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-rw-r--r--src/gui/buy.cpp17
-rw-r--r--src/gui/buysell.cpp9
-rw-r--r--src/gui/npc_text.cpp34
-rw-r--r--src/gui/npcintegerdialog.cpp27
-rw-r--r--src/gui/npclistdialog.cpp35
-rw-r--r--src/gui/npcpostdialog.cpp9
-rw-r--r--src/gui/npcstringdialog.cpp27
-rw-r--r--src/gui/sell.cpp27
-rw-r--r--src/gui/sell.h4
-rw-r--r--src/gui/shop.cpp2
-rw-r--r--src/gui/shop.h2
11 files changed, 69 insertions, 124 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index 7cefa3e5..8d963227 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -34,11 +34,8 @@
#include "shopitem.h"
#include "units.h"
-#ifdef TMWSERV_SUPPORT
-#include "net/tmwserv/gameserver/player.h"
-#else
-#include "net/ea/npchandler.h"
-#endif
+#include "net/net.h"
+#include "net/npchandler.h"
#include "resources/iteminfo.h"
@@ -187,13 +184,9 @@ void BuyDialog::action(const gcn::ActionEvent &event)
else if (event.getId() == "buy" && mAmountItems > 0 &&
mAmountItems <= mMaxItems)
{
- // Net::getNpcHandler()->buyItem(current_npc, mShopItems->at(selectedItem)->getId(), mAmountItems);
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::tradeWithNPC
- (mShopItems->at(selectedItem)->getId(), mAmountItems);
-#else
- npcHandler->buyItem(current_npc, mShopItems->at(selectedItem)->getId(), mAmountItems);
-#endif
+ Net::getNpcHandler()->buyItem(current_npc,
+ mShopItems->at(selectedItem)->getId(),
+ mAmountItems);
// Update money and adjust the max number of items that can be bought
mMaxItems -= mAmountItems;
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 33e12e87..80e2cdfe 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -25,7 +25,8 @@
#include "gui/button.h"
-#include "net/ea/npchandler.h"
+#include "net/net.h"
+#include "net/npchandler.h"
#include "utils/gettext.h"
@@ -81,13 +82,11 @@ void BuySellDialog::action(const gcn::ActionEvent &event)
if (event.getId() == "Buy")
{
- // Net::getNpcHandler()->buy(current_npc);
- npcHandler->buy(current_npc);
+ Net::getNpcHandler()->buy(current_npc);
}
else if (event.getId() == "Sell")
{
- // Net::getNpcHandler()->buy(current_npc);
- npcHandler->sell(current_npc);
+ Net::getNpcHandler()->buy(current_npc);
}
else if (event.getId() == "Cancel")
{
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp
index b33b9970..2d4a5891 100644
--- a/src/gui/npc_text.cpp
+++ b/src/gui/npc_text.cpp
@@ -19,22 +19,20 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "button.h"
-#include "npc_text.h"
-#include "scrollarea.h"
-#include "textbox.h"
+#include "gui/npc_text.h"
-#include "widgets/layout.h"
+#include "gui/button.h"
+#include "gui/scrollarea.h"
+#include "gui/textbox.h"
-#include "../npc.h"
+#include "gui/widgets/layout.h"
-#ifdef TMWSERV_SUPPORT
-#include "../net/tmwserv/gameserver/player.h"
-#else
-#include "../net/ea/npchandler.h"
-#endif
+#include "npc.h"
-#include "../utils/gettext.h"
+#include "net/net.h"
+#include "net/npchandler.h"
+
+#include "utils/gettext.h"
NpcTextDialog::NpcTextDialog()
: Window(_("NPC"))
@@ -125,20 +123,12 @@ void NpcTextDialog::action(const gcn::ActionEvent &event)
void NpcTextDialog::nextDialog(int npcID)
{
- // Net::getNpcHandler()->nextDialog(npcID);
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::talkToNPC(npcID, false);
-#else
- npcHandler->nextDialog(npcID);
-#endif
+ Net::getNpcHandler()->nextDialog(npcID);
}
void NpcTextDialog::closeDialog(int npcID)
{
- // Net::getNpcHandler()->closeDialog(npcID);
-#ifdef EATHENA_SUPPORT
- npcHandler->closeDialog(npcID);
-#endif
+ Net::getNpcHandler()->closeDialog(npcID);
}
void NpcTextDialog::widgetResized(const gcn::Event &event)
diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp
index 86dad4ab..7955214c 100644
--- a/src/gui/npcintegerdialog.cpp
+++ b/src/gui/npcintegerdialog.cpp
@@ -19,21 +19,21 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "button.h"
-#include "inttextfield.h"
-#include "npc_text.h"
-#include "npcintegerdialog.h"
+#include "gui/npcintegerdialog.h"
-#include "widgets/layout.h"
+#include "gui/button.h"
+#include "gui/inttextfield.h"
+#include "gui/npc_text.h"
-#include "../npc.h"
+#include "gui/widgets/layout.h"
-#ifdef EATHENA_SUPPORT
-#include "../net/ea/npchandler.h"
-#endif
+#include "npc.h"
-#include "../utils/gettext.h"
-#include "../utils/strprintf.h"
+#include "net/net.h"
+#include "net/npchandler.h"
+
+#include "utils/gettext.h"
+#include "utils/strprintf.h"
NpcIntegerDialog::NpcIntegerDialog()
: Window(_("NPC Number Request"))
@@ -118,10 +118,7 @@ void NpcIntegerDialog::action(const gcn::ActionEvent &event)
setVisible(false);
NPC::isTalking = false;
- // Net::getNpcHandler()->integerInput(current_npc, mValueField->getValue());
-#ifdef EATHENA_SUPPORT
- npcHandler->integerInput(current_npc, mValueField->getValue());
-#endif
+ Net::getNpcHandler()->integerInput(current_npc, mValueField->getValue());
mValueField->reset();
}
diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp
index 8b0128d5..5cd7dbab 100644
--- a/src/gui/npclistdialog.cpp
+++ b/src/gui/npclistdialog.cpp
@@ -19,26 +19,24 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <sstream>
+#include "gui/npclistdialog.h"
+
+#include "gui/button.h"
+#include "gui/listbox.h"
+#include "gui/npc_text.h"
+#include "gui/scrollarea.h"
-#include "button.h"
-#include "listbox.h"
-#include "npc_text.h"
-#include "npclistdialog.h"
-#include "scrollarea.h"
+#include "gui/widgets/layout.h"
-#include "widgets/layout.h"
+#include "npc.h"
-#include "../npc.h"
+#include "net/net.h"
+#include "net/npchandler.h"
-#ifdef TMWSERV_SUPPORT
-#include "../net/tmwserv/gameserver/player.h"
-#else
-#include "../net/ea/npchandler.h"
-#endif
+#include "utils/gettext.h"
+#include "utils/strprintf.h"
-#include "../utils/gettext.h"
-#include "../utils/strprintf.h"
+#include <sstream>
NpcListDialog::NpcListDialog()
: Window("NPC")
@@ -132,12 +130,7 @@ void NpcListDialog::action(const gcn::ActionEvent &event)
saveWindowState();
reset();
- // Net::getNpcHandler()->listInput(current_npc, choice);
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::selectFromNPC(current_npc, choice);
-#else
- npcHandler->listInput(current_npc, choice);
-#endif
+ Net::getNpcHandler()->listInput(current_npc, choice);
}
}
diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp
index 5c083612..2b178cff 100644
--- a/src/gui/npcpostdialog.cpp
+++ b/src/gui/npcpostdialog.cpp
@@ -28,7 +28,11 @@
#include "gui/widgets/chattab.h"
-#include "net/tmwserv/gameserver/player.h"
+#include "npc.h"
+
+#include "net/net.h"
+#include "net/npchandler.h"
+
#include "utils/gettext.h"
#include <guichan/widgets/label.hpp>
@@ -84,7 +88,8 @@ void NpcPostDialog::action(const gcn::ActionEvent &event)
}
else
{
- Net::GameServer::Player::sendLetter(mSender->getText(), mText->getText());
+ Net::getNpcHandler()->sendLetter(current_npc, mSender->getText(),
+ mText->getText());
}
setVisible(false);
clear();
diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp
index 8d45e332..7ce4060c 100644
--- a/src/gui/npcstringdialog.cpp
+++ b/src/gui/npcstringdialog.cpp
@@ -19,21 +19,21 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "button.h"
-#include "npc_text.h"
-#include "npcstringdialog.h"
-#include "textfield.h"
+#include "gui/npc_text.h"
-#include "widgets/layout.h"
+#include "gui/button.h"
+#include "gui/npcstringdialog.h"
+#include "gui/textfield.h"
-#include "../npc.h"
+#include "gui/widgets/layout.h"
-#ifdef EATHENA_SUPPORT
-#include "../net/ea/npchandler.h"
-#endif
+#include "npc.h"
-#include "../utils/gettext.h"
-#include "../utils/strprintf.h"
+#include "net/net.h"
+#include "net/npchandler.h"
+
+#include "utils/gettext.h"
+#include "utils/strprintf.h"
NpcStringDialog::NpcStringDialog()
: Window(_("NPC Text Request"))
@@ -86,10 +86,7 @@ void NpcStringDialog::action(const gcn::ActionEvent &event)
std::string text = mValueField->getText();
mValueField->setText("");
- // Net::getNpcHandler()->stringInput(current_npc, text);
-#ifdef EATHENA_SUPPORT
- npcHandler->stringInput(current_npc, text);
-#endif
+ Net::getNpcHandler()->stringInput(current_npc, text);
}
bool NpcStringDialog::isInputFocused()
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index 3b4e9982..2dfc66a7 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -34,11 +34,8 @@
#include "shopitem.h"
#include "units.h"
-#ifdef TMWSERV_SUPPORT
-#include "net/tmwserv/gameserver/player.h"
-#else
-#include "net/ea/npchandler.h"
-#endif
+#include "net/net.h"
+#include "net/npchandler.h"
#include "resources/iteminfo.h"
@@ -129,16 +126,6 @@ void SellDialog::reset()
updateButtonsAndLabels();
}
-#ifdef TMWSERV_SUPPORT
-
-void SellDialog::addItem(int item, int amount, int price)
-{
- mShopItems->addItem(item, amount, price);
- mShopItemList->adjustSize();
-}
-
-#else
-
void SellDialog::addItem(const Item *item, int price)
{
if (!item)
@@ -150,8 +137,6 @@ void SellDialog::addItem(const Item *item, int price)
mShopItemList->adjustSize();
}
-#endif
-
void SellDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "quit")
@@ -195,10 +180,6 @@ void SellDialog::action(const gcn::ActionEvent &event)
else if (event.getId() == "sell" && mAmountItems > 0
&& mAmountItems <= mMaxItems)
{
-#ifdef TMWSERV_SUPPORT
- Net::GameServer::Player::tradeWithNPC
- (mShopItems->at(selectedItem)->getId(), mAmountItems);
-#else
// Attempt sell
ShopItem *item = mShopItems->at(selectedItem);
int sellCount;
@@ -210,10 +191,8 @@ void SellDialog::action(const gcn::ActionEvent &event)
// the inventory index of the next Duplicate otherwise.
sellCount = item->sellCurrentDuplicate(mAmountItems);
mAmountItems -= sellCount;
- // Net::getNpcHandler()->sellItem(current_npc, item->getCurrentInvIndex(), sellCount);
- npcHandler->sellItem(current_npc, item->getCurrentInvIndex(), sellCount);
+ Net::getNpcHandler()->sellItem(current_npc, item->getCurrentInvIndex(), sellCount);
}
-#endif
mPlayerMoney +=
mAmountItems * mShopItems->at(selectedItem)->getPrice();
diff --git a/src/gui/sell.h b/src/gui/sell.h
index b3e59b4f..89ae06c4 100644
--- a/src/gui/sell.h
+++ b/src/gui/sell.h
@@ -61,11 +61,7 @@ class SellDialog : public Window, gcn::ActionListener, gcn::SelectionListener
/**
* Adds an item to the inventory.
*/
-#ifdef TMWSERV_SUPPORT
- void addItem(int item, int amount, int price);
-#else
void addItem(const Item *item, int price);
-#endif
/**
* Called when receiving actions from the widgets.
diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp
index 4799ea42..b72be694 100644
--- a/src/gui/shop.cpp
+++ b/src/gui/shop.cpp
@@ -50,7 +50,6 @@ void ShopItems::addItem(int id, int amount, int price)
mShopItems.push_back(new ShopItem(-1, id, amount, price));
}
-#ifdef EATHENA_SUPPORT
void ShopItems::addItem(int inventoryIndex, int id, int quantity, int price)
{
ShopItem *item = 0;
@@ -69,7 +68,6 @@ void ShopItems::addItem(int inventoryIndex, int id, int quantity, int price)
mShopItems.push_back(item);
}
}
-#endif
ShopItem *ShopItems::at(int i) const
{
diff --git a/src/gui/shop.h b/src/gui/shop.h
index 190ef655..28f5d4b3 100644
--- a/src/gui/shop.h
+++ b/src/gui/shop.h
@@ -56,7 +56,6 @@ class ShopItems : public gcn::ListModel
*/
void addItem(int id, int amount, int price);
-#ifdef EATHENA_SUPPORT
/**
* Adds an item to the list (used by sell dialog). Looks for
* duplicate entries, if mergeDuplicates was turned on.
@@ -67,7 +66,6 @@ class ShopItems : public gcn::ListModel
* @param price price of the item
*/
void addItem(int inventoryIndex, int id, int amount, int price);
-#endif
/**
* Returns the number of items in the shop.