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2008-08-07Rebranding TME to AethyraKraant1-2/+2
2008-07-27Changed files to tmeDouglas Boffey1-3/+3
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-04-07Merged changes made for the 0.0.24.1 release (4046:4048 from 0.0.24 branch).Bjørn Lindeijer1-1/+1
2008-03-30Updated configure.ac for tmwdata split (patch by peavey).Bjørn Lindeijer1-2/+0
2007-12-22Updated version to 0.0.24. Release data set to tomorrow, we'll see.Bjørn Lindeijer1-1/+1
2007-10-18Merged removal of dependency on Guichan OpenGL from trunk to 0.0 branch, Bjørn Lindeijer1-12/+6
including optimization of OpenGL memory usage on modern OpenGL drivers. Patches by Guillaume Melquiond.
2007-06-02Updated version and release date and summarized changes.Bjørn Lindeijer1-1/+1
2007-02-26Made OpenGL enabled by default.Bjørn Lindeijer1-4/+4
2007-02-17Fixed configure.ac still mentioning sprites. Man I'm getting rusty on this!v0.0.22.2Bjørn Lindeijer1-1/+0
2007-02-15Changed version to 0.0.22.2.Bjørn Lindeijer1-1/+1
2007-01-14Updated version to 0.0.22.1.Bjørn Lindeijer1-1/+1
2006-12-23Small followup fix.Bjørn Lindeijer1-1/+0
2006-12-23Removed database files, minimaps, items, monster sprites, maps and sounds fromBjørn Lindeijer1-2/+0
the release. They will be released dynamically only.
2006-12-21Updated version to 0.0.22.Bjørn Lindeijer1-1/+1
2006-10-29Let's do a 0.0.21.1 first.Bjørn Lindeijer1-1/+1
2006-10-29Some getting ready for 0.0.22.1 release.Bjørn Lindeijer1-1/+1
2006-10-23Added zlib check before PhysFS check. The PhysFS check was failing on MSYSBjørn Lindeijer1-0/+3
because of a missing -lz.
2006-10-07Added support for gzip compressed map layer data. Increased version to 0.0.22.Bjørn Lindeijer1-1/+1
Cleaned up overlay initialization a bit.
2006-08-26Added Makefile.am to make sure the item icons are installed.Bjørn Lindeijer1-0/+1
2006-08-21Updated makefiles to account for new ambient images and changed the versionBjørn Lindeijer1-1/+2
from 0.0.20.1 to 0.0.21.
2006-08-20Moved libpng check before SDL_image check, since the latter requires the former.Bjørn Lindeijer1-3/+3
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer1-14/+14
from the 0.1.0 branch.
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer1-1/+1
2006-05-03Increased fps limit granularity and cleaned some code, fixed some xml ↵Eugenio Favalli1-1/+1
library name in Dev-C++ project file, switched version to 0.0.20.
2006-03-06Version changed to 0.0.19Björn Steinbrink1-1/+1
2005-12-24Some preparations for release 0.0.18.1. Fixing of damage fadeout glitches isBjørn Lindeijer1-1/+1
also planned to be included in this release.
2005-12-20Changed version for source release.Bjørn Lindeijer1-1/+1
2005-10-02Added check for pthread library (needed for FreeBSD, still needs to be checkedBjørn Lindeijer1-1/+4
on MacOS X) and some cleanups.
2005-09-30Updated NEWS file for next release.Bjørn Lindeijer1-1/+1
2005-09-19Mostly code cleanups related to commits in past two days.Bjørn Lindeijer1-63/+9
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value.
2005-09-17configure.ac: Fix typo.Björn Steinbrink1-1/+1
src/Makefile.am: Remove useless (duplicate) -lpng. src/graphics.cpp: Add missing cstdarg header. src/net/messagein.cpp: Fix some funny looking preprocessor statement. src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff.
2005-09-172005-09-17 Duane Bailey <nayryeliab@gmail.com>Duane Bailey1-0/+3
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff
2005-09-13Merged with SDL_NET_TEST branch.Björn Steinbrink1-0/+3
2005-09-04changed to new versionMarcel W. Wysocki1-1/+1
2005-07-31changed to 0.0.15v0.0.15Marcel W. Wysocki1-1/+1
2005-07-08Added basic update system (depends on curl).Aaron Marks1-1/+8
2005-07-07Changes for 0.0.14.1 source and Debian releases.Bjørn Lindeijer1-1/+1
2005-06-27Fixed initialisation of Being*. The problem is that the attack() function isBjørn Lindeijer1-2/+2
since recently being called with up to 8 directions while it is written to only handle 4.
2005-06-05Updated configure.ac, small fix to framerate limiter, added mohawk to changes.Bjørn Lindeijer1-1/+1
2005-06-02Added data/help/Makefile.amJosé Ávila1-0/+1
2005-05-16Fixed install process to include new GUI graphics.Bjørn Lindeijer1-1/+1
2005-05-16Leave out OpenGL completely when not enabled.Bjørn Lindeijer1-15/+13
2005-05-16Forgot about that macroMateusz Kaduk1-1/+2
2005-05-16Added --with-opengl option to configure and checking for guichan headersMateusz Kaduk1-0/+22
2005-05-01- Added installation of game data, install required on *nix systemsRodney Dawes1-4/+15
- Updated desktop file to work better - Install the desktop file to the standard location - Install the icon as tmw.png in the standard pixmaps data dir
2005-04-26Changed keyboard control to integrate better with mouse walk, changed locationBjørn Lindeijer1-2/+0
of packet.list and chatlog.txt and removed name from player chat "balloon".
2005-04-18Ok, of course the biggest problem to solve with OpenGL integration is loadingBjørn Lindeijer1-1/+1
and rendering of images.
2005-04-08Fixed damage scrolling up to restart from below on new hit.Bjørn Lindeijer1-1/+1
2005-04-07Use tmw as package name.v0.0.11.1Bjørn Lindeijer1-1/+1