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authorMatthias Hartmann <hartmann.matthias@gmail.com>2005-10-02 13:42:54 +0000
committerMatthias Hartmann <hartmann.matthias@gmail.com>2005-10-02 13:42:54 +0000
commit87a5d0f5076cd00f6f9f2e9479c760489f54d5a1 (patch)
treef00cbae37f795817b62d3513802c76300e1a65c0 /src/game.cpp
parent4df1759a3636108839f9533268c8ce1b7156e132 (diff)
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Allow to select a monster as target with RSHIFT+CRTL
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e2e121cd..2ed80da5 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -939,7 +939,7 @@ void do_input()
{
attack(autoTarget);
}
- else if (keys[SDLK_LSHIFT] && monster != player_node)
+ else if ((keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]) && monster != player_node)
{
autoTarget = monster;
}