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path: root/src/gui/scrollarea.h
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2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-115/+0
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.
2009-02-15Fixes some variable names to conform to naming conventionBjørn Lindeijer1-3/+6
Please do remember that member variables are prefixes with 'm', so that they are easily distinguishable.
2009-02-07Added a text color preview to the setup color tab.Ira Rice1-2/+2
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-2/+0
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-30Exposed most gui elements to take alpha values. There are still a fewIra Rice1-0/+1
spots that could also be fixed up as well, but require other methods to fix them (the filled color rectangles on the progress bars, as well as the text on them as well, as an example). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-10-03Made a new Windows binary, as well as fix some files to make the Windows Ira Rice1-0/+2
build work (although there might be a bit too many guichanfwd.h references. But that's ok. I'm too lazy to track down which ones are necessary and which ones aren't at the moment).
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-04-28Properly fix problems with ItemContainer in InventoryWindow not resizingBjørn Lindeijer1-12/+0
properly since upgrade to Guichan 0.8.0.
2008-04-27Add methods to get width and height adjusted for any visible scrollbars.Dennis Friis1-0/+12
2008-04-16Restored the text wrapping in TextBox, since it was based on overriding aBjørn Lindeijer1-6/+4
method that is no longer virtual in Guichan 0.8.0 (gcn::TextBox::setText()).
2008-04-12Fixed display of item shortcut container. gcn::Widget::setWidth is no longerBjørn Lindeijer1-1/+2
virtual.
2008-04-07Upgraded to Guichan 0.8.0 (merge from guichan-0.8 branch, except forBjørn Lindeijer1-1/+1
gcn::TabbedArea usage)
2005-10-20Added garbage collection to the ScrollArea class. Fixed slider not being ↵Björn Steinbrink1-2/+3
updated in the item amount box when the buttons are used.
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-4/+6
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-2/+4
2005-07-16Added generic Scrollarea::drawButton function that is called by the specific ↵Björn Steinbrink1-4/+9
ones
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-1/+0
2005-05-22Picking up now possible with Z, and fixed width of a few scroll area contents.Bjørn Lindeijer1-0/+6
2005-05-21Only load resources once for player box, scroll area and text field. AlsoBjørn Lindeijer1-7/+13
tweaked the look a little, needs to be checked for opaque problem.
2005-04-26Corrections to scrolling chat modifications by Usiu.Bjørn Lindeijer1-0/+11
2005-04-11Adding button pressed animation to scrollbar buttonsEugenio Favalli1-2/+5
(and fixing graphic names)
2005-04-10adding romulo's buttons to scrollbarsEugenio Favalli1-0/+1
2005-04-10Added inventory transparencyMateusz Kaduk1-0/+2
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-1/+1
2005-01-16Removed datafile and configfile and any leftover old GUI drawing code.Bjørn Lindeijer1-1/+9
2004-12-30Marker area of vertical scrollbar now skinned. Graphics seem lacking forBjørn Lindeijer1-0/+10
other parts.
2004-12-27Skinned background/border of scrollarea, not the scrollbars yet.Bjørn Lindeijer1-0/+58