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/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef STATUS_H
#define STATUS_H
#include "gui/widgets/window.h"
#include <guichan/actionlistener.hpp>
class LocalPlayer;
class ProgressBar;
/**
* The player status dialog.
*
* \ingroup Interface
*/
class StatusWindow : public Window, public gcn::ActionListener
{
public:
/**
* Constructor.
*/
StatusWindow(LocalPlayer *player);
/**
* Called when receiving actions from widget.
*/
void action(const gcn::ActionEvent &event);
/**
* Draw this window
*/
void draw(gcn::Graphics *graphics);
/**
* Updates this dialog with values from PLAYER_INFO *char_info
*/
void update();
static void updateHPBar(ProgressBar *bar, bool showMax = false);
static void updateMPBar(ProgressBar *bar, bool showMax = false);
static void updateXPBar(ProgressBar *bar, bool percent = true);
static void updateJobBar(ProgressBar *bar, bool percent = true);
/**
* Used by updateHPBar to get the weighted average of two colors
*/
static float weightedAverage(float n1, float n2, float w);
private:
LocalPlayer *mPlayer;
/**
* Status Part
*/
gcn::Label *mLvlLabel, *mJobLvlLabel;
gcn::Label *mGpLabel;
int mCurrency;
gcn::Label *mHpLabel, *mMpLabel, *mXpLabel, *mJobLabel;
ProgressBar *mHpBar, *mMpBar;
ProgressBar *mXpBar, *mJobBar;
/**
* Derived Statistics captions
*/
gcn::Label *mStatsAttackLabel, *mStatsDefenseLabel;
gcn::Label *mStatsMagicAttackLabel, *mStatsMagicDefenseLabel;
gcn::Label *mStatsAccuracyLabel, *mStatsEvadeLabel;
gcn::Label *mStatsReflexLabel;
gcn::Label *mStatsAttackPoints, *mStatsDefensePoints;
gcn::Label *mStatsMagicAttackPoints, *mStatsMagicDefensePoints;
gcn::Label *mStatsAccuracyPoints, *mStatsEvadePoints;
gcn::Label *mStatsReflexPoints;
/**
* Stats captions.
*/
gcn::Label *mStatsLabel[6];
gcn::Label *mPointsLabel[6];
gcn::Label *mStatsDisplayLabel[6];
gcn::Label *mRemainingStatsPointsLabel;
/**
* Stats buttons.
*/
gcn::Button *mStatsButton[6];
};
extern StatusWindow *statusWindow;
#endif
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