Age | Commit message (Expand) | Author | Files | Lines |
2008-10-12 | This commit contains three things: one, after looking over how TMW was | Ira Rice | 1 | -0/+9 |
2008-07-18 | Import of client tree | Lloyd Bryant | 1 | -28/+15 |
2008-05-14 | Added ability to define friends, players you want to ignore or disregard and | Bjørn Lindeijer | 1 | -0/+28 |
2007-12-10 | Simplified player subsprite handling by treating equipment, hairstyle and bas... | Philipp Sehmisch | 1 | -1/+8 |
2007-11-21 | Merged revisions 3705-3711,3714,3718,3721-3722,3729-3731,3735,3742 via svnmer... | Bjørn Lindeijer | 1 | -5/+7 |
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -5/+5 |
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -1/+1 |
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites through... | Philipp Sehmisch | 1 | -3/+0 |
2006-12-09 | Use new animation system in character selection/creation. Shows equipment and | Bjørn Lindeijer | 1 | -3/+5 |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -1/+1 |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -8/+0 |
2006-11-04 | added scythe as a permanent weapon. | Philipp Sehmisch | 1 | -0/+3 |
2006-08-26 | Applied patch by Bahamut81 which implements resetting of Animation, Action and | Bjørn Lindeijer | 1 | -7/+22 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -2/+11 |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -0/+2 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -0/+44 |