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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "chat.h"
#include "textfield.h"
#include "textbox.h"
#include "chatinput.h"
#include "gui.h"
#include "../playerinfo.h"
#include "../net/network.h"
#include <iostream>
#include <guichan.hpp>
ChatWindow::ChatWindow(const std::string &logfile):
Window("")
{
chatlog_file.open(logfile.c_str(), std::ios::out | std::ios::app);
items = 0;
items_keep = 20;
setContentSize(600, 100);
setResizable(true);
chatInput = new ChatInput();
chatInput->setEventId("chatinput");
chatInput->addActionListener(this);
textOutput = new BrowserBox(BrowserBox::AUTO_WRAP);
textOutput->setOpaque(false);
textOutput->disableLinksAndUserColors();
scrollArea = new ScrollArea(textOutput);
scrollArea->setPosition(
scrollArea->getBorderSize(), scrollArea->getBorderSize());
scrollArea->setScrollPolicy(
gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS);
scrollArea->setOpaque(false);
add(scrollArea);
add(chatInput);
// Add key listener to chat input to be able to respond to up/down
chatInput->addKeyListener(this);
curHist = history.end();
}
ChatWindow::~ChatWindow()
{
delete chatInput;
chatlog_file.flush();
chatlog_file.close();
}
void ChatWindow::logic()
{
chatInput->setPosition(
chatInput->getBorderSize(),
getContent()->getHeight() - chatInput->getHeight() -
chatInput->getBorderSize());
chatInput->setWidth(
getContent()->getWidth() - 2 * chatInput->getBorderSize());
scrollArea->setWidth(
getContent()->getWidth() - 2 * scrollArea->getBorderSize());
scrollArea->setHeight(
getContent()->getHeight() - 2 * scrollArea->getBorderSize() -
chatInput->getHeight() - 5);
scrollArea->logic();
}
void ChatWindow::chat_log(std::string line, int own)
{
// Delete overhead from the end of the list
while ((int)chatlog.size() > items_keep) {
chatlog.pop_back();
}
CHATLOG tmp;
tmp.own = own;
tmp.nick = "";
// Fix the owner of welcome message.
if (line.substr(0, 7) == "Welcome")
{
own = BY_SERVER;
}
int pos = line.find(" : ");
if (pos > 0) {
tmp.nick = line.substr(0, pos);
line.erase(0, pos + 3);
}
std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
switch (own) {
case BY_GM:
tmp.nick += std::string("Global announcement: ");
lineColor = "##1"; // Equiv. to BrowserBox::RED
break;
case BY_PLAYER:
tmp.nick += CAT_NORMAL;
lineColor = "##2"; // Equiv. to BrowserBox::GREEN
break;
case BY_OTHER:
tmp.nick += CAT_NORMAL;
lineColor = "##4"; // Equiv. to BrowserBox::ORANGE
break;
case BY_SERVER:
tmp.nick += std::string("Server: ");
lineColor = "##7"; // Equiv. to BrowserBox::PINK
break;
case ACT_WHISPER:
tmp.nick += CAT_WHISPER;
lineColor = "##3"; // Equiv. to BrowserBox::BLUE
break;
case ACT_IS:
tmp.nick += CAT_IS;
lineColor = "##5"; // Equiv. to BrowserBox::YELLOW
break;
}
line = lineColor + tmp.nick + line;
textOutput->addRow(line);
textOutput->draw(gui->getGraphics());
scrollArea->setVerticalScrollAmount(scrollArea->getVerticalMaxScroll());
}
void ChatWindow::chat_log(CHATSKILL action)
{
chat_log(const_msg(action), BY_SERVER);
}
void ChatWindow::action(const std::string& eventId)
{
if (eventId == "chatinput")
{
std::string message = chatInput->getText();
if (message.length() > 0) {
// If message different from previous, put it in the history
if (history.size() == 0 || message != history.back()) {
history.push_back(message);
}
// Reset history iterator
curHist = history.end();
// Send the message to the server
chat_send(char_info[0].name, message.c_str());
// Clear the text from the chat input
chatInput->setText("");
}
// Remove focus and hide input
gui->focusNone();
}
}
void ChatWindow::requestChatFocus()
{
// Give focus to the chat input
chatInput->setVisible(true);
chatInput->requestFocus();
}
bool ChatWindow::isFocused()
{
return chatInput->hasFocus();
}
char *ChatWindow::chat_send(std::string nick, std::string msg)
{
short packid = 0x008c;
// prepare command
if (msg.substr(0, 1) == "/") {
// global announcement
/*if(msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) {
msg.erase(0, IS_ANNOUNCE_LENGTH);
packid = 0x0099;
}*/
// prepare ordinary message
chat_log("Sorry but /commands are not available yet", BY_PLAYER);
return "";
}
else {
nick += " : ";
nick += msg;
msg = nick;
packid = 0x008c;
}
msg += "\0";
// send processed message
WFIFOW(0) = net_w_value(packid);
WFIFOW(2) = net_w_value((unsigned short)(msg.length()+4));
memcpy(WFIFOP(4), msg.c_str(), msg.length());
WFIFOSET((int)msg.length()+4);
nick = msg = "";
return "";
}
std::string ChatWindow::const_msg(CHATSKILL action)
{
std::string msg;
if (action.success == SKILL_FAILED && action.skill == SKILL_BASIC) {
switch (action.bskill) {
case BSKILL_TRADE :
msg = "Trade failed!";
break;
case BSKILL_EMOTE :
msg = "Emote failed!";
break;
case BSKILL_SIT :
msg = "Sit failed!";
break;
case BSKILL_CREATECHAT :
msg = "Chat creating failed!";
break;
case BSKILL_JOINPARTY :
msg = "Could not join party!";
break;
case BSKILL_SHOUT :
msg = "Cannot shout!";
break;
}
switch (action.reason) {
case RFAIL_SKILLDEP :
msg += " You have not yet reached a high enough lvl!";
break;
case RFAIL_INSUFHP :
msg += " Insufficient HP!";
break;
case RFAIL_INSUFSP :
msg += " Insufficient SP!";
break;
case RFAIL_NOMEMO :
msg += " You have no memos!";
break;
case RFAIL_SKILLDELAY :
msg += " You cannot do that right now!";
break;
case RFAIL_ZENY :
msg += " Seems you need more Zeny... ;-)";
break;
case RFAIL_WEAPON :
msg += " You cannot use this skill with that kind of weapon!";
break;
case RFAIL_REDGEM :
msg += " You need another red gem!";
break;
case RFAIL_BLUEGEM :
msg += " You need another blue gem!";
break;
case RFAIL_OVERWEIGHT :
msg += " You're carrying to much to do this!";
break;
default :
msg += " Huh? What's that?";
break;
}
} else {
switch(action.skill) {
case SKILL_WARP :
msg = "Warp failed...";
break;
case SKILL_STEAL :
msg = "Could not steal anything...";
break;
case SKILL_ENVENOM :
msg = "Poison had no effect...";
break;
}
}
return msg;
}
void ChatWindow::keyPress(const gcn::Key &key)
{
if (key.getValue() == key.DOWN && curHist != history.end())
{
// Move forward through the history
std::list<std::string>::iterator prevHist = curHist++;
if (curHist != history.end()) {
chatInput->setText(*curHist);
chatInput->setCaretPosition(chatInput->getText().length());
}
else {
curHist = prevHist;
}
}
else if (key.getValue() == key.UP && curHist != history.begin() &&
history.size() > 0)
{
// Move backward through the history
curHist--;
chatInput->setText(*curHist);
chatInput->setCaretPosition(chatInput->getText().length());
}
}
void ChatWindow::setInputText(std::string input_str)
{
chatInput->setText(input_str + " ");
requestChatFocus();
}
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