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mana/mana-client
0.5
0.6
lpc2012
master
Original Mana client. For the new Qt client, see https://github.com/tales/tales-client
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src
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animatedsprite.cpp
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Commit message (
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Author
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2011-06-23
Made the being death sequence better handled.
Yohann Ferreira
1
-0
/
+7
2011-05-17
Fix sprite buffering size issues
Jared Adams
1
-0
/
+10
2011-01-13
Fix a segfault when the animation loading fails.
Yohann Ferreira
1
-1
/
+3
2010-12-06
Removed superfluous #includes taken from checkheaders list.
Yohann Ferreira
1
-3
/
+0
2010-07-29
Changed the items loading to handle a new 'attack-action' parameter.
Yohann Ferreira
1
-3
/
+3
2010-06-09
Remove hard-coded frame counts from Being class
Jared Adams
1
-0
/
+10
2010-05-20
Buffer layered sprites under SDL
Jared Adams
1
-8
/
+26
2010-05-06
Add support for floor item sprites
Jared Adams
1
-2
/
+8
2010-02-22
Modify copyright headers
Freeyorp
1
-1
/
+2
2010-02-20
License header update for The Mana Client
Thorbjørn Lindeijer
1
-4
/
+3
2010-02-07
Updated Copyright year to 2010!
Bertram
1
-1
/
+1
2010-01-12
Standardize header order
Jared Adams
1
-0
/
+1
2009-09-17
Partially (but mainly) resolved Mantis #753 by making monsters, NPC, and Floo...
Bertram
1
-4
/
+17
2009-03-25
A host of code style fixes
Bjørn Lindeijer
1
-2
/
+2
2009-01-23
Removed unnecessary references to The Mana World in code headers
Bjørn Lindeijer
1
-4
/
+4
2008-12-07
Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'
Ira Rice
1
-31
/
+10
2008-12-06
Some code formatting
Bjørn Lindeijer
1
-45
/
+12
2008-11-18
Pedantic fixes to the client, where I alphabetized all of the include
Ira Rice
1
-3
/
+0
2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2008-10-10
Fixed a small code typo (thought I copied and compiled animatedsprite
Ira Rice
1
-1
/
+1
2008-10-10
Did a little bit of code cleanup (mostly from TMW changes) as well as
Ira Rice
1
-14
/
+2
2008-07-18
Import of client tree
Lloyd Bryant
1
-1
/
+1
2007-11-20
Merged revisions 3629-3630 via svnmerge from
Bjørn Lindeijer
1
-12
/
+6
2007-05-07
Fixed positioning of monster names and target circles.
Philipp Sehmisch
1
-0
/
+24
2007-03-21
Renamed Spriteset to ImageSet.
Bjørn Lindeijer
1
-1
/
+0
2006-12-12
Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
Bjørn Lindeijer
1
-3
/
+3
2006-11-19
Separated sprite definition from playback.
Bjørn Lindeijer
1
-311
/
+97
2006-11-15
Separated getProperty method to an XML utility namespace.
Bjørn Lindeijer
1
-45
/
+18
2006-11-14
Resolve Image* of animation phase at load time instead of storing just the
Bjørn Lindeijer
1
-37
/
+55
2006-11-14
Separated Action class to its own module.
Bjørn Lindeijer
1
-0
/
+1
2006-09-20
tweaks at the animation system (mostly about fixing the looping attack animat...
Philipp Sehmisch
1
-13
/
+13
2006-09-16
another variable name change doener suggested
Philipp Sehmisch
1
-6
/
+6
2006-09-16
Fixed the crash when attacking without a weapon, some additional stability im...
Philipp Sehmisch
1
-23
/
+39
2006-09-16
Fixed line-endings and set missing properties.
Björn Steinbrink
1
-29
/
+29
2006-09-13
some improvements at the animation system
Philipp Sehmisch
1
-13
/
+34
2006-08-26
Applied patch by Bahamut81 which implements resetting of Animation, Action and
Bjørn Lindeijer
1
-7
/
+10
2006-08-04
Fix enum being treated as string.
Björn Steinbrink
1
-1
/
+1
2006-08-04
Small code cleanup/lower indentation.
Björn Steinbrink
1
-36
/
+35
2006-08-04
Fixed presence of NULL actions. This is doener's version of the fix, because it
Bjørn Lindeijer
1
-1
/
+4
2006-08-02
Some cleanups, fixes and a small start on a solution for the animated sprite
Bjørn Lindeijer
1
-22
/
+31
2006-08-01
animations and directions are now passed and stored as enums and no longer as...
Philipp Sehmisch
1
-21
/
+92
2006-07-30
Unified the play methods.
Björn Steinbrink
1
-13
/
+5
2006-07-29
A bunch of cleanups.
Björn Steinbrink
1
-84
/
+51
2006-07-29
Moved include from header to source file.
Björn Steinbrink
1
-0
/
+1
2006-07-28
Moved AnimatedSprite into its own files, removed useless includes.
Björn Steinbrink
1
-0
/
+340