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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_ACCOUNT_H_
#define _TMWSERV_ACCOUNT_H_
#include <string>
#include <vector>
#include "defines.h"
namespace tmwserv
{
/**
* A player account.
*/
class Account
{
public:
/**
* Constructor with initial account info.
*
* @param name the user name.
* @param password the user password.
* @param email the user email.
*/
Account(const std::string& name,
const std::string& password,
const std::string& email);
/**
* Constructor with initial account info.
*
* @param name the user name.
* @param password the user password.
* @param email the user email.
* @param characters the characters.
*/
Account(const std::string& name,
const std::string& password,
const std::string& email,
const Beings& characters);
/**
* Destructor.
*/
~Account(void)
throw();
/**
* Set the user name.
*
* @param name the user name.
*/
void
setName(const std::string& name);
/**
* Get the user name.
*
* @return the user name.
*/
const std::string&
getName(void) const;
/**
* Set the user password.
* The password will be encrypted before saved into the storage.
*
* @param password the user password.
*/
void
setPassword(const std::string& password);
/**
* Get the user password.
*
* @return the user password.
*/
const std::string
getPassword(void) const;
/**
* Set the user email address.
*
* @param email the user email address.
*/
void
setEmail(const std::string& email);
/**
* Get the user email address.
*
* @return the user email address.
*/
const std::string&
getEmail(void) const;
/**
* Set the account level.
*
* @param level the new level.
*/
void
setLevel(const AccountLevels level);
/**
* Get the account level.
*
* @return the account level.
*/
AccountLevels
getLevel(void) const;
/**
* Set the characters.
*
* @param characters a list of characters.
*/
void
setCharacters(const Beings& characters);
/**
* Add a new character.
*
* @param character the new character.
*/
void
addCharacter(Being* character);
/**
* Get all the characters.
*
* @return all the characters.
*/
Beings&
getCharacters(void);
/**
* Get a character by name.
*
* @return the character if found, NULL otherwise.
*/
Being*
getCharacter(const std::string& name);
private:
/**
* Default constructor.
*/
Account(void)
throw();
/**
* Copy constructor.
*/
Account(const Account& rhs);
/**
* Assignment operator.
*/
Account&
operator=(const Account& rhs);
private:
std::string mName; /**< user name */
std::string mPassword; /**< user password (encrypted) */
std::string mEmail; /**< user email address */
Beings mCharacters; /**< player data */
AccountLevels mLevel; /**< account level */
};
} // namespace tmwserv
#endif // _TMWSERV_ACCOUNT_H_
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