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-rw-r--r--src/being.cpp2
-rw-r--r--src/being.h12
-rw-r--r--src/beingmanager.cpp16
-rw-r--r--src/beingmanager.h14
-rw-r--r--src/floor_item.cpp10
-rw-r--r--src/floor_item.h20
-rw-r--r--src/flooritemmanager.cpp9
-rw-r--r--src/flooritemmanager.h7
-rw-r--r--src/gui/popupmenu.h4
-rw-r--r--src/localplayer.cpp2
-rw-r--r--src/localplayer.h4
-rw-r--r--src/monster.cpp2
-rw-r--r--src/monster.h2
-rw-r--r--src/net/beinghandler.cpp6
-rw-r--r--src/net/buysellhandler.cpp8
-rw-r--r--src/net/chathandler.cpp2
-rw-r--r--src/net/equipmenthandler.cpp6
-rw-r--r--src/net/inventoryhandler.cpp6
-rw-r--r--src/net/itemhandler.cpp2
-rw-r--r--src/net/npchandler.cpp2
-rw-r--r--src/net/playerhandler.cpp22
-rw-r--r--src/net/skillhandler.cpp8
-rw-r--r--src/net/tradehandler.cpp6
-rw-r--r--src/npc.cpp2
-rw-r--r--src/npc.h2
25 files changed, 86 insertions, 90 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 902bd4e1..45019bf2 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -185,7 +185,7 @@ void Being::setSprite(int slot, int id, std::string color)
mSpriteColors[slot] = color;
}
-void Being::setSpeech(const std::string &text, Uint32 time)
+void Being::setSpeech(const std::string &text, int time)
{
mSpeech = text;
diff --git a/src/being.h b/src/being.h
index ef830e3a..8b2a1e7e 100644
--- a/src/being.h
+++ b/src/being.h
@@ -166,7 +166,7 @@ class Being : public Sprite
* @param text The text that should appear.
* @param time The amount of time the text should stay in milliseconds.
*/
- void setSpeech(const std::string &text, Uint32 time = 500);
+ void setSpeech(const std::string &text, int time = 500);
/**
* Puts a damage bubble above this being.
@@ -285,12 +285,12 @@ class Being : public Sprite
/**
* Gets the sprite id.
*/
- Uint32 getId() const { return mId; }
+ int getId() const { return mId; }
/**
* Sets the sprite id.
*/
- void setId(Uint32 id) { mId = id; }
+ void setId(int id) { mId = id; }
/**
* Sets the map the being is on
@@ -477,7 +477,7 @@ class Being : public Sprite
*/
virtual void handleStatusEffect(StatusEffect *effect, int effectId);
- Uint32 mId; /**< Unique sprite id */
+ int mId; /**< Unique sprite id */
Uint16 mWalkSpeed; /**< Walking speed */
Uint8 mDirection; /**< Facing direction */
Map *mMap; /**< Map on which this being resides */
@@ -496,8 +496,8 @@ class Being : public Sprite
Text *mText;
Uint16 mHairStyle, mHairColor;
Gender mGender;
- Uint32 mSpeechTime;
- Sint32 mPx, mPy; /**< Pixel coordinates */
+ int mSpeechTime;
+ int mPx, mPy; /**< Pixel coordinates */
Uint16 mStunMode; /**< Stun mode; zero if not stunned */
std::set<int> mStatusEffects; /**< set of active status effects */
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp
index 15f683af..83e16f4c 100644
--- a/src/beingmanager.cpp
+++ b/src/beingmanager.cpp
@@ -67,7 +67,7 @@ void BeingManager::setPlayer(LocalPlayer *player)
mBeings.push_back(player);
}
-Being* BeingManager::createBeing(Uint32 id, Uint16 job)
+Being *BeingManager::createBeing(int id, Uint16 job)
{
Being *being;
@@ -99,7 +99,7 @@ void BeingManager::destroyBeing(Being *being)
delete being;
}
-Being* BeingManager::findBeing(Uint32 id)
+Being *BeingManager::findBeing(int id)
{
for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++)
{
@@ -111,7 +111,7 @@ Being* BeingManager::findBeing(Uint32 id)
return NULL;
}
-Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type)
+Being *BeingManager::findBeing(int x, int y, Being::Type type)
{
beingFinder.x = x;
beingFinder.y = y;
@@ -122,7 +122,7 @@ Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type)
return (i == mBeings.end()) ? NULL : *i;
}
-Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y)
+Being *BeingManager::findBeingByPixel(int x, int y)
{
BeingIterator itr = mBeings.begin();
BeingIterator itr_end = mBeings.end();
@@ -148,7 +148,7 @@ Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y)
return NULL;
}
-Being* BeingManager::findBeingByName(std::string name, Being::Type type)
+Being *BeingManager::findBeingByName(std::string name, Being::Type type)
{
for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++)
{
@@ -161,7 +161,7 @@ Being* BeingManager::findBeingByName(std::string name, Being::Type type)
return NULL;
}
-Beings& BeingManager::getAll()
+Beings &BeingManager::getAll()
{
return mBeings;
}
@@ -202,7 +202,7 @@ void BeingManager::clear()
}
}
-Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist,
+Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist,
Being::Type type)
{
Being *closestBeing = NULL;
@@ -229,7 +229,7 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist,
return (maxdist >= dist) ? closestBeing : NULL;
}
-Being* BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist,
+Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist,
Being::Type type)
{
Being *closestBeing = NULL;
diff --git a/src/beingmanager.h b/src/beingmanager.h
index 02c83725..6c0e0fda 100644
--- a/src/beingmanager.h
+++ b/src/beingmanager.h
@@ -49,7 +49,7 @@ class BeingManager
/**
* Create a being and add it to the list of beings.
*/
- Being *createBeing(Uint32 id, Uint16 job);
+ Being *createBeing(int id, Uint16 job);
/**
* Remove a Being.
@@ -59,13 +59,13 @@ class BeingManager
/**
* Return a specific id Being.
*/
- Being* findBeing(Uint32 id);
- Being* findBeingByPixel(Uint16 x, Uint16 y);
+ Being *findBeing(int id);
+ Being *findBeingByPixel(int x, int y);
/**
* Returns a being at specific coordinates.
*/
- Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN);
+ Being *findBeing(int x, int y, Being::Type type = Being::UNKNOWN);
/**
* Returns a being nearest to specific coordinates.
@@ -76,13 +76,13 @@ class BeingManager
* no being is returned.
* @param type The type of being to look for.
*/
- Being* findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist,
+ Being *findNearestLivingBeing(int x, int y, int maxdist,
Being::Type type = Being::UNKNOWN);
/**
* Finds a being by name and (optionally) by type.
*/
- Being* findBeingByName(std::string name, Being::Type type = Being::UNKNOWN);
+ Being *findBeingByName(std::string name, Being::Type type = Being::UNKNOWN);
/**
* Returns a being nearest to another being.
@@ -90,7 +90,7 @@ class BeingManager
* \param maxdist maximal distance. If minimal distance is larger,
* no being is returned
*/
- Being* findNearestLivingBeing(Being *aroundBeing, int maxdist,
+ Being *findNearestLivingBeing(Being *aroundBeing, int maxdist,
Being::Type type = Being::UNKNOWN);
/**
diff --git a/src/floor_item.cpp b/src/floor_item.cpp
index fbe606b4..000835ad 100644
--- a/src/floor_item.cpp
+++ b/src/floor_item.cpp
@@ -26,10 +26,10 @@
#include "resources/image.h"
-FloorItem::FloorItem(unsigned int id,
- unsigned int itemId,
- unsigned short x,
- unsigned short y,
+FloorItem::FloorItem(int id,
+ int itemId,
+ int x,
+ int y,
Map *map):
mId(id),
mX(x),
@@ -51,7 +51,7 @@ FloorItem::~FloorItem()
delete mItem;
}
-unsigned int FloorItem::getItemId() const
+int FloorItem::getItemId() const
{
return mItem->getId();
}
diff --git a/src/floor_item.h b/src/floor_item.h
index 444c756a..7ca0f5a3 100644
--- a/src/floor_item.h
+++ b/src/floor_item.h
@@ -42,10 +42,10 @@ class FloorItem : public Sprite
/**
* Constructor.
*/
- FloorItem(unsigned int id,
- unsigned int itemId,
- unsigned short x,
- unsigned short y,
+ FloorItem(int id,
+ int itemId,
+ int x,
+ int y,
Map *map);
/**
@@ -56,22 +56,22 @@ class FloorItem : public Sprite
/**
* Returns instance id of this item.
*/
- unsigned int getId() const { return mId; }
+ int getId() const { return mId; }
/**
* Returns the item id.
*/
- unsigned int getItemId() const;
+ int getItemId() const;
/**
* Returns the x coordinate.
*/
- unsigned short getX() const { return mX; }
+ int getX() const { return mX; }
/**
* Returns the y coordinate.
*/
- unsigned short getY() const { return mY; }
+ int getY() const { return mY; }
/**
* Returns the pixel y coordinate.
@@ -88,8 +88,8 @@ class FloorItem : public Sprite
void draw(Graphics *graphics, int offsetX, int offsetY) const;
private:
- unsigned int mId;
- unsigned short mX, mY;
+ int mId;
+ int mX, mY;
Item *mItem;
Sprites::iterator mSpriteIterator;
Map *mMap;
diff --git a/src/flooritemmanager.cpp b/src/flooritemmanager.cpp
index 65556abb..65fb2146 100644
--- a/src/flooritemmanager.cpp
+++ b/src/flooritemmanager.cpp
@@ -29,8 +29,8 @@ FloorItemManager::~FloorItemManager()
clear();
}
-FloorItem* FloorItemManager::create(unsigned int id, unsigned int itemId,
- unsigned short x, unsigned short y, Map *map)
+FloorItem* FloorItemManager::create(int id, int itemId,
+ int x, int y, Map *map)
{
FloorItem *floorItem = new FloorItem(id, itemId, x, y, map);
mFloorItems.push_back(floorItem);
@@ -49,7 +49,7 @@ void FloorItemManager::clear()
mFloorItems.clear();
}
-FloorItem* FloorItemManager::findById(unsigned int id)
+FloorItem *FloorItemManager::findById(int id)
{
FloorItemIterator i;
for (i = mFloorItems.begin(); i != mFloorItems.end(); i++)
@@ -63,8 +63,7 @@ FloorItem* FloorItemManager::findById(unsigned int id)
return NULL;
}
-FloorItem* FloorItemManager::findByCoordinates(unsigned short x,
- unsigned short y)
+FloorItem *FloorItemManager::findByCoordinates(int x, int y)
{
FloorItemIterator i;
for (i = mFloorItems.begin(); i != mFloorItems.end(); i++)
diff --git a/src/flooritemmanager.h b/src/flooritemmanager.h
index 3f96b587..704b39fd 100644
--- a/src/flooritemmanager.h
+++ b/src/flooritemmanager.h
@@ -32,15 +32,14 @@ class FloorItemManager
public:
~FloorItemManager();
- FloorItem* create(unsigned int id, unsigned int itemId,
- unsigned short x, unsigned short y, Map *map);
+ FloorItem* create(int id, int itemId, int x, int y, Map *map);
void destroy(FloorItem *item);
void clear();
- FloorItem* findById(unsigned int id);
- FloorItem* findByCoordinates(unsigned short x, unsigned short y);
+ FloorItem* findById(int id);
+ FloorItem* findByCoordinates(int x, int y);
private:
typedef std::list<FloorItem*> FloorItems;
diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h
index 2694abd8..0a6877d9 100644
--- a/src/gui/popupmenu.h
+++ b/src/gui/popupmenu.h
@@ -22,8 +22,6 @@
#ifndef POPUP_MENU_H
#define POPUP_MENU_H
-#include <SDL.h> // for Uint32
-
#include "linkhandler.h"
#include "window.h"
@@ -68,7 +66,7 @@ class PopupMenu : public Window, public LinkHandler
private:
BrowserBox* mBrowserBox;
- Uint32 mBeingId;
+ int mBeingId;
FloorItem* mFloorItem;
Item *mItem;
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 5b1500ff..18f25257 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -295,7 +295,7 @@ void LocalPlayer::walk(unsigned char dir)
return;
}
- Sint16 dx = 0, dy = 0;
+ int dx = 0, dy = 0;
if (dir & UP)
dy--;
if (dir & DOWN)
diff --git a/src/localplayer.h b/src/localplayer.h
index 2226671b..ba6e7670 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -228,8 +228,8 @@ class LocalPlayer : public Player
Uint8 mAttr[6];
Uint8 mAttrUp[6];
- Sint16 ATK, MATK, DEF, MDEF, HIT, FLEE;
- Sint16 ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS;
+ int ATK, MATK, DEF, MDEF, HIT, FLEE;
+ int ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS;
Uint16 mStatPoint, mSkillPoint;
Uint16 mStatsPointsToAttribute;
diff --git a/src/monster.cpp b/src/monster.cpp
index 610da492..2979e9fd 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -33,7 +33,7 @@
static const int NAME_X_OFFSET = 16;
static const int NAME_Y_OFFSET = 16;
-Monster::Monster(Uint32 id, Uint16 job, Map *map):
+Monster::Monster(int id, Uint16 job, Map *map):
Being(id, job, map),
mText(0)
{
diff --git a/src/monster.h b/src/monster.h
index 8d7f8ae7..ab6f85df 100644
--- a/src/monster.h
+++ b/src/monster.h
@@ -30,7 +30,7 @@ class Text;
class Monster : public Being
{
public:
- Monster(Uint32 id, Uint16 job, Map *map);
+ Monster(int id, Uint16 job, Map *map);
~Monster();
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index b706b088..356d9509 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -69,16 +69,16 @@ BeingHandler::BeingHandler(bool enableSync):
void BeingHandler::handleMessage(MessageIn *msg)
{
- Uint32 id;
+ int id;
Uint16 job, speed;
Uint16 headTop, headMid, headBottom;
Uint16 shoes, gloves;
Uint16 weapon, shield;
Uint16 gmstatus;
- Sint16 param1;
+ int param1;
int stunMode;
Uint32 statusEffects;
- Sint8 type;
+ int type;
Uint16 status;
Being *srcBeing, *dstBeing;
int hairStyle, hairColor, flag;
diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp
index 65f8498a..520a1fe6 100644
--- a/src/net/buysellhandler.cpp
+++ b/src/net/buysellhandler.cpp
@@ -77,10 +77,10 @@ void BuySellHandler::handleMessage(MessageIn *msg)
for (int k = 0; k < n_items; k++)
{
- Sint32 value = msg->readInt32();
+ int value = msg->readInt32();
msg->readInt32(); // DCvalue
msg->readInt8(); // type
- Sint16 itemId = msg->readInt16();
+ int itemId = msg->readInt16();
buyDialog->addItem(itemId, value);
}
break;
@@ -96,8 +96,8 @@ void BuySellHandler::handleMessage(MessageIn *msg)
for (int k = 0; k < n_items; k++)
{
- Sint16 index = msg->readInt16();
- Sint32 value = msg->readInt32();
+ int index = msg->readInt16();
+ int value = msg->readInt32();
msg->readInt32(); // OCvalue
Item *item = player_node->getInventory()->getItem(index);
diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp
index a3ccc4fb..8e108142 100644
--- a/src/net/chathandler.cpp
+++ b/src/net/chathandler.cpp
@@ -60,7 +60,7 @@ void ChatHandler::handleMessage(MessageIn *msg)
Being *being;
std::string chatMsg;
std::string nick;
- Sint16 chatMsgLength;
+ int chatMsgLength;
switch (msg->getId())
{
diff --git a/src/net/equipmenthandler.cpp b/src/net/equipmenthandler.cpp
index 9a3c396a..a31da38e 100644
--- a/src/net/equipmenthandler.cpp
+++ b/src/net/equipmenthandler.cpp
@@ -48,9 +48,9 @@ EquipmentHandler::EquipmentHandler()
void EquipmentHandler::handleMessage(MessageIn *msg)
{
- Sint32 itemCount;
- Sint16 index, equipPoint, itemId;
- Sint8 type;
+ int itemCount;
+ int index, equipPoint, itemId;
+ int type;
int mask, position;
Item *item;
Inventory *inventory = player_node->getInventory();
diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp
index a227701e..d78a7a45 100644
--- a/src/net/inventoryhandler.cpp
+++ b/src/net/inventoryhandler.cpp
@@ -61,9 +61,9 @@ InventoryHandler::InventoryHandler()
void InventoryHandler::handleMessage(MessageIn *msg)
{
- Sint32 number;
- Sint16 index, amount, itemId, equipType, arrow;
- Sint16 identified, cards[4], itemType;
+ int number;
+ int index, amount, itemId, equipType, arrow;
+ int identified, cards[4], itemType;
Inventory *inventory = player_node->getInventory();
Inventory *storage = player_node->getStorage();
diff --git a/src/net/itemhandler.cpp b/src/net/itemhandler.cpp
index 8c4af4e4..b7ac23a8 100644
--- a/src/net/itemhandler.cpp
+++ b/src/net/itemhandler.cpp
@@ -41,7 +41,7 @@ void ItemHandler::handleMessage(MessageIn *msg)
{
Uint32 id;
Uint16 x, y;
- Sint16 itemId;
+ int itemId;
switch (msg->getId())
{
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp
index 2ecd4726..487b358f 100644
--- a/src/net/npchandler.cpp
+++ b/src/net/npchandler.cpp
@@ -50,7 +50,7 @@ NPCHandler::NPCHandler()
void NPCHandler::handleMessage(MessageIn *msg)
{
- Uint32 id;
+ int id;
switch (msg->getId())
{
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index 7790cdd0..d99a97a5 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -164,8 +164,8 @@ void PlayerHandler::handleMessage(MessageIn *msg)
player_node->mY = y;
logger->log("Adjust scrolling by %d:%d",
- (int)scrollOffsetX,
- (int)scrollOffsetY);
+ (int) scrollOffsetX,
+ (int) scrollOffsetY);
viewport->scrollBy(scrollOffsetX, scrollOffsetY);
}
@@ -173,7 +173,7 @@ void PlayerHandler::handleMessage(MessageIn *msg)
case SMSG_PLAYER_STAT_UPDATE_1:
{
- Sint16 type = msg->readInt16();
+ int type = msg->readInt16();
Uint32 value = msg->readInt32();
switch (type)
@@ -301,10 +301,10 @@ void PlayerHandler::handleMessage(MessageIn *msg)
case SMSG_PLAYER_STAT_UPDATE_3:
{
- Sint32 type = msg->readInt32();
- Sint32 base = msg->readInt32();
- Sint32 bonus = msg->readInt32();
- Sint32 total = base + bonus;
+ int type = msg->readInt32();
+ int base = msg->readInt32();
+ int bonus = msg->readInt32();
+ int total = base + bonus;
switch (type) {
case 0x000d: player_node->mAttr[LocalPlayer::STR] = total;
@@ -325,9 +325,9 @@ void PlayerHandler::handleMessage(MessageIn *msg)
case SMSG_PLAYER_STAT_UPDATE_4:
{
- Sint16 type = msg->readInt16();
- Sint8 fail = msg->readInt8();
- Sint8 value = msg->readInt8();
+ int type = msg->readInt16();
+ int fail = msg->readInt8();
+ int value = msg->readInt8();
if (fail != 1)
break;
@@ -404,7 +404,7 @@ void PlayerHandler::handleMessage(MessageIn *msg)
case SMSG_PLAYER_ARROW_MESSAGE:
{
- Sint16 type = msg->readInt16();
+ int type = msg->readInt16();
switch (type) {
case 0:
diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp
index e2185524..526698f4 100644
--- a/src/net/skillhandler.cpp
+++ b/src/net/skillhandler.cpp
@@ -51,14 +51,14 @@ void SkillHandler::handleMessage(MessageIn *msg)
for (int k = 0; k < skillCount; k++)
{
- Sint16 skillId = msg->readInt16();
+ int skillId = msg->readInt16();
msg->readInt16(); // target type
msg->readInt16(); // unknown
- Sint16 level = msg->readInt16();
- Sint16 sp = msg->readInt16();
+ int level = msg->readInt16();
+ int sp = msg->readInt16();
msg->readInt16(); // range
std::string skillName = msg->readString(24);
- Sint8 up = msg->readInt8();
+ int up = msg->readInt8();
if (level != 0 || up != 0)
{
diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp
index c5465835..ab2eba31 100644
--- a/src/net/tradehandler.cpp
+++ b/src/net/tradehandler.cpp
@@ -140,8 +140,8 @@ void TradeHandler::handleMessage(MessageIn *msg)
case SMSG_TRADE_ITEM_ADD:
{
- Sint32 amount = msg->readInt32();
- Sint16 type = msg->readInt16();
+ int amount = msg->readInt32();
+ int type = msg->readInt16();
msg->readInt8(); // identified flag
msg->readInt8(); // attribute
msg->readInt8(); // refine
@@ -166,7 +166,7 @@ void TradeHandler::handleMessage(MessageIn *msg)
tradeWindow->receivedOk(true);
return;
}
- Sint16 quantity = msg->readInt16();
+ int quantity = msg->readInt16();
switch (msg->readInt8())
{
diff --git a/src/npc.cpp b/src/npc.cpp
index 7ba25c08..5a4f9507 100644
--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -38,7 +38,7 @@ int current_npc = 0;
static const int NAME_X_OFFSET = 15;
static const int NAME_Y_OFFSET = 30;
-NPC::NPC(Uint32 id, Uint16 job, Map *map, Network *network):
+NPC::NPC(int id, Uint16 job, Map *map, Network *network):
Player(id, job, map), mNetwork(network)
{
NPCInfo info = NPCDB::get(job);
diff --git a/src/npc.h b/src/npc.h
index 216fb2fe..63a0b953 100644
--- a/src/npc.h
+++ b/src/npc.h
@@ -33,7 +33,7 @@ class Text;
class NPC : public Player
{
public:
- NPC(Uint32 id, Uint16 job, Map *map, Network *network);
+ NPC(int id, Uint16 job, Map *map, Network *network);
~NPC();