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AgeCommit message (Expand)AuthorFilesLines
2024-01-29Apply C++11 fixitsThorbjørn Lindeijer1-0/+2
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-11/+11
2024-01-25Ported to SDL2Thorbjørn Lindeijer1-37/+62
2012-08-12Removed ImageLoader and ProxyImage classesThorbjørn Lindeijer1-6/+0
2012-08-05Revert "Graphics: take only const pointers to images."Thorbjørn Lindeijer1-3/+3
2012-08-05Graphics: take only const pointers to images.Stefan Beller1-3/+3
2012-02-09Allow changing fullscreen resolution without restartThorbjørn Lindeijer1-8/+21
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2012-01-26Removed 'inline' keyword where it's not of any valueThorbjørn Lindeijer1-2/+2
2012-01-22Allow resizing of the game in windowed modeThorbjørn Lindeijer1-0/+5
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer1-6/+0
2010-05-20Buffer layered sprites under SDLJared Adams1-0/+12
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-14Removed a redundant SDL_Surface pointerTametomo1-1/+0
2010-02-10Improve look and utility of the SkillDialogJared Adams1-0/+10
2010-02-09Got rid of non-sensical Vector operator overloadsThorbjørn Lindeijer1-1/+1
2010-02-08Fix finding width of bold textJared Adams1-0/+2
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
2010-01-26Fixed crash when failing to switch to fullscreen/windowedThorbjørn Lindeijer1-1/+5
2009-07-27Added the ability to ask a ambient layer to keep its ratio when the resolutio...Bertram1-0/+10
2009-07-24Made the wallpaper be rescaled when necessary under SDL and OpenGL.Bertram1-0/+22
2009-04-14Put the remaining unnamespaced handlers in a namespaceBjørn Lindeijer1-5/+5
2009-03-25A host of code style fixesBjørn Lindeijer1-1/+1
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-0/+13
2009-03-10Extended window layout to take relative positions, as well as offsets toIra Rice1-0/+13
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-07Some more include cleanups.Ira Rice1-2/+6
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-11/+9
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-10-18Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, Bjørn Lindeijer1-1/+8
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-1/+1
2007-06-03Fixed image loading in software mode to not check for alpha layer with imagesBjørn Lindeijer1-8/+0
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+8
2006-12-12Merged r2829 from trunk (Merged the definition of ImageRect into graphics.h)Bjørn Lindeijer1-0/+21
2006-01-31Various small cleanups.Björn Steinbrink1-2/+0
2005-09-19Mostly code cleanups related to commits in past two days.Bjørn Lindeijer1-2/+2
2005-09-18Move the writing logic out of the Graphics class once again... Some cleanups ...Björn Steinbrink1-7/+0
2005-09-18Made the saveScreenShot makes its screenshots under user home dir in *nices, ...Yohann Ferreira1-0/+7
2005-09-18Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the Im...Björn Steinbrink1-2/+2
2005-09-172005-09-17 Duane Bailey <nayryeliab@gmail.com>Duane Bailey1-0/+5
2005-09-08Removed inclusion of malloc.h header as it doens't seem necessary and wasBjørn Lindeijer1-3/+10
2005-08-18Semi-separated OpenGL and SDL graphics classes, improving OpenGL performance.Björn Steinbrink1-45/+7
2005-08-15Made the OpenGL related code fully #ifdef'ed.Björn Steinbrink1-1/+8
2005-08-14Started to fade out the useOpenGL global variable.Björn Steinbrink1-2/+2
2005-08-14Moved image drawing code into the graphics class.Björn Steinbrink1-1/+16
2005-08-14Make the wrapper functions in the Graphics class conditional on OpenGL support.Björn Steinbrink1-3/+10
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-27/+8