Age | Commit message (Expand) | Author | Files | Lines |
2009-02-10 | Fixed header files, as well as removed the unused buddy list class (not | Ira Rice | 1 | -2/+3 |
2009-02-11 | Removed many pointless comparisons with NULL | Bjørn Lindeijer | 1 | -1/+1 |
2009-02-10 | Use string::empty() instead of comparing to "" | Bjørn Lindeijer | 1 | -1/+2 |
2009-02-10 | Don't time out targets when attacking. | Ira Rice | 1 | -1/+1 |
2009-02-10 | Simplified target drawing so that it actually uses the SimpleAnimation | Ira Rice | 1 | -94/+55 |
2009-02-09 | Mostly whitespace fixes | Bjørn Lindeijer | 1 | -5/+5 |
2009-02-09 | Merged with Aethyra master as of 2009-02-09 | Bjørn Lindeijer | 1 | -2/+7 |
2009-02-09 | Mostly whitespace fixes | Bjørn Lindeijer | 1 | -5/+5 |
2009-02-09 | Merged with Aethyra master as of 2009-01-27 | Bjørn Lindeijer | 1 | -19/+222 |
2009-02-07 | Some more include cleanups. | Ira Rice | 1 | -2/+6 |
2009-02-04 | Moved mEquipment to the LocalPlayer class, since it's the only place | Ira Rice | 1 | -0/+1 |
2009-01-24 | Tweaks to the speech bubbles so that being status (GM, mob, npc, | Ira Rice | 1 | -0/+1 |
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 |
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 |
2009-01-09 | Removed an unneccessary function | Ira Rice | 1 | -8/+0 |
2009-01-09 | Added the ability to save GM assert state to the client, as requested. | Ira Rice | 1 | -1/+2 |
2009-01-09 | Added the ability to see your own name in game. | Ira Rice | 1 | -0/+44 |
2009-01-04 | Code reformatting | Bjørn Lindeijer | 1 | -4/+1 |
2008-12-17 | Code reformatting | Bjørn Lindeijer | 1 | -5/+2 |
2008-12-09 | Only play status effect sound effects for localplayer | Fate | 1 | -0/+4 |
2008-12-07 | Added some initialization and removed ChargeDialog | Ira Rice | 1 | -2/+12 |
2008-12-07 | Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a' | Ira Rice | 1 | -2/+3 |
2008-12-07 | Added some initialization and removed ChargeDialog | Bjørn Lindeijer | 1 | -5/+12 |
2008-12-07 | Added client-side status change handlers (text, icon, particle effect, audio). | Fate | 1 | -0/+40 |
2008-11-29 | Imported patch that Fate made on TMW which which changes the item | Ira Rice | 1 | -0/+1 |
2008-11-28 | Eliminated silly C++ warning | Fate | 1 | -1/+1 |
2008-11-28 | Initialise mSkillPoint variable to avoid erroneous skill point displays durin... | Fate | 1 | -0/+1 |
2008-11-18 | Pedantic fixes to the client, where I alphabetized all of the include | Ira Rice | 1 | -5/+2 |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 |
2008-11-06 | Ported a patch by Peavey on TMW to keep all item pointers inside of | Ira Rice | 1 | -1/+1 |
2008-11-06 | Have equipment tied into player inventory instead of keeping its own list of ... | Dennis Friis | 1 | -1/+1 |
2008-11-05 | Minor targeting fix (don't count attacking against target timeouts), as | Ira Rice | 1 | -5/+6 |
2008-11-01 | Magic implementation phase 1 and 2 (added netcode and a very crude gui for us... | Philipp Sehmisch | 1 | -4/+9 |
2008-11-01 | Merged revisions 4207-4209,4221-4222 via svnmerge from | Bjørn Lindeijer | 1 | -2/+4 |
2008-10-31 | Merged revisions 4071,4093,4100,4363 via svnmerge from | Bjørn Lindeijer | 1 | -5/+38 |
2008-10-30 | Minor fixes to movement and hit effects. Patch by Kage_Jittai. | Dennis Friis | 1 | -4/+4 |
2008-10-30 | Fixed a small targeting issue that arose from having uninitialized data | Ira Rice | 1 | -10/+9 |
2008-10-28 | Fixed a fast walking bug that was caused by a state conflict | Ira Rice | 1 | -6/+0 |
2008-10-28 | Changed the name of the old target key to stop attack, as well as making | Ira Rice | 1 | -1/+7 |
2008-10-28 | Fixed attacking so that it will actually continue to attack in | Ira Rice | 1 | -29/+43 |
2008-10-27 | Revised code so that dead sprites are de-targeted. | Ira Rice | 1 | -7/+14 |
2008-10-27 | Fixed mouse attacks and targeting. | Ira Rice | 1 | -1/+5 |
2008-10-27 | Added the ability to turn off a target by targeting it again after being | Ira Rice | 1 | -2/+9 |
2008-10-27 | Made targets draw on the fringe layer, as well as added t for talking to | Ira Rice | 1 | -3/+20 |
2008-10-27 | Add an effects manager (patch by Kage Jittai) | Jared Adams | 1 | -1/+3 |
2008-10-27 | Merged the Tametomo branch back into trunk. Targeting has been removed | Ira Rice | 1 | -0/+99 |
2008-10-26 | Pixel-accurate and fluently animated keyboard movement by Kage Jittai - albei... | Philipp Sehmisch | 1 | -5/+31 |
2008-10-25 | attack range fixes, highlight monsters in range (by Chuck Miller) | Roderic Morris | 1 | -1/+13 |
2008-10-24 | Made it so the player will auto face its target | Jared Adams | 1 | -0/+26 |