/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "chatchannel.h"
ChatChannel::ChatChannel(const std::string &channelName,
const std::string &channelAnnouncement = "None",
const std::string &channelPassword = "None"):
mChannelName(channelName),
mChannelAnnouncement(channelAnnouncement),
mChannelPassword(channelPassword)
{
if (channelAnnouncement == "")
mChannelAnnouncement = "None";
if (channelPassword == "")
mChannelPassword = "None";
mRegisteredUsers.clear();
}
ChatChannel::~ChatChannel()
{
mRegisteredUsers.clear();
}
const std::string&
ChatChannel::getName() const
{
return mChannelName;
}
const std::string&
ChatChannel::getAnnouncement() const
{
return mChannelAnnouncement;
}
const std::string&
ChatChannel::getPassword() const
{
return mChannelPassword;
}
void
ChatChannel::setName(const std::string &channelName)
{
mChannelName = channelName;
}
void
ChatChannel::setAnnouncement(const std::string &channelAnnouncement)
{
if (channelAnnouncement == "")
mChannelAnnouncement = "None";
else
mChannelAnnouncement = channelAnnouncement;
}
void
ChatChannel::setPassword(const std::string &channelPassword)
{
if (channelPassword == "")
mChannelPassword = "None";
else
mChannelPassword = channelPassword;
}
ChatChannel::ChannelUsers const &ChatChannel::getUserList() const
{
return mRegisteredUsers;
}
bool ChatChannel::addUserInChannel(std::string const &user)
{
// Check if the user already exists in the channel
ChannelUsers::const_iterator i = mRegisteredUsers.begin(),
i_end = mRegisteredUsers.end();
if (std::find(i, i_end, user) == i_end) return false;
mRegisteredUsers.push_back(user);
return true;
}
bool ChatChannel::removeUserFromChannel(std::string const &user)
{
ChannelUsers::iterator i_end = mRegisteredUsers.end(),
i = std::find(mRegisteredUsers.begin(), i_end, user);
if (i == i_end) return false;
mRegisteredUsers.erase(i);
return true;
}
void ChatChannel::removeEveryUsersFromChannel()
{
mRegisteredUsers.clear();
}