Age | Commit message (Expand) | Author | Files | Lines |
2005-09-08 | Removed inclusion of malloc.h header as it doens't seem necessary and was | Bjørn Lindeijer | 1 | -2/+4 |
2005-09-08 | Clean the floor items when the map changes. | Björn Steinbrink | 1 | -0/+2 |
2005-08-27 | Fix the bug where sometimes the last entry in the npc list windows is missing. | Björn Steinbrink | 1 | -4/+2 |
2005-08-27 | Update stats and status window contents at a single location. | Björn Steinbrink | 1 | -2/+0 |
2005-08-24 | Simply don't show equipped items in sell dialog since it's annoying. Code cle... | Yohann Ferreira | 1 | -1/+1 |
2005-08-23 | Some code cleanups in the sell dialog. Made the dialog accept items instead o... | Björn Steinbrink | 1 | -2/+4 |
2005-08-22 | Enable Enter to deathNotice Dialog to resurrect. Todo: See how to remove a bi... | Yohann Ferreira | 1 | -0/+9 |
2005-08-22 | Converted the buy & sell diaogs asserts into ifs to avoid game crashing, and ... | Yohann Ferreira | 1 | -0/+2 |
2005-08-21 | Cleaned and fixed an error in my previous commit | Eugenio Favalli | 1 | -30/+8 |
2005-08-19 | Moved gui window construction from engine.cpp to game.cpp | Björn Steinbrink | 1 | -0/+122 |
2005-08-18 | Updated reference to latest libxml, fixed a bug in updating skills, updated s... | Eugenio Favalli | 1 | -25/+6 |
2005-08-13 | Updated dev-cpp project file, removed unnecessary header, fixed some include ... | Eugenio Favalli | 1 | -0/+1 |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -41/+51 |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added he... | Björn Steinbrink | 1 | -51/+29 |
2005-08-03 | Now the 'Apply' and 'Cancel' buttons of the setup window work correctly. | Yohann Ferreira | 1 | -2/+2 |
2005-08-03 | Commented a switch case label that was left uncommented | Björn Steinbrink | 1 | -1/+1 |
2005-08-03 | Moved my invented variable, since it makes more sense. | Andrej Sinicyn | 1 | -1/+0 |
2005-08-02 | Fix my previous fix because it broke my own code. | Andrej Sinicyn | 1 | -4/+5 |
2005-08-02 | Fixed "Trade canceled" happening often. | Andrej Sinicyn | 1 | -0/+1 |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -6/+7 |
2005-08-01 | Fixed autoTarget not being set to NULL on map change. | Björn Steinbrink | 1 | -0/+1 |
2005-08-01 | Show the name of the trade partner in the trade dialog. | Andrej Sinicyn | 1 | -0/+4 |
2005-07-31 | Don't allow more than one request trade dialog at once. | Andrej Sinicyn | 1 | -1/+5 |
2005-07-31 | Don't allow more than one trade dialog at once; if a trade is canceled on the... | Andrej Sinicyn | 1 | -0/+13 |
2005-07-28 | Fixed popup window not always being correctly hidden when the player clicks s... | Björn Steinbrink | 1 | -7/+4 |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -41/+30 |
2005-07-28 | Cleaned up the showPopup() code, moved "map"-related code into game.cpp, made... | Björn Steinbrink | 1 | -1/+13 |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -8/+8 |
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not being... | Björn Steinbrink | 1 | -50/+69 |
2005-07-26 | - New smilies by Modanung | Eugenio Favalli | 1 | -5/+0 |
2005-07-23 | Made the key event handler use switches instead of if-else. | Björn Steinbrink | 1 | -154/+183 |
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as a... | Björn Steinbrink | 1 | -12/+12 |
2005-07-23 | Removed knowledge about the engine and maps from the being class.. | Björn Steinbrink | 1 | -15/+16 |
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -54/+37 |
2005-07-21 | Restore the joypad code, the 'new' code location wasn't checked for joypad ev... | Björn Steinbrink | 1 | -3/+23 |
2005-07-21 | Moved the joypad button checks to the according keyboard checks to reduce cod... | Björn Steinbrink | 1 | -23/+3 |
2005-07-18 | Created Inventory class. (Really) Small code simplifications and cleanups. | Björn Steinbrink | 1 | -19/+20 |
2005-07-17 | Fixing linking issues | Eugenio Favalli | 1 | -1/+21 |
2005-07-17 | Added Item and Equipment class and made the appropriate places make use of th... | Björn Steinbrink | 1 | -81/+56 |
2005-07-16 | - Fixing data path in Win32 | Eugenio Favalli | 1 | -0/+9 |
2005-07-15 | Fixed compiler warnings and added plain text file loading to resource manager. | Bjørn Lindeijer | 1 | -1/+1 |
2005-07-15 | Initialize joystick to NULL and allow right shift and control keys to be used. | Bjørn Lindeijer | 1 | -3/+3 |
2005-07-15 | - Adding joypad tolerance to config file | Eugenio Favalli | 1 | -44/+20 |
2005-07-15 | A small hack to let me sit and pick up objects :P | Eugenio Favalli | 1 | -32/+21 |
2005-07-15 | Enabling support for joypads: | Eugenio Favalli | 1 | -51/+143 |
2005-07-14 | Made attacking/aiming easier: Shift+Click = Don't walk, only interact. | Björn Steinbrink | 1 | -1/+9 |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -4/+18 |
2005-07-11 | Updating win32.txt about not using old stable Dev-C++ and committed patch by | Bjørn Lindeijer | 1 | -1/+6 |
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -5/+5 |
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -7/+3 |