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 <- @@index|Back to Index@@
 
 
##3                         === RECENT CHANGES ===
 
 0.0.29 (13 May 2009)
 - Added support for dynamic emotes and a new way to select them
 - Added speech balloons that wrap the text
 - Added item popup for showing detailed information
 - Added ability to refer to items in chat
 - Added the ability to see your own name in game
 - Added the option to hide player names
 - Added support for dynamically defined weight unit and currency
 - Added support for NPC item storage
 - Added compile-time support for tmwserv, as an alternative to eAthena
 - Added support for entering the port of the login server
 - Added support for creating parties and inviting other players to them
 - Added tabs to the chat window for party and private chats
 - Added ability to set initial player attributes when creating a new character
 - Added command line option to temporarily disable OpenGL (--no-opengl)
 - Added support for showing arrows flying through the air
 - Added option to show pickup as text particle instead of in the chat
 - Added ability to change the font size
 - Added support for the /me command to do actions
 - Added a /present command to show players present in the area
 - Added ability to record the chatlog to a file
 - Made emote shortcuts customizable in more detail
 - Made it possible to change resolution
 - Made many colors used by the game configurable
 - Made setup window available during login
 - Dynamically generate the item effects description
 - Minimap can now be told to stay on the screen
 - Minimap now adapts to the scale and size of the minimap image
 - Non-stackable items can now be sold more easily
 - Login dialog now remembers the list of recently used servers
 - Completely rewritten NPC interaction
 - GUI opacity now effects the whole user interface
 - Redesigned the trade window
 - Redesigned equipment window and allow unequip from there
 - Next level percentage is now displayed in hundredths
 - The player will no longer walk away when clicking the map while sitting
 - Keep the login screen from taking 100% CPU
 - No longer prompt for character server when there is only one
 - Fixed compilation with GCC 4.4
 - Fixed scroll wheel handling and dragging glitches in lists
 - Many more bug fixes, small improvements and code cleanups
 - Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish
   translations
 
 0.0.28.1 (12 February 2009)
 - Enabled translations on Windows
 - Added command line option to set home directory path
 - Tweaked green chat color to be a bit more readable
 - Made font size configurable in the config file
 - Fixed restoring of punching animation after weapon removal
 - Fixed inability to chat while talking to NPCs
 - Updated Swedish translation
 
 0.0.28 (25 January 2009)
 - Added support for animated map tiles
 - Added support for internationalization, plus many translations
 - Added support for TrueType fonts
 - Trade window is now resizable
 - Obscure precise home directory name when making screenshots
 - Fixed follow-parent of nested and being-following particle emitters
 
 0.0.27 (9 December 2008)
 - Added support for showing map name above minimap
 - Added showing how long the ban is when banned
 - Added --data parameter for developers
 - Added particle effect for critical hits
 - Added support for dynamic skill names and hair colors
 - Added support for status effects
 - Added ability to add equipment to the shortcut bar
 - Added ability to change configuration during login phase (from Aethyra)
 - Mouse cursor will now hide when not used for some time
 - Inventory window now displays amount of slots used
 - Center minimap on player when it is larger than the minimap window
 - Extended particle emitters with properties that can change over time
 - Extended the GUI font to support more characters
 - Only require a restart to switch to full screen with OpenGL on Windows
 - Make sure news and update file list aren't cached (from Aethyra)
 - Made NPC dialogs resizable (from Aethyra)
 - Made window shortcuts configurable
 - Fixed visibility of trade window on startup
 - Fixed a client input freeze when closing NPC script from server
 - Fixed dead players to lie on the ground instead of standing around
 - Fixed shortcuts being activated when trade window was visible
 - Fixed a crash when equipment window is open
 - Fixed money value on failing to buy (from Aethyra)
 - Fixed crash in right-click menu when used after a being disappeared
 
 0.0.26 (29 August 2008)
 - Added support for a newer version of eAthena server
 - Added support for showing custom being effects
 - Added new features to the particle engine
 - Position names and chat such that there is no overlap, when possible
 - Fixed a crash when loading a corrupt map that has too much layer data
 
 0.0.25 (27 July 2008)
 - Added support for whispering to other players
 - Added ability to ignore other players
 - Added command line argument for specifying the update host (-H)
 - Added support for receiving the update host from the server
 - Added support for displaying a shield sprite
 - Added shortcut window, allowing you to quickly access inventory items
 - Added message when gaining money from trade or quest
 - Added support for an arbitrary number of map layers
 - Added support for basing one sprite definition on another
 - Added the possibility to assign particle effects to NPCs
 - Added remembering whether windows are visible or not
 - Updated to work with Guichan 0.8.x
 - Improved accuracy of monster targeting with the mouse
 - Page up and page down will now scroll the chat window
 - Item icons are now loaded on demand and unloaded when no longer used
 - Fixed display of critical hits
 - Fixed multi-channel image dyeing
 - Fixed updating of money display after buying