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FIND_PACKAGE(ENet REQUIRED)
FIND_PACKAGE(LibXml2 REQUIRED)
FIND_PACKAGE(PhysFS REQUIRED)
IF (CMAKE_COMPILER_IS_GNUCXX)
# Help getting compilation warnings
SET(CMAKE_CXX_FLAGS "-Wall")
IF (WIN32)
# This includes enough debug information to get something useful
# from Dr. Mingw while keeping binary size down. Almost useless
# with gdb, though.
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -ggdb0 -gstabs2")
ENDIF()
ENDIF()
# enable rc-handling with mingw
# most likely this part can be kicked out with some later cmake version
IF (MINGW)
FIND_PATH(MINGW_INCLUDE_DIR windows.h $ENV{INCLUDE})
IF (MINGW_INCLUDE_DIR)
MESSAGE(STATUS "Found mingw headers: ${MINGW_INCLUDE_DIR}")
INCLUDE_DIRECTORIES(${MINGW_INCLUDE_DIR})
ELSE()
MESSAGE(FATAL_ERROR "Unable to find mingw headers. Required for windres")
ENDIF()
SET(CMAKE_RC_COMPILER_INIT windres)
ENABLE_LANGUAGE(RC)
SET(CMAKE_RC_COMPILE_OBJECT
"<CMAKE_RC_COMPILER> <FLAGS> <DEFINES> -O coff -o <OBJECT> <SOURCE>")
ENDIF()
SET(FLAGS "-DPACKAGE_VERSION=\\\"${VERSION}\\\"")
SET(FLAGS "${FLAGS} -DPKG_DATADIR=\\\"${PKG_DATADIR}/\\\"")
SET(FLAGS "${FLAGS} -DLOCALEDIR=\\\"${LOCALEDIR}/\\\"")
# If the Sqlite option is enabled...
IF (WITH_SQLITE)
FIND_PACKAGE(Sqlite3 REQUIRED)
INCLUDE_DIRECTORIES(${SQLITE3_INCLUDE_DIR})
SET(FLAGS "${FLAGS} -DSQLITE_SUPPORT")
SET(OPTIONAL_LIBRARIES ${OPTIONAL_LIBRARIES} ${SQLITE3_LIBRARIES})
ENDIF(WITH_SQLITE)
# If the MySQL option is enabled...
IF (WITH_MYSQL)
FIND_PACKAGE(MySQL REQUIRED)
INCLUDE_DIRECTORIES(${MYSQL_INCLUDE_DIR})
SET(FLAGS "${FLAGS} -DMYSQL_SUPPORT")
SET(OPTIONAL_LIBRARIES ${OPTIONAL_LIBRARIES} ${MYSQL_LIBRARIES})
ENDIF()
# If the postgreSQL option is enabled...
IF (WITH_POSTGRESQL)
FIND_PACKAGE(PostgreSQL REQUIRED)
INCLUDE_DIRECTORIES(${POSTGRESQL_INCLUDE_DIR})
SET(FLAGS "${FLAGS} -DPOSTGRESQL_SUPPORT")
SET(OPTIONAL_LIBRARIES ${OPTIONAL_LIBRARIES} ${POSTGRESQL_LIBRARIES})
ENDIF()
# If the Lua scripting language support is enabled...
IF (ENABLE_LUA)
FIND_PACKAGE(Lua51 REQUIRED)
INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
SET(FLAGS "${FLAGS} -DBUILD_LUA")
SET(OPTIONAL_LIBRARIES ${OPTIONAL_LIBRARIES} ${LUA_LIBRARIES})
ENDIF()
IF (CMAKE_BUILD_TYPE)
STRING(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_TOLOWER)
IF((CMAKE_BUILD_TYPE_TOLOWER MATCHES debug) OR
(CMAKE_BUILD_TYPE_TOLOWER MATCHES relwithdebinfo))
SET(FLAGS "${FLAGS} -DDEBUG")
ENDIF()
ENDIF()
IF (WIN32)
# on the client zlib gets pulled in by LibPNG, for the server
# we need to add it explicitly
FIND_PACKAGE(ZLIB REQUIRED)
SET(EXTRA_LIBRARIES ws2_32 winmm ${ZLIB_LIBRARIES})
# GDI APIs Rectangle clashes with tmwserv classes
SET(FLAGS "${FLAGS} -DNOGDI")
ELSEIF (CMAKE_SYSTEM_NAME STREQUAL SunOS)
# explicit linking to libintl is required on Solaris
SET(EXTRA_LIBRARIES intl)
ENDIF()
INCLUDE_DIRECTORIES(
${CMAKE_CURRENT_SOURCE_DIR}
${ENET_INCLUDE_DIR}
${PHYSFS_INCLUDE_DIR}
${LIBXML2_INCLUDE_DIR}
)
# Fix some stuff that gets not hidden by mainline modules
MARK_AS_ADVANCED(PHYSFS_INCLUDE_DIR)
MARK_AS_ADVANCED(PHYSFS_LIBRARY)
SET(SRCS
defines.h
protocol.h
point.h
common/configuration.hpp
common/configuration.cpp
common/inventorydata.hpp
common/resourcemanager.hpp
common/resourcemanager.cpp
net/bandwidth.hpp
net/bandwidth.cpp
net/connection.hpp
net/connection.cpp
net/connectionhandler.hpp
net/connectionhandler.cpp
net/messagein.hpp
net/messagein.cpp
net/messageout.hpp
net/messageout.cpp
net/netcomputer.hpp
net/netcomputer.cpp
serialize/characterdata.hpp
utils/logger.h
utils/logger.cpp
utils/processorutils.hpp
utils/processorutils.cpp
utils/string.hpp
utils/string.cpp
utils/stringfilter.h
utils/stringfilter.cpp
utils/timer.h
utils/timer.cpp
utils/tokencollector.hpp
utils/tokencollector.cpp
utils/tokendispenser.hpp
utils/tokendispenser.cpp
utils/xml.hpp
utils/xml.cpp
)
SET(SRCS_MANASERVACCOUNT
account-server/main-account.cpp
account-server/account.hpp
account-server/account.cpp
account-server/accountclient.hpp
account-server/accountclient.cpp
account-server/accounthandler.hpp
account-server/accounthandler.cpp
account-server/character.hpp
account-server/character.cpp
account-server/serverhandler.hpp
account-server/serverhandler.cpp
account-server/storage.hpp
account-server/storage.cpp
chat-server/chathandler.hpp
chat-server/chathandler.cpp
chat-server/chatclient.hpp
chat-server/chatchannel.hpp
chat-server/chatchannel.cpp
chat-server/chatchannelmanager.hpp
chat-server/chatchannelmanager.cpp
chat-server/guild.hpp
chat-server/guild.cpp
chat-server/guildhandler.cpp
chat-server/guildmanager.hpp
chat-server/guildmanager.cpp
chat-server/party.cpp
chat-server/party.hpp
chat-server/partyhandler.cpp
chat-server/post.cpp
chat-server/post.hpp
dal/dalexcept.h
dal/dataprovider.h
dal/dataprovider.cpp
dal/dataproviderfactory.h
dal/dataproviderfactory.cpp
dal/recordset.h
dal/recordset.cpp
utils/functors.h
utils/encryption.h
utils/encryption.cpp
utils/sha256.h
utils/sha256.cpp
)
SET(SRCS_MANASERVGAME
game-server/main-game.cpp
common/permissionmanager.hpp
common/permissionmanager.cpp
game-server/accountconnection.hpp
game-server/accountconnection.cpp
game-server/actor.hpp
game-server/actor.cpp
game-server/being.hpp
game-server/being.cpp
game-server/buysell.hpp
game-server/buysell.cpp
game-server/character.hpp
game-server/character.cpp
game-server/collisiondetection.hpp
game-server/collisiondetection.cpp
game-server/command.cpp
game-server/commandhandler.cpp
game-server/commandhandler.hpp
game-server/effect.hpp
game-server/effect.cpp
game-server/eventlistener.hpp
game-server/gamehandler.hpp
game-server/gamehandler.cpp
game-server/inventory.hpp
game-server/inventory.cpp
game-server/item.hpp
game-server/item.cpp
game-server/itemmanager.hpp
game-server/itemmanager.cpp
game-server/map.hpp
game-server/map.cpp
game-server/mapcomposite.hpp
game-server/mapcomposite.cpp
game-server/mapmanager.hpp
game-server/mapmanager.cpp
game-server/mapreader.hpp
game-server/mapreader.cpp
game-server/monster.hpp
game-server/monster.cpp
game-server/monstermanager.hpp
game-server/monstermanager.cpp
game-server/npc.hpp
game-server/npc.cpp
game-server/postman.hpp
game-server/quest.hpp
game-server/quest.cpp
game-server/skillmanager.hpp
game-server/skillmanager.cpp
game-server/spawnarea.hpp
game-server/spawnarea.cpp
game-server/state.hpp
game-server/state.cpp
game-server/statuseffect.hpp
game-server/statuseffect.cpp
game-server/statusmanager.hpp
game-server/statusmanager.cpp
game-server/thing.hpp
game-server/thing.cpp
game-server/trade.hpp
game-server/trade.cpp
game-server/trigger.hpp
game-server/trigger.cpp
scripting/script.hpp
scripting/script.cpp
utils/base64.h
utils/base64.cpp
utils/mathutils.h
utils/mathutils.cpp
utils/trim.hpp
utils/zlib.hpp
utils/zlib.cpp
)
IF (WIN32)
SET(SRCS_MANASERVACCOUNT ${SRCS_MANASERVACCOUNT} manaserv-account.rc)
SET(SRCS_MANASERVGAME ${SRCS_MANASERVGAME} manaserv-game.rc)
ENDIF ()
IF (WITH_MYSQL)
SET(SRCS_MANASERVACCOUNT ${SRCS_MANASERVACCOUNT}
dal/mysqldataprovider.h
dal/mysqldataprovider.cpp)
ENDIF()
IF (WITH_POSTGRESQL)
SET(SRCS_MANASERVACCOUNT ${SRCS_MANASERVACCOUNT}
dal/pqdataprovider.h
dal/pqdataprovider.cpp)
ENDIF()
IF (WITH_SQLITE)
SET(SRCS_MANASERVACCOUNT ${SRCS_MANASERVACCOUNT}
dal/sqlitedataprovider.h
dal/sqlitedataprovider.cpp)
ENDIF()
IF (ENABLE_LUA)
SET(SRCS_MANASERVGAME ${SRCS_MANASERVGAME}
scripting/lua.cpp
scripting/luascript.cpp
scripting/luascript.hpp
scripting/luautil.cpp
scripting/luautil.hpp)
ENDIF()
SET (PROGRAMS manaserv-account manaserv-game)
ADD_EXECUTABLE(manaserv-game WIN32 ${SRCS} ${SRCS_MANASERVGAME})
ADD_EXECUTABLE(manaserv-account WIN32 ${SRCS} ${SRCS_MANASERVACCOUNT})
FOREACH(program ${PROGRAMS})
TARGET_LINK_LIBRARIES(${program} ${ENET_LIBRARIES}
${PHYSFS_LIBRARY}
${LIBXML2_LIBRARIES}
${OPTIONAL_LIBRARIES}
${EXTRA_LIBRARIES})
INSTALL(TARGETS ${program} RUNTIME DESTINATION ${PKG_BINDIR})
ENDFOREACH(program)
IF (CMAKE_SYSTEM_NAME STREQUAL SunOS)
# we expect the SMCgtxt package to be present on Solaris;
# the Solaris gettext is not API-compatible to GNU gettext
SET_TARGET_PROPERTIES(manaserv-account PROPERTIES LINK_FLAGS "-L/usr/local/lib")
SET_TARGET_PROPERTIES(manaserv-game PROPERTIES LINK_FLAGS "-L/usr/local/lib")
ENDIF()
SET_TARGET_PROPERTIES(manaserv-account PROPERTIES COMPILE_FLAGS "${FLAGS}")
SET_TARGET_PROPERTIES(manaserv-game PROPERTIES COMPILE_FLAGS "${FLAGS}")
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