blob: 62a3f24a9854f8d144e8d65f423c8ba9c52ace3a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
/*
* Extended support for activating emotes
* Copyright (C) 2009 Aethyra Development Team
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EMOTEPOPUP_H
#define EMOTEPOPUP_H
#include "gui/widgets/popup.h"
#include <guichan/mouselistener.hpp>
#include <list>
#include <vector>
class AnimatedSprite;
class Image;
namespace gcn {
class SelectionListener;
}
/**
* An emote popup. Used to activate emotes and assign them to shortcuts.
*
* \ingroup GUI
*/
class EmotePopup : public Popup
{
public:
/**
* Constructor. Initializes the graphic.
*/
EmotePopup();
virtual ~EmotePopup();
/**
* Draws the emotes.
*/
void draw(gcn::Graphics *graphics);
void mousePressed(gcn::MouseEvent &event);
void mouseMoved(gcn::MouseEvent &event);
/**
* Returns the selected emote.
*/
int getSelectedEmote() const;
/**
* Adds a listener to the list that's notified each time a change to
* the selection occurs.
*/
void addSelectionListener(gcn::SelectionListener *listener)
{
mListeners.push_back(listener);
}
/**
* Removes a listener from the list that's notified each time a change
* to the selection occurs.
*/
void removeSelectionListener(gcn::SelectionListener *listener)
{
mListeners.remove(listener);
}
private:
/**
* Sets the index of the currently selected emote.
*/
void setSelectedEmoteIndex(int index);
/**
* Returns the index at the specified coordinates. Returns -1 when
* there is no valid index.
*/
int getIndexAt(int x, int y) const;
/**
* Determine and set the size of the container.
*/
void recalculateSize();
/**
* Sends out selection events to the list of selection listeners.
*/
void distributeValueChangedEvent();
std::vector<const AnimatedSprite*> mEmotes;
Image *mSelectionImage;
int mSelectedEmoteIndex;
int mHoveredEmoteIndex;
int mRowCount;
int mColumnCount;
typedef std::list<gcn::SelectionListener*> Listeners;
Listeners mListeners;
static const int gridWidth;
static const int gridHeight;
};
#endif
|