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AgeCommit message (Expand)AuthorFilesLines
2005-02-20More progress towards loading XML maps.Bjørn Lindeijer2-6/+6
2005-02-20Separated Tiles in MetaTiles and Images.Bjørn Lindeijer2-26/+17
2005-02-15Updated layout and contents of FAQ a bit, fixed debug path and mouse renderingBjørn Lindeijer1-35/+40
2005-02-14Support for drawing using OpenGL. Don't expect it to be fast yet though.Bjørn Lindeijer2-8/+29
2005-02-14Display of path to mouse now a debug feature you can toggle with F6, plus someBjørn Lindeijer1-29/+31
2005-02-13Some fixes and item updatesEugenio Favalli1-1/+1
2005-02-13No need to keep track of mouse position ourselves. Also put default startupBjørn Lindeijer1-0/+6
2005-02-13Allow preservation of alpha channel when loading image resources, which is usedBjørn Lindeijer2-1/+18
2005-02-13Don't skip corners in A* pathfinding algorithm.Bjørn Lindeijer1-2/+3
2005-02-13Fix in calculating G cost in A* implementation.Bjørn Lindeijer1-0/+8
2005-02-13New shorter and more flexible pathfinding implementation, which is hopefullyBjørn Lindeijer1-3/+25
2005-02-11Working on equipmentEugenio Favalli2-2/+9
2005-02-09Fixed the no hair problem.Bjørn Lindeijer1-15/+16
2005-02-06Added minimal minimapEugenio Favalli1-0/+6
2005-02-02Turned MAP struct into Map class.Bjørn Lindeijer1-6/+6
2005-01-30Corrected Speech position.Yohann Ferreira1-1/+1
2005-01-29*** empty log message ***Yohann Ferreira2-1/+6
2005-01-29*** empty log message ***Yohann Ferreira1-1/+1
2005-01-29*** empty log message ***Yohann Ferreira1-0/+2
2005-01-25*** empty log message ***Yohann Ferreira1-2/+3
2005-01-25*** empty log message ***Yohann Ferreira1-2/+1
2005-01-21Some refactoring of Being class.Bjørn Lindeijer1-38/+4
2005-01-17Converted some images to PNG and put them in new dir structure.Bjørn Lindeijer1-9/+13
2005-01-17Got stuff to work with Dev-C++Bjørn Lindeijer1-0/+1
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer3-52/+42
2005-01-16Removed datafile and configfile and any leftover old GUI drawing code.Bjørn Lindeijer2-2/+42
2005-01-16Added drawImageRect function to Graphics class.Bjørn Lindeijer2-0/+52
2005-01-16*** empty log message ***Bjørn Lindeijer1-10/+8
2005-01-16Little margin.Bjørn Lindeijer1-1/+0
2005-01-15Fixed screenshot taking and changed chat box in Guichan widget.Bjørn Lindeijer2-15/+20
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer2-32/+70
2005-01-15Fixed and improved deathEugenio Favalli1-4/+7
2005-01-15Being struct/class switchEugenio Favalli1-94/+95
2005-01-15Fixing crash on death. Death handling could still be improved though.Bjørn Lindeijer1-3/+3
2005-01-15Solved stats window problem with updating variable and sending stat update.Bjørn Lindeijer2-22/+12
2005-01-14Some fixes for Dev-C++ but it has a black screen problem.Bjørn Lindeijer3-2/+2
2005-01-14Rewrote Spriteset to work with Image* instead of BITMAP*Bjørn Lindeijer4-95/+25
2005-01-13Added heavily modified resource manager by zenogais that is currently usingBjørn Lindeijer2-110/+9
2005-01-08Well improved window container and window widgets a bit, and made a startBjørn Lindeijer2-8/+11
2005-01-06Moved some GUI code into a class.Bjørn Lindeijer1-11/+11
2005-01-05Removed bugging cancel button from npc dialog and fixed npc sprites.Bjørn Lindeijer1-1/+1
2005-01-04Got rid of last 5 Allegro datafiles.Bjørn Lindeijer2-6/+17
2005-01-04Removed large parts of old GUI code and improved layout of a few dialogs.Bjørn Lindeijer1-23/+0
2005-01-04Converted Skills dialog from old gui to Guichan. Files modified: graphics.cpp...Aaron Marks2-4/+16
2005-01-03Use a std::list to store the beings (nodes).Bjørn Lindeijer1-10/+14
2005-01-03Some more comment and indent changes.Bjørn Lindeijer2-3/+13
2005-01-02Don't try to create video bitmaps, and store whole numbers as whole numbersBjørn Lindeijer1-26/+11
2005-01-02Got rid of hairset.dat and playerset.dat.Bjørn Lindeijer4-14/+11
2005-01-02Got rid of monsterset.dat. Oh and the monsters have a more realistic size now...Bjørn Lindeijer3-2/+29
2005-01-02Don't load the weapon set, doesn't seem to be used at the moment even.Bjørn Lindeijer1-3/+3