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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: guild.hpp 3549 2007-08-30 16:20:33Z gmelquio $
*/
#ifndef _TMWSERV_CHATSERVER_GUILD_H_
#define _TMWSERV_CHATSERVER_GUILD_H_
#include <string>
#include <list>
/**
* A guild and its members.
*/
class Guild
{
public:
typedef std::list<std::string> guildMembers;
/**
* Constructor.
*/
Guild(const std::string &name);
/**
* Destructor.
*/
~Guild();
/**
* Add a member to the guild.
*/
void addMember(const std::string &playerName);
/**
* Remove a member from the guild.
*/
void removeMember(const std::string &playerName);
/**
* Check player is the leader of the guild.
*/
bool checkLeader(const std::string &playerName);
/**
* Set the ID of the guild.
*/
void setId(int id)
{ mId = id; }
/**
* Check if player has been invited to the guild.
*/
bool checkInvited(const std::string &playerName);
/**
* Add a player to the invite list.
*/
void addInvited(const std::string &playerName);
/**
* Returns the name of the guild.
*/
const std::string& getName() const
{ return mName; }
/**
* Returns the ID of the guild.
*/
int getId() const
{ return mId; }
/**
* Returns the total number of members in the guild.
*/
int totalMembers() const
{ return mMembers.size(); }
/**
* Get a member in the guild.
*/
const std::string& getMember(int i) const;
/**
* Find member by name.
*/
bool checkInGuild(const std::string &playerName);
/**
* Return the ID of the guild leader.
*/
private:
short mId;
std::string mName;
std::list<std::string> mMembers;
std::list<std::string> mInvited;
};
#endif
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