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-rw-r--r--src/net/tmwa/inventoryhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index fd979dc6..41049c3d 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -126,7 +126,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
int number, flag;
int index, amount, itemId, equipType, arrow;
int identified, cards[4], itemType;
- Inventory *inventory = player_node->getInventory();
+ Inventory *inventory = PlayerInfo::getInventory();
switch (msg.getId())
{
@@ -136,7 +136,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
{
// Clear inventory - this will be a complete refresh
mEquips.clear();
- player_node->mEquipment->setBackend(&mEquips);
+ PlayerInfo::getEquipment()->setBackend(&mEquips);
inventory->clear();
}