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Diffstat (limited to 'src/net/playerhandler.cpp')
-rw-r--r--src/net/playerhandler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index afaeca69..f6f7a8fa 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -107,7 +107,7 @@ void PlayerHandler::handleMessage(MessageIn &msg)
{ // TODO: Implement reconnecting to another game server
std::string token = msg.readString(32);
std::string address = msg.readString();
- int port = msg.readShort();
+ int port = msg.readInt16();
logger->log("Changing server to %s:%d", address.c_str(), port);
} break;
@@ -116,9 +116,9 @@ void PlayerHandler::handleMessage(MessageIn &msg)
logger->log("ATTRIBUTE UPDATE:");
while (msg.getUnreadLength())
{
- int stat = msg.readByte();
- int base = msg.readShort();
- int value = msg.readShort();
+ int stat = msg.readInt8();
+ int base = msg.readInt16();
+ int value = msg.readInt16();
logger->log("%d set to %d %d", stat, base, value);
if (stat == BASE_ATTR_HP)
@@ -141,7 +141,7 @@ void PlayerHandler::handleMessage(MessageIn &msg)
/*
case SMSG_PLAYER_ARROW_MESSAGE:
{
- Sint16 type = msg.readShort();
+ Sint16 type = msg.readInt16();
switch (type) {
case 0:
@@ -162,8 +162,8 @@ void
PlayerHandler::handleMapChangeMessage(MessageIn &msg)
{
std::string mapName = msg.readString();
- unsigned short x = msg.readShort();
- unsigned short y = msg.readShort();
+ unsigned short x = msg.readInt16();
+ unsigned short y = msg.readInt16();
logger->log("Changing map to %s (%d, %d)", mapName.c_str(), x, y);