< PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
return nullptr;
}
// Get the size of the file
fileSize = PHYSFS_fileLength(file);
// Allocate memory and load the file
auto buffer = (char *) malloc(fileSize + 1);
if (PHYSFS_readBytes(file, buffer, fileSize) != fileSize)
{
free(buffer);
LOG_WARN("Failed to load '" << fileName << "': "
<< PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
return nullptr;
}
// Close the file and let the user deallocate the memory
PHYSFS_close(file);
// Add a trailing null character, so that the file can be used as a string
buffer[fileSize] = 0;
return buffer;
}
ResourceManager::splittedPath ResourceManager::splitFileNameAndPath(
const std::string &fullFilePath)
{
// We'll reversed-search for '/' or'\' and extract the substrings
// corresponding to the filename and the path separately.
size_t slashPos = fullFilePath.find_last_of("/\\");
ResourceManager::splittedPath splittedFilePath;
// Note the last slash is kept in the path name.
splittedFilePath.path = fullFilePath.substr(0, slashPos + 1);
splittedFilePath.file = fullFilePath.substr(slashPos + 1);
return splittedFilePath;
}
/**
* Join two path elements into one.
*
* This function helps build relative paths.
*
* Examples:
*
* /foo + bar = /foo/bar
* /foo/ + bar = /foo/bar
* /foo + /bar = /bar
*
* This will work for PhysFS paths. Windows style paths (prefixed with drive letters) won't work.
*
* @return Joined paths or path2 if path2 was an absolute path.
*/
std::string ResourceManager::joinPaths(const std::string& path1, const std::string& path2)
{
if (path2.empty())
return path1;
if (path1.empty())
return path2;
// check if path2 is an absolute path that cannot be joined
if (path2[0] == '/' || path2[0] == '\\')
return path2;
char p1end = path1[path1.size()-1];
if (p1end == '/' || p1end == '\\')
{
return path1 + path2;
}
else
{
return path1 + "/" + path2;
}
}
/**
* Removes relative elements from the path.
*/
std::string ResourceManager::cleanPath(const std::string& path)
{
size_t prev, cur;
std::string part, result;
std::vector<std::string> pathStack;
prev = 0;
while (true)
{
cur = path.find_first_of("/\\", prev);
if (cur == std::string::npos)
{
// FIXME add everything from prev to the end
pathStack.push_back(path.substr(prev));
break;
}
part = path.substr(prev, cur - prev);
if (part == "..")
{
// go back one level
if (!pathStack.empty())
{
pathStack.pop_back();
}
}
else if (part == ".")
{
// do nothing
}
else if (part == "")
{
if (pathStack.empty() && cur == 0)
{
// handle first empty match before the root slash
pathStack.push_back(std::string());
}
else
{
// empty match in the middle of the path should be ignored
}
}
else
{
// normal path element
pathStack.push_back(part);
}
cur++;
prev = cur;
}
// join the pathStack into a normal path
unsigned int i = 0;
for (i = 0; i < pathStack.size(); i++)
{
result += pathStack[i];
if (i < pathStack.size() - 1) {
result += "/";
}
}
return result;
}