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-rw-r--r--src/gui/buysell.cpp10
-rw-r--r--src/gui/chat.cpp172
-rw-r--r--src/gui/help.cpp6
-rw-r--r--src/gui/setup_keyboard.cpp12
-rw-r--r--src/gui/setup_players.cpp60
-rw-r--r--src/gui/skill.cpp35
-rw-r--r--src/gui/status.cpp88
-rw-r--r--src/gui/trade.cpp4
-rw-r--r--src/gui/updatewindow.cpp11
9 files changed, 219 insertions, 179 deletions
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 42380882..a8223ca4 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -25,18 +25,20 @@
#include "../npc.h"
+#include "../utils/gettext.h"
+
BuySellDialog::BuySellDialog():
- Window("Shop")
+ Window(_("Shop"))
{
Button *buyButton = 0;
- const char *buttonNames[] = {
- "Buy", "Sell", "Cancel", 0
+ static const char *buttonNames[] = {
+ N_("Buy"), N_("Sell"), N_("Cancel"), 0
};
int x = 10, y = 10;
for (const char **curBtn = buttonNames; *curBtn; curBtn++)
{
- Button *btn = new Button(*curBtn, *curBtn, this);
+ Button *btn = new Button(gettext(*curBtn), *curBtn, this);
if (!buyButton) buyButton = btn; // For focus request
btn->setPosition(x, y);
add(btn);
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 3c02e656..d61ec021 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -39,6 +39,8 @@
#include "../net/messageout.h"
#include "../net/protocol.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
#include "../utils/trim.h"
ChatWindow::ChatWindow(Network *network):
@@ -116,11 +118,14 @@ void ChatWindow::chatLog(std::string line, int own)
std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
switch (own) {
case BY_GM:
- if (tmp.nick.empty())
- tmp.nick = std::string("Global announcement: ");
- else
- tmp.nick = std::string("Global announcement from " + tmp.nick
- + std::string(": "));
+ if (tmp.nick.empty()) {
+ tmp.nick = _("Global announcement:");
+ tmp.nick += " ";
+ } else {
+ tmp.nick = strprintf(_("Global announcement from %s:"),
+ tmp.nick.c_str());
+ tmp.nick += " ";
+ }
lineColor = "##1"; // Equiv. to BrowserBox::RED
break;
case BY_PLAYER:
@@ -132,12 +137,14 @@ void ChatWindow::chatLog(std::string line, int own)
lineColor = "##0"; // Equiv. to BrowserBox::BLACK
break;
case BY_SERVER:
- tmp.nick = "Server: ";
+ tmp.nick = _("Server:");
+ tmp.nick += " ";
tmp.text = line;
lineColor = "##7"; // Equiv. to BrowserBox::PINK
break;
case ACT_WHISPER:
- tmp.nick += CAT_WHISPER;
+ tmp.nick = strprintf(_("%s whispers:"), tmp.nick.c_str());
+ tmp.nick += " ";
lineColor = "##3"; // Equiv. to BrowserBox::BLUE
break;
case ACT_IS:
@@ -250,7 +257,7 @@ void ChatWindow::whisper(const std::string &nick, std::string msg,
std::string recvnick = "";
msg.erase(0, prefixlen + 1);
- if (msg.substr(0,1) == "\"")
+ if (msg.substr(0, 1) == "\"")
{
const std::string::size_type pos = msg.find('"', 1);
if (pos != std::string::npos) {
@@ -273,7 +280,9 @@ void ChatWindow::whisper(const std::string &nick, std::string msg,
outMsg.writeString(recvnick, 24);
outMsg.writeString(msg, msg.length());
- chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER);
+ chatLog(strprintf(_("Whispering to %s: %s"),
+ recvnick.c_str(), msg.c_str()),
+ BY_PLAYER);
}
void ChatWindow::chatSend(const std::string &nick, std::string msg)
@@ -344,7 +353,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
whisper(nick, msg, IS_SHORT_WHISPER_LENGTH);
else
{
- chatLog("Unknown command", BY_SERVER);
+ chatLog(_("Unknown command"), BY_SERVER);
}
}
@@ -353,71 +362,73 @@ std::string ChatWindow::const_msg(CHATSKILL act)
std::string msg;
if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
switch (act.bskill) {
- case BSKILL_TRADE :
- msg = "Trade failed!";
+ case BSKILL_TRADE:
+ msg = _("Trade failed!");
break;
- case BSKILL_EMOTE :
- msg = "Emote failed!";
+ case BSKILL_EMOTE:
+ msg = _("Emote failed!");
break;
- case BSKILL_SIT :
- msg = "Sit failed!";
+ case BSKILL_SIT:
+ msg = _("Sit failed!");
break;
- case BSKILL_CREATECHAT :
- msg = "Chat creating failed!";
+ case BSKILL_CREATECHAT:
+ msg = _("Chat creating failed!");
break;
- case BSKILL_JOINPARTY :
- msg = "Could not join party!";
+ case BSKILL_JOINPARTY:
+ msg = _("Could not join party!");
break;
- case BSKILL_SHOUT :
- msg = "Cannot shout!";
+ case BSKILL_SHOUT:
+ msg = _("Cannot shout!");
break;
}
+ msg += " ";
+
switch (act.reason) {
- case RFAIL_SKILLDEP :
- msg += " You have not yet reached a high enough lvl!";
+ case RFAIL_SKILLDEP:
+ msg += _("You have not yet reached a high enough lvl!");
break;
- case RFAIL_INSUFHP :
- msg += " Insufficient HP!";
+ case RFAIL_INSUFHP:
+ msg += _("Insufficient HP!");
break;
- case RFAIL_INSUFSP :
- msg += " Insufficient SP!";
+ case RFAIL_INSUFSP:
+ msg += _("Insufficient SP!");
break;
- case RFAIL_NOMEMO :
- msg += " You have no memos!";
+ case RFAIL_NOMEMO:
+ msg += _("You have no memos!");
break;
- case RFAIL_SKILLDELAY :
- msg += " You cannot do that right now!";
+ case RFAIL_SKILLDELAY:
+ msg += _("You cannot do that right now!");
break;
- case RFAIL_ZENY :
- msg += " Seems you need more Zeny... ;-)";
+ case RFAIL_ZENY:
+ msg += _("Seems you need more Zeny... ;-)");
break;
- case RFAIL_WEAPON :
- msg += " You cannot use this skill with that kind of weapon!";
+ case RFAIL_WEAPON:
+ msg += _("You cannot use this skill with that kind of weapon!");
break;
- case RFAIL_REDGEM :
- msg += " You need another red gem!";
+ case RFAIL_REDGEM:
+ msg += _("You need another red gem!");
break;
- case RFAIL_BLUEGEM :
- msg += " You need another blue gem!";
+ case RFAIL_BLUEGEM:
+ msg += _("You need another blue gem!");
break;
- case RFAIL_OVERWEIGHT :
- msg += " You're carrying to much to do this!";
+ case RFAIL_OVERWEIGHT:
+ msg += _("You're carrying to much to do this!");
break;
- default :
- msg += " Huh? What's that?";
+ default:
+ msg += _("Huh? What's that?");
break;
}
} else {
- switch(act.skill) {
+ switch (act.skill) {
case SKILL_WARP :
- msg = "Warp failed...";
+ msg = _("Warp failed...");
break;
case SKILL_STEAL :
- msg = "Could not steal anything...";
+ msg = _("Could not steal anything...");
break;
case SKILL_ENVENOM :
- msg = "Poison had no effect...";
+ msg = _("Poison had no effect...");
break;
}
}
@@ -482,67 +493,68 @@ void ChatWindow::setVisible(bool isVisible)
void ChatWindow::help(const std::string &msg1, const std::string &msg2)
{
- chatLog("-- Help --", BY_SERVER);
+ chatLog(_("-- Help --"), BY_SERVER);
if (msg1 == "")
{
- chatLog("/announce: Global announcement (GM only)", BY_SERVER);
- chatLog("/clear: Clears this window", BY_SERVER);
- chatLog("/help: Display this help.", BY_SERVER);
- chatLog("/where: Display map name", BY_SERVER);
- chatLog("/whisper <nick> <message>: Sends a private <message>"
- " to <nick>", BY_SERVER);
- chatLog("/w <nick> <message>: Short form for /whisper", BY_SERVER);
- chatLog("/who: Display number of online users", BY_SERVER);
- chatLog("For more information, type /help <command>", BY_SERVER);
+ chatLog(_("/announce: Global announcement (GM only)"), BY_SERVER);
+ chatLog(_("/clear: Clears this window"), BY_SERVER);
+ chatLog(_("/help: Display this help"), BY_SERVER);
+ chatLog(_("/where: Display map name"), BY_SERVER);
+ chatLog(_("/whisper <nick> <message>: Sends a private <message>"
+ " to <nick>"), BY_SERVER);
+ chatLog(_("/w <nick> <message>: Short form for /whisper"), BY_SERVER);
+ chatLog(_("/who: Display number of online users"), BY_SERVER);
+ chatLog(_("For more information, type /help <command>"), BY_SERVER);
return;
}
if (msg1 == "announce")
{
- chatLog("Command: /announce <msg>", BY_SERVER);
- chatLog("*** only available to a GM ***", BY_SERVER);
- chatLog("This command sends the message <msg> to "
- "all players currently online.", BY_SERVER);
+ chatLog(_("Command: /announce <msg>"), BY_SERVER);
+ chatLog(_("*** only available to a GM ***"), BY_SERVER);
+ chatLog(_("This command sends the message <msg> to "
+ "all players currently online."), BY_SERVER);
return;
}
if (msg1 == "clear")
{
- chatLog("Command: /clear", BY_SERVER);
- chatLog("This command clears the chat log of previous chat.",
+ chatLog(_("Command: /clear"), BY_SERVER);
+ chatLog(_("This command clears the chat log of previous chat."),
BY_SERVER);
return;
}
if (msg1 == "help")
{
- chatLog("Command: /help", BY_SERVER);
- chatLog("This command displays a list of all commands available.",
+ chatLog(_("Command: /help"), BY_SERVER);
+ chatLog(_("This command displays a list of all commands available."),
BY_SERVER);
- chatLog("Command: /help <command>", BY_SERVER);
- chatLog("This command displays help on <command>.", BY_SERVER);
+ chatLog(_("Command: /help <command>"), BY_SERVER);
+ chatLog(_("This command displays help on <command>."), BY_SERVER);
return;
}
if (msg1 == "where")
{
- chatLog("Command: /where", BY_SERVER);
- chatLog("This command displays the name of the current map.",
+ chatLog(_("Command: /where"), BY_SERVER);
+ chatLog(_("This command displays the name of the current map."),
BY_SERVER);
return;
}
if (msg1 == "whisper" || msg1 == "w")
{
- chatLog("Command: /whisper <nick> <msg>", BY_SERVER);
- chatLog("Command: /w <nick> <msg>", BY_SERVER);
- chatLog("This command sends the message <msg> to <nick>.", BY_SERVER);
- chatLog("If the <nick> has spaces in it, enclose it in "
- "double quotes (\").", BY_SERVER);
+ chatLog(_("Command: /whisper <nick> <msg>"), BY_SERVER);
+ chatLog(_("Command: /w <nick> <msg>"), BY_SERVER);
+ chatLog(_("This command sends the message <msg> to <nick>."),
+ BY_SERVER);
+ chatLog(_("If the <nick> has spaces in it, enclose it in "
+ "double quotes (\")."), BY_SERVER);
return;
}
if (msg1 == "who")
{
- chatLog("Command: /who", BY_SERVER);
- chatLog("This command displays the number of players currently "
- "online.", BY_SERVER);
+ chatLog(_("Command: /who"), BY_SERVER);
+ chatLog(_("This command displays the number of players currently "
+ "online."), BY_SERVER);
return;
}
- chatLog("Unknown command.", BY_SERVER);
- chatLog("Type /help for a list of commands.", BY_SERVER);
+ chatLog(_("Unknown command."), BY_SERVER);
+ chatLog(_("Type /help for a list of commands."), BY_SERVER);
}
diff --git a/src/gui/help.cpp b/src/gui/help.cpp
index 290679b9..a52119b8 100644
--- a/src/gui/help.cpp
+++ b/src/gui/help.cpp
@@ -27,8 +27,10 @@
#include "../resources/resourcemanager.h"
+#include "../utils/gettext.h"
+
HelpWindow::HelpWindow():
- Window("Help")
+ Window(_("Help"))
{
setContentSize(455, 350);
setWindowName("Help");
@@ -36,7 +38,7 @@ HelpWindow::HelpWindow():
mBrowserBox = new BrowserBox();
mBrowserBox->setOpaque(false);
mScrollArea = new ScrollArea(mBrowserBox);
- Button *okButton = new Button("Close", "close", this);
+ Button *okButton = new Button(_("Close"), "close", this);
mScrollArea->setDimension(gcn::Rectangle(
5, 5, 445, 335 - okButton->getHeight()));
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp
index c6247487..de3c0ce1 100644
--- a/src/gui/setup_keyboard.cpp
+++ b/src/gui/setup_keyboard.cpp
@@ -32,6 +32,7 @@
#include "../configuration.h"
#include "../keyboardconfig.h"
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
#include <SDL_keyboard.h>
@@ -84,13 +85,13 @@ Setup_Keyboard::Setup_Keyboard():
scrollArea->setDimension(gcn::Rectangle(10, 10, 200, 140));
add(scrollArea);
- mAssignKeyButton = new Button("Assign", "assign", this);
+ mAssignKeyButton = new Button(_("Assign"), "assign", this);
mAssignKeyButton->setPosition(165, 155);
mAssignKeyButton->addActionListener(this);
mAssignKeyButton->setEnabled(false);
add(mAssignKeyButton);
- mMakeDefaultButton = new Button("Default", "makeDefault", this);
+ mMakeDefaultButton = new Button(_("Default"), "makeDefault", this);
mMakeDefaultButton->setPosition(10, 155);
mMakeDefaultButton->addActionListener(this);
add(mMakeDefaultButton);
@@ -111,8 +112,9 @@ void Setup_Keyboard::apply()
if (keyboard.hasConflicts())
{
- new OkDialog("Key Conflict(s) Detected.",
- "Resolve them, or gameplay may result in strange behaviour.");
+ new OkDialog(_("Key Conflict(s) Detected."),
+ _("Resolve them, or gameplay may result in strange "
+ "behaviour."));
}
keyboard.setEnabled(true);
keyboard.store();
@@ -170,7 +172,7 @@ void Setup_Keyboard::newKeyCallback(int index)
void Setup_Keyboard::refreshKeys()
{
- for(int i = 0; i < keyboard.KEY_TOTAL; i++)
+ for (int i = 0; i < keyboard.KEY_TOTAL; i++)
{
refreshAssignedKey(i);
}
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
index c556a82d..122f54e1 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_players.cpp
@@ -30,6 +30,8 @@
#include "../log.h"
#include "../sound.h"
+#include "../utils/gettext.h"
+
#include <guichan/widgets/dropdown.hpp>
#include <guichan/widgets/label.hpp>
@@ -47,10 +49,16 @@
#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
-static std::string table_titles[COLUMNS_NR] = {"name", "relation"};
+static const char *table_titles[COLUMNS_NR] = {
+ N_("Name"),
+ N_("Relation")
+};
-static const std::string RELATION_NAMES[PlayerRelation::RELATIONS_NR] = {
- "neutral", "friend", "disregarded", "ignored"
+static const char *RELATION_NAMES[PlayerRelation::RELATIONS_NR] = {
+ N_("Neutral"),
+ N_("Friend"),
+ N_("Disregarded"),
+ N_("Ignored")
};
class PlayerRelationListModel : public gcn::ListModel
@@ -67,7 +75,7 @@ public:
{
if (i >= getNumberOfElements() || i < 0)
return "";
- return RELATION_NAMES[i];
+ return gettext(RELATION_NAMES[i]);
}
};
@@ -136,7 +144,8 @@ public:
virtual void updateModelInRow(int row)
{
- gcn::DropDown *choicebox = dynamic_cast<gcn::DropDown *>(getElementAt(row, RELATION_CHOICE_COLUMN));
+ gcn::DropDown *choicebox = dynamic_cast<gcn::DropDown *>(
+ getElementAt(row, RELATION_CHOICE_COLUMN));
player_relations.setRelation(getPlayerAt(row),
static_cast<PlayerRelation::relation>(choicebox->getSelected()));
}
@@ -202,21 +211,27 @@ Setup_Players::Setup_Players():
mPlayerTable(new GuiTable(mPlayerTableModel)),
mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)),
mPlayerScrollArea(new ScrollArea(mPlayerTable)),
- mPersistIgnores(new CheckBox("save player list", player_relations.getPersistIgnores())),
- mDefaultTrading(new CheckBox("allow trading", player_relations.getDefault() & PlayerRelation::TRADE)),
- mDefaultWhisper(new CheckBox("allow whispers", player_relations.getDefault() & PlayerRelation::WHISPER)),
- mDeleteButton(new Button("Delete", ACTION_DELETE, this)),
+ mPersistIgnores(new CheckBox(_("Save player list"),
+ player_relations.getPersistIgnores())),
+ mDefaultTrading(new CheckBox(_("Allow trading"),
+ player_relations.getDefault() & PlayerRelation::TRADE)),
+ mDefaultWhisper(new CheckBox(_("Allow whispers"),
+ player_relations.getDefault() & PlayerRelation::WHISPER)),
+ mDeleteButton(new Button(_("Delete"), ACTION_DELETE, this)),
mIgnoreActionChoicesBox(new gcn::DropDown(new IgnoreChoicesListModel()))
{
setOpaque(false);
int table_width = NAME_COLUMN_WIDTH + RELATION_CHOICE_COLUMN_WIDTH;
mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
- mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN, RELATION_CHOICE_COLUMN_WIDTH);
+ mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN,
+ RELATION_CHOICE_COLUMN_WIDTH);
mPlayerTitleTable->setDimension(gcn::Rectangle(10, 10, table_width, 10));
mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf));
- for (int i = 0; i < COLUMNS_NR; i++)
- mPlayerTableTitleModel->set(0, i, new gcn::Label(table_titles[i]));
+ for (int i = 0; i < COLUMNS_NR; i++) {
+ mPlayerTableTitleModel->set(0, i,
+ new gcn::Label(gettext(table_titles[i])));
+ }
mPlayerTitleTable->setLinewiseSelection(true);
mPlayerScrollArea->setDimension(gcn::Rectangle(10, 25, table_width + COLUMNS_NR, 90));
@@ -227,7 +242,7 @@ Setup_Players::Setup_Players():
mDeleteButton->setPosition(10, 118);
- gcn::Label *ignore_action_label = new gcn::Label("When ignoring:");
+ gcn::Label *ignore_action_label = new gcn::Label(_("When ignoring:"));
ignore_action_label->setPosition(80, 118);
mIgnoreActionChoicesBox->setDimension(gcn::Rectangle(80, 132, 120, 12));
@@ -269,9 +284,9 @@ Setup_Players::~Setup_Players()
void Setup_Players::reset()
{
- // We now have to search through the list of ignore choices to find the current
- // selection. We could use an index into the table of config options in
- // player_relations instead of strategies to sidestep this.
+ // We now have to search through the list of ignore choices to find the
+ // current selection. We could use an index into the table of config
+ // options in player_relations instead of strategies to sidestep this.
int selection = 0;
for (unsigned int i = 0; i < player_relations.getPlayerIgnoreStrategies()->size(); ++i)
if ((*player_relations.getPlayerIgnoreStrategies())[i] ==
@@ -303,9 +318,10 @@ void Setup_Players::cancel()
void Setup_Players::action(const gcn::ActionEvent &event)
{
if (event.getId() == ACTION_TABLE) {
- // temporarily eliminate ourselves: we are fully aware of this change, so there is no
- // need for asynchronous updates. (In fact, thouse might destroy the widet that
- // triggered them, which would be rather embarrassing.)
+ // temporarily eliminate ourselves: we are fully aware of this change,
+ // so there is no need for asynchronous updates. (In fact, thouse
+ // might destroy the widet that triggered them, which would be rather
+ // embarrassing.)
player_relations.removeListener(this);
int row = mPlayerTable->getSelectedRow();
@@ -336,6 +352,8 @@ void Setup_Players::action(const gcn::ActionEvent &event)
void Setup_Players::updatedPlayer(const std::string &name)
{
mPlayerTableModel->playerRelationsUpdated();
- mDefaultTrading->setSelected(player_relations.getDefault() & PlayerRelation::TRADE);
- mDefaultWhisper->setSelected(player_relations.getDefault() & PlayerRelation::WHISPER);
+ mDefaultTrading->setSelected(
+ player_relations.getDefault() & PlayerRelation::TRADE);
+ mDefaultWhisper->setSelected(
+ player_relations.getDefault() & PlayerRelation::WHISPER);
}
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 82108f84..8b8c58cd 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -29,12 +29,14 @@
#include "windowcontainer.h"
#include "../localplayer.h"
+#include "../log.h"
#include "../utils/dtor.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
#include "../utils/xml.h"
-#include "../log.h"
-#define SKILLS_FILE "skills.xml"
+static const char *SKILLS_FILE = "skills.xml";
struct SkillInfo {
std::string name;
@@ -73,7 +75,10 @@ public:
virtual void update()
{
- static const SkillInfo fakeSkillInfo = { "Mystery Skill", false };
+ static const SkillInfo fakeSkillInfo = {
+ _("Mystery Skill"),
+ false
+ };
mEntriesNr = mDialog->getSkills().size();
resize();
@@ -90,13 +95,13 @@ public:
info = &fakeSkillInfo;
sprintf(tmp, "%c%s", info->modifiable? ' ' : '*', info->name.c_str());
- gcn::Label *name_label = new gcn::Label(std::string(tmp));
+ gcn::Label *name_label = new gcn::Label(tmp);
sprintf(tmp, "Lv:%i", skill->lv);
- gcn::Label *lv_label = new gcn::Label(std::string(tmp));
+ gcn::Label *lv_label = new gcn::Label(tmp);
sprintf(tmp, "Sp:%i", skill->sp);
- gcn::Label *sp_label = new gcn::Label(std::string(tmp));
+ gcn::Label *sp_label = new gcn::Label(tmp);
set(i, 0, name_label);
set(i, 1, lv_label);
@@ -111,7 +116,7 @@ private:
SkillDialog::SkillDialog():
- Window("Skills")
+ Window(_("Skills"))
{
initSkillinfo();
mTableModel = new SkillGuiTableModel(this);
@@ -124,9 +129,9 @@ SkillDialog::SkillDialog():
// mSkillListBox = new ListBox(this);
ScrollArea *skillScrollArea = new ScrollArea(&mTable);
- mPointsLabel = new gcn::Label("Skill Points:");
- mIncButton = new Button("Up", "inc", this);
- mUseButton = new Button("Use", "use", this);
+ mPointsLabel = new gcn::Label(strprintf(_("Skill points: %d"), 0));
+ mIncButton = new Button(_("Up"), "inc", this);
+ mUseButton = new Button(_("Use"), "use", this);
mUseButton->setEnabled(false);
// mSkillListBox->setActionEventId("skill");
@@ -180,11 +185,8 @@ void SkillDialog::action(const gcn::ActionEvent &event)
void SkillDialog::update()
{
- if (mPointsLabel != NULL) {
- char tmp[128];
- sprintf(tmp, "Skill points: %i", player_node->mSkillPoint);
- mPointsLabel->setCaption(tmp);
- }
+ mPointsLabel->setCaption(strprintf(_("Skill points: %d"),
+ player_node->mSkillPoint));
int selectedSkill = mTable.getSelectedRow();
@@ -254,8 +256,7 @@ static void initSkillinfo()
if (!root || !xmlStrEqual(root->name, BAD_CAST "skills"))
{
- logger->log("Error loading skills file: "
- SKILLS_FILE);
+ logger->log("Error loading skills file: %s", SKILLS_FILE);
skill_db.resize(2, emptySkillInfo);
skill_db[1].name = "Basic";
skill_db[1].modifiable = true;
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 1a257ae8..a5bb77c3 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -29,6 +29,8 @@
#include "../localplayer.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
#include "../utils/tostring.h"
StatusWindow::StatusWindow(LocalPlayer *player):
@@ -46,25 +48,25 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// Status Part
// ----------------------
- mLvlLabel = new gcn::Label("Level:");
- mGpLabel = new gcn::Label("Money:");
- mJobLvlLabel = new gcn::Label("Job:");
+ mLvlLabel = new gcn::Label(strprintf(_("Level: %d"), 0));
+ mGpLabel = new gcn::Label(strprintf(_("Job: %d"), 0));
+ mJobLvlLabel = new gcn::Label(strprintf(_("Money: %d GP"), 0));
mHpLabel = new gcn::Label("HP:");
mHpBar = new ProgressBar(1.0f, 80, 15, 0, 171, 34);
- mHpValueLabel = new gcn::Label("");
+ mHpValueLabel = new gcn::Label;
mXpLabel = new gcn::Label("Exp:");
mXpBar = new ProgressBar(1.0f, 80, 15, 143, 192, 211);
- mXpValueLabel = new gcn::Label("");
+ mXpValueLabel = new gcn::Label;
mMpLabel = new gcn::Label("MP:");
mMpBar = new ProgressBar(1.0f, 80, 15, 26, 102, 230);
- mMpValueLabel = new gcn::Label("");
+ mMpValueLabel = new gcn::Label;
mJobXpLabel = new gcn::Label("Job:");
mJobXpBar = new ProgressBar(1.0f, 80, 15, 220, 135, 203);
- mJobValueLabel = new gcn::Label("");
+ mJobValueLabel = new gcn::Label;
int y = 3;
int x = 5;
@@ -122,34 +124,34 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// ----------------------
// Static Labels
- gcn::Label *mStatsTitleLabel = new gcn::Label("Stats");
- gcn::Label *mStatsTotalLabel = new gcn::Label("Total");
- gcn::Label *mStatsCostLabel = new gcn::Label("Cost");
+ gcn::Label *mStatsTitleLabel = new gcn::Label(_("Stats"));
+ gcn::Label *mStatsTotalLabel = new gcn::Label(_("Total"));
+ gcn::Label *mStatsCostLabel = new gcn::Label(_("Cost"));
// Derived Stats
- mStatsAttackLabel = new gcn::Label("Attack:");
- mStatsDefenseLabel= new gcn::Label("Defense:");
- mStatsMagicAttackLabel = new gcn::Label("M.Attack:");
- mStatsMagicDefenseLabel = new gcn::Label("M.Defense:");
- mStatsAccuracyLabel = new gcn::Label("% Accuracy:");
- mStatsEvadeLabel = new gcn::Label("% Evade:");
- mStatsReflexLabel = new gcn::Label("% Reflex:");
-
- mStatsAttackPoints = new gcn::Label("");
- mStatsDefensePoints = new gcn::Label("");
- mStatsMagicAttackPoints = new gcn::Label("");
- mStatsMagicDefensePoints = new gcn::Label("");
- mStatsAccuracyPoints = new gcn::Label("% Accuracy:");
- mStatsEvadePoints = new gcn::Label("% Evade:");
- mStatsReflexPoints = new gcn::Label("% Reflex:");
+ mStatsAttackLabel = new gcn::Label(_("Attack:"));
+ mStatsDefenseLabel= new gcn::Label(_("Defense:"));
+ mStatsMagicAttackLabel = new gcn::Label(_("M.Attack:"));
+ mStatsMagicDefenseLabel = new gcn::Label(_("M.Defense:"));
+ mStatsAccuracyLabel = new gcn::Label(_("% Accuracy:"));
+ mStatsEvadeLabel = new gcn::Label(_("% Evade:"));
+ mStatsReflexLabel = new gcn::Label(_("% Reflex:"));
+
+ mStatsAttackPoints = new gcn::Label;
+ mStatsDefensePoints = new gcn::Label;
+ mStatsMagicAttackPoints = new gcn::Label;
+ mStatsMagicDefensePoints = new gcn::Label;
+ mStatsAccuracyPoints = new gcn::Label;
+ mStatsEvadePoints = new gcn::Label;
+ mStatsReflexPoints = new gcn::Label;
// New labels
for (int i = 0; i < 6; i++) {
- mStatsLabel[i] = new gcn::Label();
- mStatsDisplayLabel[i] = new gcn::Label();
+ mStatsLabel[i] = new gcn::Label;
+ mStatsDisplayLabel[i] = new gcn::Label;
mPointsLabel[i] = new gcn::Label("0");
}
- mRemainingStatsPointsLabel = new gcn::Label();
+ mRemainingStatsPointsLabel = new gcn::Label;
// Set button events Id
mStatsButton[0] = new Button("+", "STR", this);
@@ -227,13 +229,13 @@ void StatusWindow::update()
{
// Status Part
// -----------
- mLvlLabel->setCaption("Level: " + toString(mPlayer->mLevel));
+ mLvlLabel->setCaption(strprintf(_("Level: %d"), mPlayer->mLevel));
mLvlLabel->adjustSize();
- mJobLvlLabel->setCaption("Job: " + toString(mPlayer->mJobLevel));
+ mJobLvlLabel->setCaption(strprintf(_("Job: %d"), mPlayer->mJobLevel));
mJobLvlLabel->adjustSize();
- mGpLabel->setCaption("Money: " + toString(mPlayer->mGp) + " GP");
+ mGpLabel->setCaption(strprintf(_("Money: %d GP"), mPlayer->mGp));
mGpLabel->adjustSize();
mHpValueLabel->setCaption(toString(mPlayer->mHp) +
@@ -276,20 +278,20 @@ void StatusWindow::update()
// Stats Part
// ----------
- static const std::string attrNames[6] = {
- "Strength",
- "Agility",
- "Vitality",
- "Intelligence",
- "Dexterity",
- "Luck"
+ static const char *attrNames[6] = {
+ N_("Strength"),
+ N_("Agility"),
+ N_("Vitality"),
+ N_("Intelligence"),
+ N_("Dexterity"),
+ N_("Luck")
};
int statusPoints = mPlayer->mStatsPointsToAttribute;
// Update labels
for (int i = 0; i < 6; i++)
{
- mStatsLabel[i]->setCaption(attrNames[i]);
+ mStatsLabel[i]->setCaption(gettext(attrNames[i]));
mStatsDisplayLabel[i]->setCaption(toString((int) mPlayer->mAttr[i]));
mPointsLabel[i]->setCaption(toString((int) mPlayer->mAttrUp[i]));
@@ -299,8 +301,8 @@ void StatusWindow::update()
mStatsButton[i]->setEnabled(mPlayer->mAttrUp[i] <= statusPoints);
}
- mRemainingStatsPointsLabel->setCaption("Remaining Status Points: " +
- toString(statusPoints));
+ mRemainingStatsPointsLabel->setCaption(
+ strprintf(_("Remaining Status Points: %d"), statusPoints));
mRemainingStatsPointsLabel->adjustSize();
// Derived Stats Points
@@ -353,12 +355,12 @@ void StatusWindow::update()
mXpBar->getX() + mXpBar->getWidth() + 5,
mXpLabel->getY());
- mJobXpLabel->setPosition(mXpBar->getX() - mJobXpLabel->getWidth() - 5,
+ mJobXpLabel->setPosition(mXpBar->getX() - mJobXpLabel->getWidth() - 5,
mMpLabel->getY());
mJobXpBar->setPosition(
mJobXpLabel->getX() + mJobXpLabel->getWidth() + 5,
mJobXpLabel->getY());
- mJobValueLabel->setPosition(mJobXpBar->getX() + mJobXpBar->getWidth() + 5,
+ mJobValueLabel->setPosition(mJobXpBar->getX() + mJobXpBar->getWidth() + 5,
mJobXpLabel->getY());
}
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
index 9b88b6fb..405d871f 100644
--- a/src/gui/trade.cpp
+++ b/src/gui/trade.cpp
@@ -280,8 +280,8 @@ void TradeWindow::action(const gcn::ActionEvent &event)
return;
if (mMyInventory->contains(item)) {
- chatWindow->chatLog("Failed adding item. You can not "
- "overlap one kind of item on the window.", BY_SERVER);
+ chatWindow->chatLog(_("Failed adding item. You can not "
+ "overlap one kind of item on the window."), BY_SERVER);
return;
}
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index 7f7d45fc..891fa769 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -40,6 +40,7 @@
#include "../log.h"
#include "../main.h"
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
#include "../resources/resourcemanager.h"
@@ -89,7 +90,7 @@ loadTextFile(const std::string &fileName)
UpdaterWindow::UpdaterWindow(const std::string &updateHost,
const std::string &updatesDir):
- Window("Updating..."),
+ Window(_("Updating...")),
mThread(NULL),
mDownloadStatus(UPDATE_NEWS),
mUpdateHost(updateHost),
@@ -112,10 +113,10 @@ UpdaterWindow::UpdaterWindow(const std::string &updateHost,
mBrowserBox = new BrowserBox();
mScrollArea = new ScrollArea(mBrowserBox);
- mLabel = new gcn::Label("Connecting...");
+ mLabel = new gcn::Label(_("Connecting..."));
mProgressBar = new ProgressBar(0.0, w - 10, 20, 37, 70, 200);
- mCancelButton = new Button("Cancel", "cancel", this);
- mPlayButton = new Button("Play", "play", this);
+ mCancelButton = new Button(_("Cancel"), "cancel", this);
+ mPlayButton = new Button(_("Play"), "play", this);
mBrowserBox->setOpaque(false);
mPlayButton->setEnabled(false);
@@ -521,7 +522,7 @@ void UpdaterWindow::logic()
break;
case UPDATE_COMPLETE:
enable();
- setLabel("Completed");
+ setLabel(_("Completed"));
break;
case UPDATE_IDLE:
break;