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2011-06-22Applied fixes requested by cody.Yohann Ferreira4-10/+8
- Made the map teleport distance fixed for manaserv. - Small cleanups. The branch is considered reviewed by: Cody. Resolves Mana-Mantis: #74.
2011-06-17First pass on removing tile hard coded values.Yohann Ferreira1-5/+6
Every files has been checked against the hard coded 32 values except the map.cpp file. I also added convenience functions in the Game class, centralized the default item icon size, and removed two unused defines in being.cpp.
2011-06-17Made the client officially handle attack ids.Yohann Ferreira2-3/+3
It already was, but now the the api is clear about it. Client part of the mana issue: #363. Reviewed-by: Bjorn.
2011-06-16Remove useless ping packetBen Longbons6-25/+0
The comment in game.cpp about the server waiting for this is a lie. Reviewed-by: Bertram.
2011-06-05Removing unknown conversion type character 'l' in formatStefan Dombrowski2-2/+2
This is a problem with gcc 4.4.1. Reviewed-by: Bjorn, Jaxad0127
2011-06-04Fixing movement on tAStefan Dombrowski1-2/+2
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2011-06-04Revert "Fix sending coordinates for tmwAthena"Jared Adams1-12/+6
This reverts commit d2c548e091f203196d93c011fc65944fb1cdc986.
2011-06-04Fix sending coordinates for tmwAthenaJared Adams1-6/+12
2011-06-04Fix handling of 16- and 32-bit number in tmwAthena netcodeJared Adams2-8/+29
2011-06-03Replace SDL_types.h with cstdintJared Adams25-92/+96
This required moving to C++0x, so it does that too, and fixes a few errors with that. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
2011-06-03Cleanup network code to use unsigned integers of the relevant sizeBen Longbons12-84/+55
2011-06-02Arbitrary code cleanupsThorbjørn Lindeijer6-23/+13
Just some stuff that piles up while "looking" at the code, which eventually gets annoying to ignore while staging real changes. * Replaced a few NULL occurrences with 0 * Rely on default parameter for std::vector::resize. * Replaced a few "" with std::string() * Prefer .empty() to == "" * Removed a few comparisons with NULL * Don't check pointers before deleting them * Removed a bunch of redundant semicolons * Made some global variables static (local to their compilation unit) * Prefer prefix ++/-- operators to postfix versions when possible * Corrected location of a comment
2011-06-02Some work on the manaserv equipment backendThorbjørn Lindeijer2-35/+166
Currently the same equipment window is used as for tmwAthena so that at least something is visible. This means the location of equipped items is currently illogical. It is now possible to equip and unequip items. Mantis-issue: 164 Reviewed-by: Stefan Dombrowski
2011-05-30Routing party invite through the map serverStefan Dombrowski2-5/+17
The player sends party invites to the game server. If the invitee is within the visual range of the inviter, then the game server forwards the invite to the chat server. Reviewed-by: Bjorn, Jaxad0127
2011-05-30Remove some uneeded offsettingJared Adams1-1/+1
Also fix position of being names. Reviewed-by: Bertram
2011-05-28Fixing setting of being positionStefan Dombrowski1-2/+3
2011-05-26tmwAthena supports 9 characters per accountJared Adams2-8/+4
2011-05-15Starting to fix party inviteStefan Dombrowski3-9/+17
2011-05-09Remove or comment duplicate tmwA packets, and fix a typoBen Longbons2-8/+6
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2011-05-02Remove an unused variable in packet handling.Jared Adams1-2/+2
Trivial change, no review needed.
2011-05-01Fixing checking of being positions send by the serverStefan Dombrowski1-6/+6
Reviewed-by: thorbjorn
2011-05-01Checking being positions send by the serverStefan Dombrowski1-0/+26
Reviewed-by: Bertram
2011-04-30Merge branch '0.5'Yohann Ferreira6-15/+41
Conflicts: CMakeLists.txt po/fi.po po/fr.po src/gui/skilldialog.cpp src/localplayer.cpp src/net/manaserv/generalhandler.cpp src/net/tmwa/buysellhandler.cpp src/net/tmwa/generalhandler.cpp src/net/tmwa/playerhandler.cpp src/net/tmwa/specialhandler.cpp src/winver.h
2011-04-29Made the client load the skills.xml again.Yohann Ferreira2-2/+2
This, instead of the protocol specific filenames that are mana-skills.xml and ea-skills.xml. This is backward compatible as the old skills.xml file was once used before the 0.0.29.1 release which is the last alive from the 0.0.x serie. The skills.xml will have to added to world data to make this working, though. (Done in another patch.)
2011-04-27Avoiding compiler warnings about possible uninitialized variablesStefan Dombrowski1-1/+1
Reviewed-by: Bertram
2011-04-27Fixing crash when selecting a character that has a Dark Talisman equippedStefan Dombrowski2-1/+4
This resolves http://bugs.manasource.org/view.php?id=330 Reviewed-by: Bertram
2011-04-26Made the client use a unique kind of movement code.Yohann Ferreira15-118/+247
This is fixng many issues and (hopefully) will make the movement rendering much smoother. Merge branch 'master' of gitorious.org:~bertram/mana/mana-movement-code-merge Conflicts: src/being.cpp src/net/manaserv/beinghandler.cpp Resolves: TMW-Mantis #946. Reviewed-by: Thorbjorn.
2011-04-18Added a client-side position tolerance check.Yohann Ferreira2-10/+26
This is based on the information given by the server which now permit resyncs when necessary. Reviewed-by: Thorbjorn.
2011-04-16Removed ENet version checks since only 1.3 should be used anywayThorbjørn Lindeijer3-14/+0
Reviewed-by: Stefan Dombrowski
2011-04-16Removing unused enum EMAILCHG_EXISTS_EMAILStefan Dombrowski1-5/+0
The protocol uses ERRMSG_EMAIL_ALREADY_EXISTS instead. Reviewed-by: Jaxad0127
2011-04-16Post-review fixes.Yohann Ferreira1-3/+0
- Removed unnecessary comments - Removed a useless contains() check in getTileCenter() - Fix the above function documentation - Don't permit FloorItem to be created without a map object. Reviewed-by: Thorbjorn Lindeijer.
2011-04-14Add missing auth failure reasonsBen Longbons1-0/+9
2011-04-12Limit the number of pick-up packets to avoid kick from the serverStefan Dombrowski1-0/+5
Reviewd-by: Thorbjorn
2011-04-11Removing annoying NPC trade messages from chatStefan Dombrowski2-15/+15
The thanks messages got removed, because they are useless and when selling many items they completely trashed the chat. The pick-up information for money now respects the configuration. Reviewed-by: thorbjorn
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer8-26/+3
I have to admit I contributed a large part of these. Sorry for that. Less empty space, more attention to the code. Acked-by: Jared Adams
2011-04-09Renamed Listener to EventListenerThorbjørn Lindeijer7-12/+12
Makes it clear what kind of listener it is, since there are other listener classes as well. Acked-by: Jared Adams
2011-04-09Removed the Mana namespaceThorbjørn Lindeijer17-129/+129
It's just an annoyance when it's only applied to a few classes. Either we place everything in this namespace or nothing, and at the moment I don't see any rationale for placing everything in a Mana namespace. Acked-by: Jared Adams
2011-04-09Moved Channels to Mana::Event::ChannelThorbjørn Lindeijer16-60/+60
Acked-by: Jared Adams
2011-04-09Moved Events to Mana::Event::TypeThorbjørn Lindeijer12-58/+59
Acked-by: Jared Adams
2011-03-30Fixing zombies in char select dialogStefan Dombrowski1-2/+21
How to reproduce the bug: * Delete a character. * Create a new character in another slot. * Now the deleted character reappears. Also fixing handling of error messages from character select response. This resolves http://bugs.manasource.org/view.php?id=322 Reviewed-by: Jaxad0127, VUT
2011-03-29Made the flooritems position set back in pixels.Yohann Ferreira2-20/+12
The position is centered to the nearest tile center in tA.
2011-03-29Added the Map::getTileCenter() convenience function.Yohann Ferreira2-31/+19
and made use of it through the tA code. I also remove the obsolete TODO in the flooritem class.
2011-03-28Random cleanups - Part 2Yohann Ferreira1-5/+5
- Removed another bogus comment. - Made functions used only in the tA::beinghandler static. - Don't init the destination to an irrelevant value in being::setDestination()
2011-03-28Random code cleanups requested righteously by Thorbjorn - part 1.Yohann Ferreira6-32/+24
- Fixed bogus documentation. - Fixed Vector parameters to const Vector& where releavant. - Removed a false comment. - Removed superfluous headers in src/net/tmwa/beinghandler.h. - Optimize a bit the tmwa::beingHandler::getPixelsPerTickMoveSpeed() function.
2011-03-28Added some tolerance on the tA being position message.Yohann Ferreira1-1/+11
Also made the destination equal to the desired position in that case since it's what the tA server expects. This fixes monsters going to strange destinations while fighting them, and makes it all much smoother.
2011-03-17Simplified the get/setAttackRange() functions as requested.Yohann Ferreira2-3/+4
The attack range is still hardcoded for Manaserv as long as generic equipment handling hasn't been implemented.
2011-03-17Handle ta move and position message in a more generic way.Yohann Ferreira1-86/+47
This avoids code duplication.
2011-03-17Now the client centers the pixel positions when using tA.Yohann Ferreira3-0/+12
I made it so that the behaviour can be changed with only a boolean setting in the playerhandler.
2011-03-16Fixed the bug with remote player movement animation,Yohann Ferreira1-7/+9
by removing a now useless reset in the beinghandler. Also added checks for flawed directions.
2011-03-16Fixed the attack range handling for both servers.Yohann Ferreira1-1/+22
The attack range is always the default for manaserv, as proper equipment handling is to be added. Anyway, now the proper attack range is handled in tmwAthena and is always set a proper minimum for both protocols.