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-rw-r--r--src/map.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/map.cpp b/src/map.cpp
index e4d68756..73686d61 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -128,7 +128,7 @@ Image* MapLayer::getTile(int x, int y) const
void MapLayer::draw(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY,
- const MapSprites &sprites) const
+ const MapSprites &sprites, int debugFlags) const
{
startX -= mX;
startY -= mY;
@@ -163,7 +163,8 @@ void MapLayer::draw(Graphics *graphics, int startX, int startY,
{
const int px = (x + mX) * 32 - scrollX;
const int py = (y + mY) * 32 - scrollY + 32 - img->getHeight();
- graphics->drawImage(img, px, py);
+ if (debugFlags != Map::MAP_SPECIAL || img->getHeight() <= 32)
+ graphics->drawImage(img, px, py);
}
}
}
@@ -185,7 +186,8 @@ Map::Map(int width, int height, int tileWidth, int tileHeight):
mTileWidth(tileWidth), mTileHeight(tileHeight),
mMaxTileHeight(height),
mOnClosedList(1), mOnOpenList(2),
- mLastScrollX(0.0f), mLastScrollY(0.0f)
+ mLastScrollX(0.0f), mLastScrollY(0.0f),
+ mDebugFlags(MAP_NORMAL)
{
const int size = mWidth * mHeight;
@@ -330,7 +332,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY)
(*layeri)->draw(graphics,
startX, startY, endX, endY,
scrollX, scrollY,
- mSprites);
+ mSprites, mDebugFlags);
}
// Draws beings with a lower opacity to make them visible
@@ -354,7 +356,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY)
(int) config.getValue("OverlayDetail", 2));
}
-void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY)
+void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, int debugFlags)
{
int endPixelY = graphics->getHeight() + scrollY + mTileHeight - 1;
int startX = scrollX / mTileWidth;
@@ -371,11 +373,15 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY)
{
for (int x = startX; x < endX; x++)
{
+
graphics->setColor(gcn::Color(0, 0, 0, 64));
+ if (debugFlags < MAP_SPECIAL)
+ {
graphics->drawRectangle(gcn::Rectangle(
x * mTileWidth - scrollX,
y * mTileWidth - scrollY,
33, 33));
+ }
if (!getWalk(x, y, BLOCKMASK_WALL))
{