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path: root/src/being.cpp
AgeCommit message (Expand)AuthorFilesLines
2010-08-26Merged testing branch into master.Yohann Ferreira1-4/+4
2010-08-12Simplify working with the event systemJared Adams1-2/+2
2010-08-12Replace most of Net::NpcHandler with eventsJared Adams1-3/+4
2010-08-05Have Being manage speech creation and add permissions to eventsJared Adams1-0/+21
2010-08-03Move Theme and UserPalette to the resources folderJared Adams1-2/+2
2010-08-01Remove isActive methods from buy/sell windowsJared Adams1-12/+0
2010-07-30Fixed two more forgotten hard-coded references.Yohann Ferreira1-4/+3
2010-07-30Changed the FloatData class to store double instead of single floats.Yohann Ferreira1-2/+3
2010-07-29Changed the items loading to handle a new 'attack-action' parameter.Yohann Ferreira1-18/+22
2010-07-28Centralized configuration default values using the VariableData system.Yohann Ferreira1-9/+9
2010-07-28Changed mAttackType to mWeaponAttackType were appropriate.Yohann Ferreira1-1/+1
2010-07-19Merge branch '1.0'Yohann Ferreira1-1/+2
2010-07-11Made the different hard-coded paths and files be now taken from theYohann Ferreira1-1/+2
2010-06-12Prevent removing dead players by timer.Andrei Karas1-1/+4
2010-06-10Merge BeingManager and FloorItemManager as ActorSpriteManagerJared Adams1-2/+2
2010-06-09Fix dead Beings not being removed using tmwAthenaJared Adams1-8/+22
2010-06-09Remove hard-coded frame counts from Being classJared Adams1-69/+71
2010-05-24Show selected target with bold font.Andrei Karas1-3/+13
2010-05-23Fix attack display for beings without an attack definedJared Adams1-7/+2
2010-05-20Buffer layered sprites under SDLJared Adams1-8/+4
2010-05-17Remove Monster, Player, and NPC classesJared Adams1-38/+469
2010-05-06Add support for floor item spritesJared Adams1-279/+12
2010-04-23Add an Actor class to replace the Sprite classJared Adams1-14/+2
2010-04-17Changed eAthena protocol name to TmwAthena and changed the config files accor...Bertram1-4/+4
2010-04-16Add race support for eAthenaJared Adams1-2/+2
2010-04-12Reviewed the LocalPlayer::nextTile() function. The ManaServ movement system i...Bertram1-6/+1
2010-04-12Added the player collision rectangle and tweaked colorsBertram1-3/+13
2010-04-12Forgot to remove Being::checkNodeOffset() function.Bertram1-72/+9
2010-04-12Move path finding related code to the Map class and small fixes.Bertram1-37/+20
2010-04-12One step closer to the full movement system ready.Bertram1-14/+18
2010-04-12Finished Being::checkNodeOffsets function.Bertram1-8/+28
2010-03-31A hack to prevent NPCs from walking off screen on ManaServChuck Miller1-0/+4
2010-03-12Split Palette into Theme and UserPaletteJared Adams1-12/+12
2010-03-08Revert "Added diagonal movement corrections and corrected some comments."Bertram1-29/+10
2010-03-04Merge branch 'master' of gitorious.org:mana/manaBertram1-1/+15
2010-03-04Show gender near player names.Andrei Karas1-1/+15
2010-03-03Merge branch 'master' of gitorious.org:mana/manaBertram1-22/+11
2010-02-24Some code cleanupsThorbjørn Lindeijer1-23/+12
2010-02-23Added diagonal movement corrections and corrected some comments.Bertram1-10/+29
2010-02-23Sanitized ManaServ movement protocol, by mainly moving code from LocalPlayer ...Bertram1-3/+61
2010-02-21Handle packet 0x0195, and shows player's party name in a popupChuck Miller1-0/+11
2010-02-21Made tick counter and framerate limiter work during login sequenceThorbjørn Lindeijer1-2/+1
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-19Fixed a crash when trying to switch serversThorbjørn Lindeijer1-4/+4
2010-02-10Adds missile-particle attribute to items and monster attacksChuck Miller1-14/+22
2010-02-09Got rid of non-sensical Vector operator overloadsThorbjørn Lindeijer1-2/+4
2010-02-09Got successfully rid of tile width/height fallback values as asked by Jaxad.Bertram1-9/+1
2010-02-09Separated fallback defaults for tile width and height.Bertram1-2/+5
2010-02-09Made the Beings' logic be able to handle any tile height/width.Bertram1-4/+18