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path: root/src/gui/char_select.cpp
AgeCommit message (Collapse)AuthorFilesLines
2005-08-14Removed guiGraphics global pointer and removed dependencies on gui.h in some ↵Björn Steinbrink1-2/+4
places.
2005-08-13Small header cleanup.Björn Steinbrink1-0/+2
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-3/+16
2005-07-16Made Image/SubImage being drawn by Graphics. Removed some redundant code.Björn Steinbrink1-1/+1
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-4/+3
2005-06-23Maps are now loaded through the resource manager.Bjørn Lindeijer1-1/+1
2005-05-08Fixed being.h include.Bjørn Lindeijer1-1/+1
2005-05-08Added new hair style by Frode Lindeijer.Bjørn Lindeijer1-3/+1
2005-05-02Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix.Bjørn Lindeijer1-4/+4
2005-05-01- Added installation of game data, install required on *nix systemsRodney Dawes1-1/+1
- Updated desktop file to work better - Install the desktop file to the standard location - Install the icon as tmw.png in the standard pixmaps data dir
2005-04-19the game doesn't crash anymore when the map server is downEugenio Favalli1-0/+6
2005-04-07* Fixed crash on exit when trying to delete listbox that wasn't created.Bjørn Lindeijer1-1/+2
* Disabled Ok button in Buy and Sell dialog when amount is 0 * Corrected the three known map bugs
2005-04-07Use new Guichan widget disableing feature to disable buttons as appropriate inBjørn Lindeijer1-0/+7
character select dialog.
2005-04-01* The client will now only attempt to load .tmx or .tmx.gz files.Bjørn Lindeijer1-1/+0
* When unable to connect to char server, report IP to which it can't connect. * Cleaned up logger a bit.
2005-03-28Graphics updatesEugenio Favalli1-0/+1
2005-03-25Moved datafiles in unified structure.Bjørn Lindeijer1-4/+0
2005-03-25Put map in new place and unified loading location.Bjørn Lindeijer1-1/+1
2005-03-24Logger Implemented. (3/3)Yohann Ferreira1-5/+6
2005-03-24Should fix the last commitEugenio Favalli1-1/+6
2005-03-24Hey some graphics updates people =)Eugenio Favalli1-1/+1
2005-03-21A few small fixes.Bjørn Lindeijer1-0/+7
2005-03-20TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore!Bjørn Lindeijer1-2/+2
Also fixed a crash on clicking wallpaper in login phase.
2005-03-11Well, yet again the commit seems to have left some files out.Bjørn Lindeijer1-0/+1
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-1/+1
2005-02-21Don't allow character names shorter than 4 (they fail) and handle characterBjørn Lindeijer1-21/+12
creation and deletion errors properly (character selection errors were handled instead).
2005-02-15Updated layout and contents of FAQ a bit, fixed debug path and mouse renderingBjørn Lindeijer1-2/+0
in OpenGL mode, and some general cleanups.
2005-02-14Support for drawing using OpenGL. Don't expect it to be fast yet though.Bjørn Lindeijer1-5/+4
2005-02-14Simplified logging for the sake of simplicity.Bjørn Lindeijer1-4/+4
2005-02-13No need to keep track of mouse position ourselves. Also put default startupBjørn Lindeijer1-6/+0
mode to windowed.
2005-02-13Allow preservation of alpha channel when loading image resources, which is usedBjørn Lindeijer1-0/+6
to load alpha blended mouse cursor, which is now drawn instead of using the system cursor.
2005-01-18Fixed pattern drawing and focus on Ok/Select buttons for first dialogs.Bjørn Lindeijer1-0/+1
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer1-4/+17
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-1/+2
used throughout application, cleaned up shop functions.
2005-01-13Added heavily modified resource manager by zenogais that is currently usingBjørn Lindeijer1-1/+1
Allegro to load/draw images. Only the login wallpaper is currently loaded using the resource manager and the resource manager still waits with searching for available files until they are asked for instead of indexing what is available.
2005-01-13Got rid of last Allegro dialog: converted yes_no dialog to ConfirmDialog classBjørn Lindeijer1-29/+41
2005-01-13Got rid of Allegro ok dialog completely. Now just the yes_no dialog remaining.Bjørn Lindeijer1-1/+2
2005-01-11Implemented parent relationship for Window class and converted more ok dialogsBjørn Lindeijer1-117/+125
to the OkDialog class.
2005-01-08Some improvements to character creation and selection dialogs.Bjørn Lindeijer1-171/+162
2005-01-08Well improved window container and window widgets a bit, and made a startBjørn Lindeijer1-10/+16
on support for modal dialogs. Still some issues to work out. Tell me if you experience something unsettling.
2005-01-06Moved some GUI code into a class.Bjørn Lindeijer1-2/+2
2005-01-02Got rid of hairset.dat and playerset.dat.Bjørn Lindeijer1-15/+18
2005-01-02Removed Allegro datafile graphic.datBjørn Lindeijer1-2/+2
2004-12-30Cleanup, mainly removing unused code.Bjørn Lindeijer1-1/+0
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-0/+2
modules to file lists.
2004-12-23Skinned our beautiful text field back!Bjørn Lindeijer1-1/+2
2004-12-21Size is the only thing that matters.Bjørn Lindeijer1-2/+2
2004-12-21That shouldn't be there.Bjørn Lindeijer1-10/+0
2004-12-21Committing ported character select and new character dialogs by nym.Bjørn Lindeijer1-223/+379
2004-12-19removed alfont usage (obsolete dependency now)Alexander Baldeck1-5/+5
2004-12-11Removed Allegro dependency on logger, which now also produces timestampedBjørn Lindeijer1-7/+7
categorized messages instead of using the configuration file approach.