summaryrefslogtreecommitdiff
path: root/src/particleemitter.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/particleemitter.cpp')
-rw-r--r--src/particleemitter.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp
index b2cc16c7..545936f0 100644
--- a/src/particleemitter.cpp
+++ b/src/particleemitter.cpp
@@ -39,8 +39,8 @@
#define DEG_RAD_FACTOR 0.017453293f
ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map):
- mParticleImage(0),
- mOutputPauseLeft(0)
+ mOutputPauseLeft(0),
+ mParticleImage(0)
{
mMap = map;
mParticleTarget = target;
@@ -53,7 +53,7 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *
mParticleAngleVertical.set(0.0f);
mParticlePower.set(0.0f);
mParticleGravity.set(0.0f);
- mParticleRandomnes.set(0);
+ mParticleRandomness.set(0);
mParticleBounce.set(0.0f);
mParticleFollow = false;
mParticleAcceleration.set(0.0f);
@@ -119,9 +119,9 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *
{
mParticleGravity = readMinMax(propertyNode, 0.0f);
}
- else if (name == "randomnes")
+ else if (name == "randomnes" || name == "randomness") // legacy bug
{
- mParticleRandomnes = readMinMax(propertyNode, 0);
+ mParticleRandomness = readMinMax(propertyNode, 0);
}
else if (name == "bounce")
{
@@ -268,7 +268,7 @@ ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o)
mParticleAngleVertical = o.mParticleAngleVertical;
mParticlePower = o.mParticlePower;
mParticleGravity = o.mParticleGravity;
- mParticleRandomnes = o.mParticleRandomnes;
+ mParticleRandomness = o.mParticleRandomness;
mParticleBounce = o.mParticleBounce;
mParticleFollow = o.mParticleFollow;
mParticleTarget = o.mParticleTarget;
@@ -356,7 +356,7 @@ ParticleEmitter::createParticles()
sin(angleH) * cos(angleV) * power,
sin(angleV) * power);
- newParticle->setRandomnes(mParticleRandomnes.value());
+ newParticle->setRandomness(mParticleRandomness.value());
newParticle->setGravity(mParticleGravity.value());
newParticle->setBounce(mParticleBounce.value());
newParticle->setFollow(mParticleFollow);