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path: root/src/net/tmwa/beinghandler.cpp
AgeCommit message (Expand)AuthorFilesLines
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-1/+1
2013-05-02Fixed network layer doing delayed actor deletionThorbjørn Lindeijer1-1/+1
2012-05-05Removed the shared base classes of MessageIn and MessageOutThorbjørn Lindeijer1-1/+3
2012-04-02Fixed problems with using the last emotev0.6.1Thorbjørn Lindeijer1-3/+2
2012-02-02Fix to the hair colors and styles handling.Yohann Ferreira1-3/+6
2012-02-02Fixed the use of custom particle effects for attacks.Yohann Ferreira1-3/+2
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2012-01-18ColorDB -> HairDB.Yohann Ferreira1-4/+4
2012-01-10player_node -> local_playerYohann Ferreira1-7/+7
2011-06-24Made use of the attack speed sent by the tA server.Yohann Ferreira1-2/+5
2011-06-02Arbitrary code cleanupsThorbjørn Lindeijer1-1/+1
2011-05-28Fixing setting of being positionStefan Dombrowski1-2/+3
2011-03-29Added the Map::getTileCenter() convenience function.Yohann Ferreira1-25/+16
2011-03-28Random cleanups - Part 2Yohann Ferreira1-5/+5
2011-03-28Added some tolerance on the tA being position message.Yohann Ferreira1-1/+11
2011-03-17Handle ta move and position message in a more generic way.Yohann Ferreira1-86/+47
2011-03-16Fixed the bug with remote player movement animation,Yohann Ferreira1-7/+9
2011-03-15Made the tA Beinghandler avoid dealing with flawed coordinates.Yohann Ferreira1-51/+81
2011-03-15Add a tolerance check on current position to limit desyncs.Yohann Ferreira1-11/+42
2011-03-15Basically merged the two movement algorithms into one.Yohann Ferreira1-17/+40
2010-11-07Convert the emote system to use particlesChuck Miller1-5/+4
2010-11-01Merge branch '0.5' of gitorious.org:mana/manaYohann Ferreira1-3/+4
2010-10-08Remove the following systemStefan Dombrowski1-21/+0
2010-10-04Remove the following systemChuck Miller1-20/+0
2010-09-25Merge branch '1.0'Thorbjørn Lindeijer1-0/+8
2010-09-15Avoid log message for unhandled SMSG_BEING_SPAWNStefan Dombrowski1-0/+8
2010-07-29Changed the items loading to handle a new 'attack-action' parameter.Yohann Ferreira1-1/+1
2010-07-28Add some null being checks and cleanup some related codeJared Adams1-24/+19
2010-06-10Merge BeingManager and FloorItemManager as ActorSpriteManagerJared Adams1-23/+23
2010-06-09Fix dead Beings not being removed using tmwAthenaJared Adams1-2/+2
2010-06-09Remove hard-coded frame counts from Being classJared Adams1-8/+2
2010-05-17Remove Monster, Player, and NPC classesJared Adams1-63/+49
2010-04-17Changed eAthena protocol name to TmwAthena and changed the config files accor...Bertram1-0/+714