Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-05-03 | FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵ | Eugenio Favalli | 1 | -5/+11 | |
based on peoro's patch). | |||||
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml ↵ | Eugenio Favalli | 1 | -3/+18 | |
library name in Dev-C++ project file, switched version to 0.0.20. | |||||
2006-03-19 | Removed some useless null pointer checks. | Björn Steinbrink | 1 | -5/+2 | |
2006-03-09 | Made all local action listeners structs and moved them into anonymous ↵ | Björn Steinbrink | 1 | -7/+9 | |
namespaces. | |||||
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -15/+15 | |
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -34/+22 | |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -101/+53 | |
2006-02-06 | Added a Joystick class. | Björn Steinbrink | 1 | -93/+28 | |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -4/+12 | |
2006-02-01 | Created a Game class. | Björn Steinbrink | 1 | -62/+71 | |
2006-02-01 | Made the OkDialog and ConfirmDialog classes proxies for their buttons' ↵ | Björn Steinbrink | 1 | -2/+2 | |
events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way. | |||||
2006-01-26 | Moved some setup code out of the game loop into the setup functions. Setup ↵ | Björn Steinbrink | 1 | -30/+48 | |
functions are now called from the outside. | |||||
2006-01-22 | Make dispatchMessages actually handle more than one message per call. | Björn Steinbrink | 1 | -3/+1 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -1307/+137 | |
2006-01-09 | Fixed canceled/cancelled inconsistency. | Eugenio Favalli | 1 | -3/+3 | |
2006-01-07 | Removed --skipupdate option from Dev.Cpp project file, splitted the setup ↵ | Eugenio Favalli | 1 | -9/+10 | |
window into 3 tabs and added a joystick calibration tool. | |||||
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -8/+3 | |
2006-01-04 | FreeBSD Fixes from Icy. | Yohann Ferreira | 1 | -1/+1 | |
2006-01-03 | Enabled some /commands. | Eugenio Favalli | 1 | -1/+10 | |
2006-01-03 | Really disabled /commands and added proper message when logging in and banned. | Eugenio Favalli | 1 | -24/+24 | |
2005-12-29 | Removed duplicate pick up code | Björn Steinbrink | 1 | -13/+4 | |
2005-12-29 | Added popup support to the Gui class. Moved all mouse input handling into ↵ | Björn Steinbrink | 1 | -135/+0 | |
the Gui class. | |||||
2005-12-15 | Fixed setup window behaviour. | Eugenio Favalli | 1 | -8/+1 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -238/+238 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -1/+2 | |
2005-10-16 | The connection should be non-blocking now and fixed the problem with sound ↵ | Eugenio Favalli | 1 | -1/+1 | |
not being played at startup. | |||||
2005-10-13 | Make sure Alt shortcuts don't appear in chatbox. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -78/+49 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -17/+6 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 1 | -3/+24 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -4/+3 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -3/+2 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -18/+5 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -47/+43 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -1/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 1 | -234/+234 | |
when requesting an invalid inventory item. | |||||
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 1 | -0/+9 | |
inventory and equipment. | |||||
2005-10-02 | Allow to select a monster as target with RSHIFT+CRTL | Matthias Hartmann | 1 | -1/+1 | |
2005-09-30 | Change an hardcoded type to a templated type to avoid architecture problems. | Cedric Borgese | 1 | -1/+1 | |
2005-09-30 | Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵ | Cedric Borgese | 1 | -1/+1 | |
differs from int on that arch. | |||||
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -19/+0 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -2/+12 | |
2005-09-26 | Added a nicer handling of when you get disconnected from the server. | Eugenio Favalli | 1 | -4/+4 | |
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-09-20 | Fixed use of Enter for closing death and weight notices, and changed glColor4f | Bjørn Lindeijer | 1 | -16/+9 | |
to glColor4ub. | |||||
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -106/+78 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -18/+7 | |
2005-09-19 | Removed useless flush() calls. | Eugenio Favalli | 1 | -1/+0 | |
2005-09-18 | Increased joypad tolerance which is safer and simplifyed joypad state reset ↵ | Eugenio Favalli | 1 | -7/+5 | |
code. | |||||
2005-09-18 | Applyed biggeruniverse's patch to fix memory leaks. | Eugenio Favalli | 1 | -4/+8 | |