Age | Commit message (Collapse) | Author | Files | Lines |
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server tokens. It gets you in the game (or what's left of it), but not on any
map yet.
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OpenGL enabled.
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branch).
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based on peoro's patch).
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library name in Dev-C++ project file, switched version to 0.0.20.
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namespaces.
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events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way.
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functions are now called from the outside.
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window into 3 tabs and added a joystick calibration tool.
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the Gui class.
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not being played at startup.
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corrected strange commit by ElvenProgrammer.
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effect on damage font (only works in OpenGL).
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linked. Added a debug window.
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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